Commit Graph

2666 Commits

Author SHA1 Message Date
Zack Middleton c7500bb28e Don't segfault in FS_CreatePath when there are no path seperators 2015-07-12 20:06:24 -05:00
Zack Middleton 2e904141ff Make more vm_x86 macros use braces so they work with if blah run macro
MASK_REG in EmitMovEDXStack would incorrectly emit asm if 'andit' was 0.
'andit' would never be 0 though so it wasn't causing issues.

Found by Coverity.
2015-07-12 19:11:13 -05:00
Zack Middleton ee2541efee Fix range checks for numBorders in CM_AddFacetBevels
Found by Coverity.
2015-07-12 18:39:54 -05:00
Zack Middleton 9f57fea0ee Backport ignoring values outside lightgrid to OpenGL1
Fixes possibly of reading memory past end of lightGridData or reading
wrong light grid data (wrapping around to next row).
2015-07-12 18:17:57 -05:00
Zack Middleton 1bb2bc370d Fix OpenGL2 ignoring last light grid point on each axis
Also change light grid bounds clamping to make it more clear what invalid
values are.
2015-07-09 22:42:01 -05:00
Zack Middleton 5768e2316a Remove unused fpucw from snapvector.asm
It's usage was removed in commit 8a500d71.
2015-07-09 18:35:45 -05:00
Zack Middleton e79af0d1a0 Fix server_compile.sh to exit after completed
Also, convert '\n's to real new lines because the literal '\n's were
printed.
2015-07-06 21:25:06 -05:00
Zachary J. Slater 2758eebbcc server_compile.sh & start_server.sh for Linux ioq3 sysadmins
If your distribution doesn’t include such niceties, these could help a
newbie get started with a compiled build of ioquake3 for servers and a
short script to get started.
2015-07-06 17:14:34 -07:00
Zack Middleton 993b838f27 Fix Windows file list extension check
Windows' Sys_ListFiles would add files that contain the extension anywhere,
not only at the end of the file name.

Example: "word.pk3omghacks" use to be loaded as a pk3 file.
2015-07-04 20:46:03 -05:00
Zack Middleton b152cf1423 Don't fog 3D crosshair sprite 2015-07-04 19:33:28 -05:00
Zack Middleton 5e575ae82e Apply greyscaling to fog blocks 2015-07-04 19:17:58 -05:00
Zack Middleton 386a00fc2b Fix CGame CG_WaterLevel() comparisons
My last commit made it so that CGame "waterlevel 1" is feet in water,
but before it was erroneously about waist deep in water. The places
where it is checked it is suppose to be view position underwater.

Change comparisons to use correct value for view position underwater.
2015-07-04 05:53:29 -05:00
Zack Middleton 08ac364cd6 Fix CG_WaterLevel() checks for waterlevel 2 and 3
CG_WaterLevel() added lerpOrigin to itself instead of adding view height
when checking for waterlevel 2 and 3. This did not cause issues because
ioq3 only compared the calculated waterlevel to more or equal to 1.
2015-07-04 03:40:05 -05:00
Zack Middleton 6a03817a9c Merge pull request #4 from smcv/hurd
Add support for the GNU/Hurd architecture
2015-06-30 19:02:46 -05:00
Tim Angus 59539296e9 Merge pull request #128 from tbm/master
Add support for Aarch64 (ARM64)
2015-06-30 21:14:32 +01:00
Martin Michlmayr ebb69f699c Add support for Aarch64 (ARM64)
Add support for Aarch64, the 64-bit ARM architecture.
2015-06-30 14:22:49 -04:00
Zack Middleton 6d62dc3646 Fix abs() being used for float in cl_input.c 2015-06-28 18:27:09 -05:00
Zack Middleton 1d09a7d578 Fix abs() being used for long int in l_precomp.c 2015-06-28 18:13:06 -05:00
Zack Middleton 70eb1fa79e Make cinematic times be int like CL_ScaledMilliseconds
Cinematic's startTime and lastTime are always set from CL_ScaledMilliseconds
which returns int and are converted back and forth to int and unsigned int.

This fixes a warning that abs() is used on an unsigned int.
2015-06-28 18:02:51 -05:00
Zack Middleton b27e0fbf95 Remove unused function WRITE_1BYTES from cl_avi.c 2015-06-28 17:55:51 -05:00
Zack Middleton f0c4c185fc Remove check for cg_recordSPDemoName.string array address
It will always be true.
2015-06-28 17:55:25 -05:00
Zack Middleton da8a74d734 Fix variable declaration for C89 compilers 2015-06-28 16:29:10 -05:00
Tim Angus 61825d8e5f Check SDL_GetNumDisplayModes return value for errors 2015-06-28 18:01:03 +01:00
Zack Middleton ea9161f4a3 Merge pull request #125 from jkent/master
fix a stupid use of strcpy()
2015-06-18 18:01:48 -05:00
/dev/humancontroller c52e35bcd8 fix a stupid use of strcpy()
strcpy() arguments may not overlap !
2015-06-18 17:24:50 -05:00
Zack Middleton 5d7612ec84 Merge pull request #109 from Pan7/SIGABRT
SIGABRT is in ANSI and POSIX.1, and SIGIOT isn't.
2015-06-18 13:20:54 -05:00
Zack Middleton 9e03e606cd Merge pull request #108 from Pan7/memmove
No unix memmove for MSVC
2015-06-18 13:13:25 -05:00
Zack Middleton d0a3ba301b Merge pull request #89 from bostick/master
Add mingw prefix for cygwin32 and mingw32
2015-06-18 13:13:16 -05:00
Zack Middleton e857ed7273 Merge pull request #118 from jkent/master
fix buffer overflow in CL_CheckForResend
2015-06-18 13:09:58 -05:00
Zack Middleton 9522028a0e Sort tr_image_*.c filenames in Makefile 2015-06-12 14:31:58 -05:00
Zack Middleton f110f668bf Move image load function prototypes to tr_common.h
The functions themselves are in code/renderercommon/tr_image_*.c
2015-06-12 14:22:37 -05:00
Zack Middleton e5af084211 Remove erroneous new line from error message 2015-06-12 13:08:10 -05:00
Tim Angus 77ad75887f Merge pull request #105 from smcv/sdl-modes
Don't crash if more than 128 modes are available
2015-06-12 16:29:38 +01:00
Tim Angus 76e0c51a1a Merge pull request #110 from zsoltm/mingw64
added mingw64 (msys2) platform support
2015-06-12 16:28:13 +01:00
Tim Angus 708fe6937a use osxcross compilers 2015-06-07 03:48:09 -07:00
Tim Angus 68dbb8a1bb Commit newly generated gram.c 2015-06-06 23:06:19 +01:00
Tim Angus 01275693a6 Fix cppcheck warning 2015-06-06 22:56:45 +01:00
Tim Angus 92b74e58cc clang gets upset by some of these compiler options (and they're probably pretty pointless in 2015 anyway) 2015-06-06 22:42:10 +01:00
Zachary J. Slater a0d2e851cd s/.txt/.md/
Initial pass at moving the opengl readme from plaintext to markdown.
Probably screwed up a lot of stuff.
2015-06-04 22:54:46 -07:00
Zack Middleton 5082548bf5 Horizontal scroll should not cause K_MWHEELDOWN key press 2015-05-29 16:38:43 -05:00
Zack Middleton 2292bf5bb2 Save bot accompany distance across map change or restart
If a bot is accompanying someone before map change or restart, the bot would
continue accompanying them but press up against them and orbit around them.
This is caused by the bot's formation distance being 0.

Save the formation distance so they maintain proper distance and do not
orbit around the player.
2015-04-30 17:19:00 -05:00
Jeff Kent 63e6c82f4b fix buffer overflow in CL_CheckForResend 2015-04-18 22:43:47 -05:00
Zack Middleton 8265af84be Let's not ifdef MISSIONPACK inside of ifdef MISSIONPACK 2015-04-12 20:00:08 -05:00
Zack Middleton 10c5f0b5a9 Merge pull request #116 from smcv/system-minizip
Enhancements for system libraries
2015-04-12 19:56:37 -05:00
SmileTheory 3ebc230b28 OpenGL2: Use signed value in case value goes below 0. 2015-04-06 03:05:28 -07:00
Zack Middleton c755d75a5e Fix MDR surface indexes overflow check
Also, use the check overflow macro like everywhere else.
2015-03-25 15:41:03 -05:00
Zack Middleton 1a7628126a OpenGL2: Fix shadow cubemap segfault
Changed image size to 512, but 'data' buffer is only 16x16 resulting
in libGL segfault. Use NULL instead like other dynamic images.
2015-03-24 03:39:53 -05:00
Zack Middleton f47d148b72 Add a comment about non-functional bot code 2015-03-23 20:36:27 -05:00
/dev/humancontroller 1ce8ba0cdb Fix return values in nested system calls from QVMs
When the engine is compiled with Clang it appears that the return value
is being written to the WRONG address, either due to the vm_ variables being
changed (unexpectedly) elsewhere, or as a result of bad assembly assumptions;
having a stack variable pointing to where to write the return value seems
to do the trick.

This fixes the case where, for a trap_Register()-like call, weird numbers
are being returned when, during the process, an error message is printed
(which in Tremulous results in a QVM call and (nested) system call).
2015-03-23 20:17:07 -05:00
Author: Xycaleth 33efe82de9 OpenGL2: Fix shadow cubemap size 2015-03-23 20:05:35 -05:00