ioq3/code
Zack Middleton 14cc4cc6cb OpenGL2: Fix world VAO cache drawing when glIndex_t is unsigned short
OpenGL ES is only required to support unsigned short for element buffer
values.

R_DrawElements() firstIndex argument was glIndex_t which caused element
indexes to wrap around to 0 when glIndex_t is an unsigned short.
(glIndex_t is an index into the vertexes buffer, not element buffer.)
Change it to 'int' like tess.firstIndex which is passed to
R_DrawElements().

World VAO cache buffer size allowed storing more vertexes than unsigned
short glIndex_t could reference. This resulted in the vertex indexes in
the element buffer wrapping around to 0.
2018-07-20 23:40:31 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix uninitialized bot_goal_t fields 2018-04-26 11:22:55 -05:00
cgame Make testgun command without argument disable test gun model 2018-06-24 22:22:25 -05:00
client Isolate the Altivec code so non-Altivec PPC targets can use the same binary. 2018-05-12 14:14:47 -04:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Improvements for dedicated camera followers (team follow1/2) 2018-05-01 21:25:14 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 2018-03-16 13:11:27 -05:00
libs Update SDL2 to 2.0.8 2018-04-26 11:21:36 -05:00
libvorbis-1.3.6 Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 2018-03-16 13:29:19 -05:00
null Added audio capture support to SDL backend. 2018-04-13 22:38:17 -04:00
opus-1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 2018-03-16 13:29:19 -05:00
opusfile-0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 2018-03-16 13:29:20 -05:00
q3_ui Make UI_DrawProportionalString handle NULL string 2018-04-26 11:22:55 -05:00
qcommon Fix not closing description.txt and fix path seperator 2018-05-03 16:13:19 -05:00
renderercommon Load OpenGL ES 2.0 function procs 2018-07-20 23:40:21 -05:00
renderergl1 Load OpenGL ES 2.0 function procs 2018-07-20 23:40:21 -05:00
renderergl2 OpenGL2: Fix world VAO cache drawing when glIndex_t is unsigned short 2018-07-20 23:40:31 -05:00
sdl Don't check fixed function GL extensions when using shader pipeline 2018-07-20 23:40:26 -05:00
SDL2 Make macOS Universal Bundle target 10.6 for x86 and x86_64 2018-04-26 11:21:36 -05:00
server Fix client kicked as unpure when missing the latest cgame/ui pk3s 2018-05-22 14:43:11 -05:00
sys Fix in_restart causing fatal error while video is shutdown 2018-06-10 15:13:10 -05:00
tools Few LCC memory fixes. 2017-12-15 18:08:23 -06:00
ui Fix duplicate bots displayed in Team Arena ingame add bot menu 2018-05-06 01:47:49 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00