ioq3/code/rend2
James Canete 082ecc4d6c Only declare var_SampleToView in lightall shader when it is actually used. 2012-12-15 00:39:17 +00:00
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glsl Only declare var_SampleToView in lightall shader when it is actually used. 2012-12-15 00:39:17 +00:00
qgl.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_animation.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_backend.c #5812 - Use refdef's coordinates when drawing to screen shadow fbo, and separate depth texture and screen texture coordinates in glsl shaders. 2012-12-06 01:55:45 +00:00
tr_bsp.c Fix bugs where some surfaces weren't merged and others were counted as merged in R_MergeLeafSurfaces(). 2012-11-09 08:13:38 +00:00
tr_cmds.c Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able. 2012-11-20 03:34:16 +00:00
tr_curve.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extensions.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extramath.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extramath.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extratypes.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_fbo.c Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able. 2012-11-20 03:34:16 +00:00
tr_fbo.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_flares.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_font.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_glsl.c #5808 - Include and use .glsl in source (rend2) 2012-12-04 01:56:52 +00:00
tr_image.c Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able. 2012-11-20 03:34:16 +00:00
tr_image_bmp.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_jpg.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_pcx.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_png.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_tga.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_init.c Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able. 2012-11-20 03:34:16 +00:00
tr_light.c Split light sample into direct and ambient parts when using deluxemaps or per-vertex light vectors. Fixes #5813. 2012-12-10 22:35:57 +00:00
tr_local.h Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able. 2012-11-20 03:34:16 +00:00
tr_main.c Clean up getting pshadowMap in Rend2's R_DecomposeSort(). 2012-10-30 09:00:58 +00:00
tr_marks.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_mesh.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_model.c When calling qglDrawRangeElementsEXT(), use proper start and end parameters. 2012-11-07 00:06:51 +00:00
tr_model_iqm.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_noise.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_postprocess.c Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able. 2012-11-20 03:34:16 +00:00
tr_postprocess.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_scene.c Ensure the correct FBO is bound when drawing. (Fixes bug #5791.) 2012-10-30 22:05:07 +00:00
tr_shade.c From /dev/humancontroller: Typo. 2012-12-06 21:53:52 +00:00
tr_shade_calc.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_shader.c Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_shadows.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_sky.c Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_subs.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_surface.c When calling qglDrawRangeElementsEXT(), use proper start and end parameters. 2012-11-07 00:06:51 +00:00
tr_vbo.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_world.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00