ioq3/code
Tim Angus 131fb9933f * Fix to bug involving the port value of master server heartbeats (from Thilo
Schulz)
2006-04-14 20:28:28 +00:00
..
AL * Updated AL headers 2005-12-01 20:53:28 +00:00
SDL12/include SDL and OpenAL headers. 2005-11-26 07:59:00 +00:00
botlib msvc project files updated and moved to win32/msvc 2005-12-12 17:38:03 +00:00
cgame - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
client * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw) 2006-04-14 20:11:42 +00:00
game - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
jpeg-6 * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
libs/macosx Mac OS X work...lots of little changes that touch a lot of random places. 2005-11-26 07:46:21 +00:00
null * Added STATUS 2005-10-29 01:53:09 +00:00
q3_ui - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
qcommon * Change window title 2006-03-24 17:28:27 +00:00
renderer * Fix to (static!) buffer overflow in renderer (from Thilo Schulz) 2006-04-14 20:15:58 +00:00
server * Fix to bug involving the port value of master server heartbeats (from Thilo 2006-04-14 20:28:28 +00:00
tools * Fix a warning introduced by the recent LCC fix 2006-03-24 16:28:07 +00:00
ui - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
unix * Fix network init crashes on OS X 10.4 (from tjw) 2006-04-14 20:08:36 +00:00
win32 * Change window title 2006-03-24 17:28:27 +00:00