#!/bin/sh CWD=`pwd` BASE=$CWD/../.. if [ "$TMP" = "" ]; then TMP=/tmp fi # clean, update make -C $BASE clean || exit 1 svn up $BASE || exit 1 # extract version info VERSION=`grep "\#define *PRODUCT_VERSION" $BASE/code/qcommon/q_shared.h | \ sed -e 's/[^"]*"\(.*\)"/\1/'` SVN_REV=`LANG=C svnversion $BASE` if [ ! "$SVN_REV" = "" ]; then VERSION=${VERSION}_SVN${SVN_REV} fi PKG_VERSION=$VERSION ARCH=${ARCH:-i586} if [ "$ARCH" = "i?86" ]; then ARCHSUFFIX="x86" elif [ "$ARCH" = "x86_64" ]; then ARCHSUFFIX="x86_64" fi BUILD=${BUILD:-1_io} APP=ioquake3 PKG=$TMP/package-$APP rm -rf $PKG mkdir -p $PKG # build make -C $BASE release copyfiles COPYDIR="$PKG"/usr/games/$APP|| exit 1 # copy additional files cp $BASE/BUGS $BASE/COPYING.txt $BASE/ChangeLog $BASE/README $PKG/usr/games/$APP/ cat $CWD/$APP.SlackBuild > $PKG/usr/games/$APP/$APP.SlackBuild mkdir -p $PKG/usr/share/$APP/icons cp $BASE/misc/quake3.png $PKG/usr/share/$APP/icons/ioquake3.png mkdir -p $PKG/usr/bin cat >> $PKG/usr/bin/ioquake3 << EOF #!/bin/sh cd /usr/games/$APP/ ./ioquake3.${ARCHSUFFIX} \$* exit \$? EOF chmod 754 $PKG/usr/bin/ioquake3 mkdir -p $PKG/usr/bin cat >> $PKG/usr/bin/ioq3ded << EOF #!/bin/sh cd /usr/games/$APP/ ./ioq3ded.${ARCHSUFFIX} \$* exit \$? EOF chmod 754 $PKG/usr/bin/ioq3ded mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat >> $PKG/install/doinst.sh << EOF chmod 754 /usr/games/$APP/*.${ARCHSUFFIX} chmod 754 /usr/bin/ioquake3 /usr/bin/ioq3ded EOF chmod +x $PKG/install/doinst.sh pushd $PKG chown -R root:root install/ || exit 1 chown -R root:games usr/ || exit 1 /sbin/makepkg -l y -c n $TMP/$APP-$VERSION-$ARCH-$BUILD.tgz popd