ioq3/code
Zack Middleton 484149573b Allow loading system OpenAL library on macOS again
In May 2017 the library loading was limited to *.dylib but the macOS
system OpenAL framework does not have dylib extension. So allow loading
files from /System/Library/Frameworks/ as libraries even without dylib
extension.

This is checked in Sys_DllExtension() so that QVM filesystem access will
not allow writing files to /System/Library/Frameworks/ even if homepath
is changed to include it. (Admittedly it doesn't fit the function name
but fits the function description and current usage.)
2018-03-22 14:58:44 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() 2018-02-04 09:07:44 -06:00
cgame Fix invalid model frame developer warnings in Team Arena 2017-11-22 20:21:02 -06:00
client Revert my recent cvar latch changes 2018-01-21 22:45:46 -06:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Fix negative frag/capturelimit causing an infinite map end loop 2018-02-04 10:37:39 -06:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 2018-03-16 13:11:27 -05:00
libs Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
libvorbis-1.3.6 Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 2018-03-16 13:29:19 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 2018-03-16 13:29:19 -05:00
opusfile-0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 2018-03-16 13:29:20 -05:00
q3_ui Increase q3_ui .arena filename list buffer size to 4096 bytes 2018-02-11 15:54:05 -06:00
qcommon Support Unicode characters greater than 0xFF in cl_consoleKeys 2018-02-22 18:15:53 -06:00
renderercommon Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
renderergl1 OpenGL1: Use glGenTextures instead of hardcoded values 2018-03-13 09:17:23 -05:00
renderergl2 OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces 2018-02-18 13:05:27 -06:00
sdl Support Unicode characters greater than 0xFF in cl_consoleKeys 2018-02-22 18:15:53 -06:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
server Don't register fs_game cvar everywhere just to get the value 2018-01-21 06:02:08 -06:00
sys Allow loading system OpenAL library on macOS again 2018-03-22 14:58:44 -05:00
tools Few LCC memory fixes. 2017-12-15 18:08:23 -06:00
ui Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00