/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. 2015 James Canete This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "../renderercommon/tr_common.h" typedef unsigned int ui32_t; typedef struct ddsHeader_s { ui32_t headerSize; ui32_t flags; ui32_t height; ui32_t width; ui32_t pitchOrFirstMipSize; ui32_t volumeDepth; ui32_t numMips; ui32_t reserved1[11]; ui32_t always_0x00000020; ui32_t pixelFormatFlags; ui32_t fourCC; ui32_t rgbBitCount; ui32_t rBitMask; ui32_t gBitMask; ui32_t bBitMask; ui32_t aBitMask; ui32_t caps; ui32_t caps2; ui32_t caps3; ui32_t caps4; ui32_t reserved2; } ddsHeader_t; // flags: #define _DDSFLAGS_REQUIRED 0x001007 #define _DDSFLAGS_PITCH 0x8 #define _DDSFLAGS_MIPMAPCOUNT 0x20000 #define _DDSFLAGS_FIRSTMIPSIZE 0x80000 #define _DDSFLAGS_VOLUMEDEPTH 0x800000 // pixelFormatFlags: #define DDSPF_ALPHAPIXELS 0x1 #define DDSPF_ALPHA 0x2 #define DDSPF_FOURCC 0x4 #define DDSPF_RGB 0x40 #define DDSPF_YUV 0x200 #define DDSPF_LUMINANCE 0x20000 // caps: #define DDSCAPS_COMPLEX 0x8 #define DDSCAPS_MIPMAP 0x400000 #define DDSCAPS_REQUIRED 0x1000 // caps2: #define DDSCAPS2_CUBEMAP 0xFE00 #define DDSCAPS2_VOLUME 0x200000 typedef struct ddsHeaderDxt10_s { ui32_t dxgiFormat; ui32_t dimensions; ui32_t miscFlags; ui32_t arraySize; ui32_t miscFlags2; } ddsHeaderDxt10_t; // dxgiFormat // from http://msdn.microsoft.com/en-us/library/windows/desktop/bb173059%28v=vs.85%29.aspx typedef enum DXGI_FORMAT { DXGI_FORMAT_UNKNOWN = 0, DXGI_FORMAT_R32G32B32A32_TYPELESS = 1, DXGI_FORMAT_R32G32B32A32_FLOAT = 2, DXGI_FORMAT_R32G32B32A32_UINT = 3, DXGI_FORMAT_R32G32B32A32_SINT = 4, DXGI_FORMAT_R32G32B32_TYPELESS = 5, DXGI_FORMAT_R32G32B32_FLOAT = 6, DXGI_FORMAT_R32G32B32_UINT = 7, DXGI_FORMAT_R32G32B32_SINT = 8, DXGI_FORMAT_R16G16B16A16_TYPELESS = 9, DXGI_FORMAT_R16G16B16A16_FLOAT = 10, DXGI_FORMAT_R16G16B16A16_UNORM = 11, DXGI_FORMAT_R16G16B16A16_UINT = 12, DXGI_FORMAT_R16G16B16A16_SNORM = 13, DXGI_FORMAT_R16G16B16A16_SINT = 14, DXGI_FORMAT_R32G32_TYPELESS = 15, DXGI_FORMAT_R32G32_FLOAT = 16, DXGI_FORMAT_R32G32_UINT = 17, DXGI_FORMAT_R32G32_SINT = 18, DXGI_FORMAT_R32G8X24_TYPELESS = 19, DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20, DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21, DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22, DXGI_FORMAT_R10G10B10A2_TYPELESS = 23, DXGI_FORMAT_R10G10B10A2_UNORM = 24, DXGI_FORMAT_R10G10B10A2_UINT = 25, DXGI_FORMAT_R11G11B10_FLOAT = 26, DXGI_FORMAT_R8G8B8A8_TYPELESS = 27, DXGI_FORMAT_R8G8B8A8_UNORM = 28, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29, DXGI_FORMAT_R8G8B8A8_UINT = 30, DXGI_FORMAT_R8G8B8A8_SNORM = 31, DXGI_FORMAT_R8G8B8A8_SINT = 32, DXGI_FORMAT_R16G16_TYPELESS = 33, DXGI_FORMAT_R16G16_FLOAT = 34, DXGI_FORMAT_R16G16_UNORM = 35, DXGI_FORMAT_R16G16_UINT = 36, DXGI_FORMAT_R16G16_SNORM = 37, DXGI_FORMAT_R16G16_SINT = 38, DXGI_FORMAT_R32_TYPELESS = 39, DXGI_FORMAT_D32_FLOAT = 40, DXGI_FORMAT_R32_FLOAT = 41, DXGI_FORMAT_R32_UINT = 42, DXGI_FORMAT_R32_SINT = 43, DXGI_FORMAT_R24G8_TYPELESS = 44, DXGI_FORMAT_D24_UNORM_S8_UINT = 45, DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46, DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47, DXGI_FORMAT_R8G8_TYPELESS = 48, DXGI_FORMAT_R8G8_UNORM = 49, DXGI_FORMAT_R8G8_UINT = 50, DXGI_FORMAT_R8G8_SNORM = 51, DXGI_FORMAT_R8G8_SINT = 52, DXGI_FORMAT_R16_TYPELESS = 53, DXGI_FORMAT_R16_FLOAT = 54, DXGI_FORMAT_D16_UNORM = 55, DXGI_FORMAT_R16_UNORM = 56, DXGI_FORMAT_R16_UINT = 57, DXGI_FORMAT_R16_SNORM = 58, DXGI_FORMAT_R16_SINT = 59, DXGI_FORMAT_R8_TYPELESS = 60, DXGI_FORMAT_R8_UNORM = 61, DXGI_FORMAT_R8_UINT = 62, DXGI_FORMAT_R8_SNORM = 63, DXGI_FORMAT_R8_SINT = 64, DXGI_FORMAT_A8_UNORM = 65, DXGI_FORMAT_R1_UNORM = 66, DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67, DXGI_FORMAT_R8G8_B8G8_UNORM = 68, DXGI_FORMAT_G8R8_G8B8_UNORM = 69, DXGI_FORMAT_BC1_TYPELESS = 70, DXGI_FORMAT_BC1_UNORM = 71, DXGI_FORMAT_BC1_UNORM_SRGB = 72, DXGI_FORMAT_BC2_TYPELESS = 73, DXGI_FORMAT_BC2_UNORM = 74, DXGI_FORMAT_BC2_UNORM_SRGB = 75, DXGI_FORMAT_BC3_TYPELESS = 76, DXGI_FORMAT_BC3_UNORM = 77, DXGI_FORMAT_BC3_UNORM_SRGB = 78, DXGI_FORMAT_BC4_TYPELESS = 79, DXGI_FORMAT_BC4_UNORM = 80, DXGI_FORMAT_BC4_SNORM = 81, DXGI_FORMAT_BC5_TYPELESS = 82, DXGI_FORMAT_BC5_UNORM = 83, DXGI_FORMAT_BC5_SNORM = 84, DXGI_FORMAT_B5G6R5_UNORM = 85, DXGI_FORMAT_B5G5R5A1_UNORM = 86, DXGI_FORMAT_B8G8R8A8_UNORM = 87, DXGI_FORMAT_B8G8R8X8_UNORM = 88, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89, DXGI_FORMAT_B8G8R8A8_TYPELESS = 90, DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91, DXGI_FORMAT_B8G8R8X8_TYPELESS = 92, DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93, DXGI_FORMAT_BC6H_TYPELESS = 94, DXGI_FORMAT_BC6H_UF16 = 95, DXGI_FORMAT_BC6H_SF16 = 96, DXGI_FORMAT_BC7_TYPELESS = 97, DXGI_FORMAT_BC7_UNORM = 98, DXGI_FORMAT_BC7_UNORM_SRGB = 99, DXGI_FORMAT_AYUV = 100, DXGI_FORMAT_Y410 = 101, DXGI_FORMAT_Y416 = 102, DXGI_FORMAT_NV12 = 103, DXGI_FORMAT_P010 = 104, DXGI_FORMAT_P016 = 105, DXGI_FORMAT_420_OPAQUE = 106, DXGI_FORMAT_YUY2 = 107, DXGI_FORMAT_Y210 = 108, DXGI_FORMAT_Y216 = 109, DXGI_FORMAT_NV11 = 110, DXGI_FORMAT_AI44 = 111, DXGI_FORMAT_IA44 = 112, DXGI_FORMAT_P8 = 113, DXGI_FORMAT_A8P8 = 114, DXGI_FORMAT_B4G4R4A4_UNORM = 115, DXGI_FORMAT_FORCE_UINT = 0xffffffffUL } DXGI_FORMAT; #define EncodeFourCC(x) ((((ui32_t)((x)[0])) ) | \ (((ui32_t)((x)[1])) << 8 ) | \ (((ui32_t)((x)[2])) << 16) | \ (((ui32_t)((x)[3])) << 24) ) void R_LoadDDS ( const char *filename, byte **pic, int *width, int *height, GLenum *picFormat, int *numMips ) { union { byte *b; void *v; } buffer; int len; ddsHeader_t *ddsHeader = NULL; ddsHeaderDxt10_t *ddsHeaderDxt10 = NULL; byte *data; if (!picFormat) { ri.Printf(PRINT_ERROR, "R_LoadDDS() called without picFormat parameter!"); return; } if (width) *width = 0; if (height) *height = 0; if (picFormat) *picFormat = GL_RGBA8; if (numMips) *numMips = 1; *pic = NULL; // // load the file // len = ri.FS_ReadFile( ( char * ) filename, &buffer.v); if (!buffer.b || len < 0) { return; } // // reject files that are too small to hold even a header // if (len < 4 + sizeof(*ddsHeader)) { ri.Printf(PRINT_ALL, "File %s is too small to be a DDS file.\n", filename); ri.FS_FreeFile(buffer.v); return; } // // reject files that don't start with "DDS " // if (*((ui32_t *)(buffer.b)) != EncodeFourCC("DDS ")) { ri.Printf(PRINT_ALL, "File %s is not a DDS file.\n", filename); ri.FS_FreeFile(buffer.v); return; } // // parse header and dx10 header if available // ddsHeader = (ddsHeader_t *)(buffer.b + 4); if ((ddsHeader->pixelFormatFlags & DDSPF_FOURCC) && ddsHeader->fourCC == EncodeFourCC("DX10")) { if (len < 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10)) { ri.Printf(PRINT_ALL, "File %s indicates a DX10 header it is too small to contain.\n", filename); ri.FS_FreeFile(buffer.v); return; } ddsHeaderDxt10 = (ddsHeaderDxt10_t *)(buffer.b + 4 + sizeof(ddsHeader_t)); data = buffer.b + 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10); len -= 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10); } else { data = buffer.b + 4 + sizeof(*ddsHeader); len -= 4 + sizeof(*ddsHeader); } if (width) *width = ddsHeader->width; if (height) *height = ddsHeader->height; if (numMips) { if (ddsHeader->flags & _DDSFLAGS_MIPMAPCOUNT) *numMips = ddsHeader->numMips; else *numMips = 1; } // FIXME: handle cube map //if ((ddsHeader->caps2 & DDSCAPS2_CUBEMAP) == DDSCAPS2_CUBEMAP) // // Convert DXGI format/FourCC into OpenGL format // if (ddsHeaderDxt10) { switch (ddsHeaderDxt10->dxgiFormat) { case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: // FIXME: check for GL_COMPRESSED_RGBA_S3TC_DXT1_EXT *picFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; break; case DXGI_FORMAT_BC1_UNORM_SRGB: // FIXME: check for GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT *picFormat = GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; break; case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; break; case DXGI_FORMAT_BC2_UNORM_SRGB: *picFormat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; break; case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; break; case DXGI_FORMAT_BC3_UNORM_SRGB: *picFormat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; break; case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: *picFormat = GL_COMPRESSED_RED_RGTC1; break; case DXGI_FORMAT_BC4_SNORM: *picFormat = GL_COMPRESSED_SIGNED_RED_RGTC1; break; case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: *picFormat = GL_COMPRESSED_RG_RGTC2; break; case DXGI_FORMAT_BC5_SNORM: *picFormat = GL_COMPRESSED_SIGNED_RG_RGTC2; break; case DXGI_FORMAT_BC6H_TYPELESS: case DXGI_FORMAT_BC6H_UF16: *picFormat = GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB; break; case DXGI_FORMAT_BC6H_SF16: *picFormat = GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB; break; case DXGI_FORMAT_BC7_TYPELESS: case DXGI_FORMAT_BC7_UNORM: *picFormat = GL_COMPRESSED_RGBA_BPTC_UNORM_ARB; break; case DXGI_FORMAT_BC7_UNORM_SRGB: *picFormat = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB; break; case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: *picFormat = GL_SRGB8_ALPHA8_EXT; break; case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_R8G8B8A8_SNORM: *picFormat = GL_RGBA8; break; default: ri.Printf(PRINT_ALL, "DDS File %s has unsupported DXGI format %d.", filename, ddsHeaderDxt10->dxgiFormat); ri.FS_FreeFile(buffer.v); return; break; } } else { if (ddsHeader->pixelFormatFlags & DDSPF_FOURCC) { if (ddsHeader->fourCC == EncodeFourCC("DXT1")) *picFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; else if (ddsHeader->fourCC == EncodeFourCC("DXT2")) *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; else if (ddsHeader->fourCC == EncodeFourCC("DXT3")) *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; else if (ddsHeader->fourCC == EncodeFourCC("DXT4")) *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; else if (ddsHeader->fourCC == EncodeFourCC("DXT5")) *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; else if (ddsHeader->fourCC == EncodeFourCC("ATI1")) *picFormat = GL_COMPRESSED_RED_RGTC1; else if (ddsHeader->fourCC == EncodeFourCC("BC4U")) *picFormat = GL_COMPRESSED_RED_RGTC1; else if (ddsHeader->fourCC == EncodeFourCC("BC4S")) *picFormat = GL_COMPRESSED_SIGNED_RED_RGTC1; else if (ddsHeader->fourCC == EncodeFourCC("ATI2")) *picFormat = GL_COMPRESSED_RG_RGTC2; else if (ddsHeader->fourCC == EncodeFourCC("BC5U")) *picFormat = GL_COMPRESSED_RG_RGTC2; else if (ddsHeader->fourCC == EncodeFourCC("BC5S")) *picFormat = GL_COMPRESSED_SIGNED_RG_RGTC2; else { ri.Printf(PRINT_ALL, "DDS File %s has unsupported FourCC.", filename); ri.FS_FreeFile(buffer.v); return; } } else if (ddsHeader->pixelFormatFlags == (DDSPF_RGB | DDSPF_ALPHAPIXELS) && ddsHeader->rgbBitCount == 32 && ddsHeader->rBitMask == 0x000000ff && ddsHeader->gBitMask == 0x0000ff00 && ddsHeader->bBitMask == 0x00ff0000 && ddsHeader->aBitMask == 0xff000000) { *picFormat = GL_RGBA8; } else { ri.Printf(PRINT_ALL, "DDS File %s has unsupported RGBA format.", filename); ri.FS_FreeFile(buffer.v); return; } } *pic = ri.Malloc(len); Com_Memcpy(*pic, data, len); ri.FS_FreeFile(buffer.v); }