ioq3/code
Zack Middleton 20573bce43 Don't link to libGL at compile time
Get all OpenGL functions using SDL_GL_GetProcAddress(). This makes it
easier to cross-arch compile on Linux and add support for OpenGL ES
in the future.

Users still have to supply their own libSDL2 for cross-arch compiling
on Linux. But now the user does not have to re-install libgl1-mesa-dev
package for i386 or amd64 on Debian when switching between compiling
ioquake3 for x86 and x86_64.
2017-10-01 23:07:33 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix friction in AAS_ClientMovementPrediction 2017-08-02 15:05:46 -05:00
cgame Fix team chat box for spectators 2017-09-02 17:57:26 -05:00
client Make client for Windows x86_64 use OpenAL64.dll by default 2017-09-04 20:34:55 -05:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Fix hit accuracy stats for lightning gun and shotgun kills 2017-09-29 18:54:57 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.2 Rename (already updated) libogg-1.3.1 to libogg-1.3.2 2017-05-23 11:47:26 -05:00
libs Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
libvorbis-1.3.5 Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5 2017-05-23 11:47:26 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.1.4 Rename (already updated) opus-1.1 to opus-1.1.4 2017-05-23 11:47:27 -05:00
opusfile-0.8 Fix more maybe-uninitialized warnings in opusfile 2017-07-09 14:01:41 -05:00
q3_ui Update UI player animation handling to match CGame 2017-09-10 20:20:30 -05:00
qcommon Improve client input responsiveness 2017-08-21 21:40:54 -05:00
renderercommon Don't link to libGL at compile time 2017-10-01 23:07:33 -05:00
renderergl1 Fix loading renderer DLLs on Windows x86 2017-09-07 20:42:31 -05:00
renderergl2 Don't link to libGL at compile time 2017-10-01 23:07:33 -05:00
sdl Don't link to libGL at compile time 2017-10-01 23:07:33 -05:00
server Fix listen server sending snapshots each client frame 2017-09-15 19:31:00 -05:00
sys Disable DPI scaling on Windows 2017-09-07 21:17:44 -05:00
tools [botlib] Use floating point absolute value rather than truncate to integer 2016-07-25 18:36:31 +01:00
ui Update UI player animation handling to match CGame 2017-09-10 20:20:30 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00