Thilo Schulz
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774955c748
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whatever devhc you're right
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2011-02-03 17:34:26 +00:00 |
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Thilo Schulz
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cf791d14c5
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- Fix bug #4769 remote server crash
- Fix potential 1-byte-buffer overflow in gamecode
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2011-02-03 02:54:36 +00:00 |
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Thilo Schulz
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16c83ae2c5
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Server crash can cause recursive call to Com_Error, too
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2011-02-02 23:57:22 +00:00 |
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Thilo Schulz
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4982bf8e6b
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r1833 now made some Linux systems spit out warnings. Fix this once and for all
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2011-02-02 16:49:52 +00:00 |
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Thilo Schulz
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e5dbce839a
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- Use select() to sleep when idle as opposed to busy waiting.
- Introduce com_busyWait cvar to go back to old behaviour
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2011-02-02 16:46:23 +00:00 |
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Thilo Schulz
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fa8201c9b6
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Delete unused variable
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2011-01-31 22:09:47 +00:00 |
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Thilo Schulz
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0baadba7d1
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Windows doesn't know z in format string
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2011-01-31 21:13:37 +00:00 |
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Thilo Schulz
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5cd116d3ad
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Only adjust timer resolution for clients
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2011-01-31 20:32:00 +00:00 |
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Thilo Schulz
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e0a85521c9
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Explicitly set timer resolution on windows
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2011-01-31 20:23:05 +00:00 |
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Ludwig Nussel
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14c5a82c14
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cvar is called fs_game (bug 4866)
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2011-01-30 13:34:54 +00:00 |
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Thilo Schulz
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f725b23c4f
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Fix floating point imprecision causing glitches in snapshot sending
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2011-01-29 22:01:55 +00:00 |
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Thilo Schulz
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cd3e202fca
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- Add parameter checking to CL_*Ping* functions.
- Remove unused CL_UpdateServerInfo function
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2011-01-27 17:07:07 +00:00 |
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Thilo Schulz
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0c662f25f2
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Make Ludwig happy
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2011-01-27 16:41:08 +00:00 |
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Thilo Schulz
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de0e3cba34
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Fix hanging client when map_restart executed on the server while client is still loading the map
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2011-01-27 16:40:15 +00:00 |
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Thilo Schulz
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d1c0401c73
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well, shit.
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2011-01-27 12:34:58 +00:00 |
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Thilo Schulz
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92495a70bc
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Fix compiler warnings (#4887)
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2011-01-27 11:13:39 +00:00 |
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Zachary Slater
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e2e8b566e7
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Sony NGP Support.
Alan Cox provided these patch notes:
Guvf vf npghnyyl n cngpu gb eryvrir hapbzsbegnoyr btt/ibeovf pbafgreangvbanoyr pbzcvyr-gvzr jneavatf sebz /qri/uhznapbagebyyre
Gunaxf 2 lbh.
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2011-01-27 07:30:21 +00:00 |
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Zachary Slater
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2a083d6d60
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add a missing \n from a cgame print
(thanks again /dev/hc)
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2011-01-27 07:22:25 +00:00 |
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Zachary Slater
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5e2ccac7f0
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remove the unused flags_t::field (/dev/hc again for this and previous checkin on Makefile, thanks!!!)
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2011-01-27 07:20:56 +00:00 |
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Zachary Slater
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80c24e46e8
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ffffffffffffffffffffaaaaaaaaaaaaaassssssssst math movement on freebsd to OPTIMIZE
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2011-01-27 07:19:25 +00:00 |
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Zachary Slater
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275d3b45b5
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Patch from /dev/humancontroller (thx)
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2011-01-27 07:00:35 +00:00 |
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Thilo Schulz
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74be070642
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Make sure com_developer global var gets written right after developer has been read from cmd line
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2011-01-25 16:18:49 +00:00 |
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Thilo Schulz
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b179fb087c
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Make sure status reply always has at least one space between address and qport, important for ipv6 addresses.
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2011-01-25 15:16:50 +00:00 |
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Thilo Schulz
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5c0ae99642
|
Make number of supported master servers tunable via define
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2011-01-25 02:04:25 +00:00 |
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Thilo Schulz
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bf07014b1d
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Make this change so standalone developers will know to change the HEARTBEAT game string for their versions, too.
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2011-01-24 18:09:20 +00:00 |
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Thilo Schulz
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4f7317c617
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Fix bug reported by cyrri
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2011-01-24 18:04:20 +00:00 |
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Thilo Schulz
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6179036ac9
|
Fix name resolution for domains with A and AAAA record
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2011-01-24 01:55:12 +00:00 |
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Thilo Schulz
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8243a77c0e
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Revert changes because dpmaster doesn't work that way.
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2011-01-24 01:24:07 +00:00 |
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Thilo Schulz
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7861cde4a2
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Make it use the correct game name in getserversExt queries
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2011-01-24 00:21:33 +00:00 |
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Thilo Schulz
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b0a753eb0f
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Fix this bug in a better way.
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2011-01-22 01:13:30 +00:00 |
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Thilo Schulz
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fdb66505bf
|
Fix potential segfault when no PK3s have been loaded (may happen when compiled with -DSTANDALONE)
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2011-01-22 01:10:34 +00:00 |
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Thilo Schulz
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7471510c8e
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Shut up compiler error
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2011-01-21 20:47:32 +00:00 |
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Tim Angus
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35c1e98934
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* (bug #4842) Speedup shader buffer creation (Eugene C.)
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2010-12-19 18:17:56 +00:00 |
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Tim Angus
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7000b9a315
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* (bug #4853) Fix comment that refers to old code
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2010-12-19 17:45:03 +00:00 |
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Tim Angus
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c081b9c1fd
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* (bug #4800) Don't prepend a slash to console commands if they're empty
* (bug #4800) Limit console input length such that there is always room for a
leading slash
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2010-12-19 17:35:01 +00:00 |
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Tim Angus
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c314f29290
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* Use correct compiler defines for OS detection on Windows
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2010-12-19 16:34:35 +00:00 |
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Ludwig Nussel
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c51d99117c
|
use mmap on freebsd too
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2010-11-22 07:12:35 +00:00 |
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Zachary Slater
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df758ba6c2
|
Bugzilla #4629
commands sent to client when disconnecte
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2010-10-25 06:43:55 +00:00 |
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Zachary Slater
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a4327ef965
|
Bugzilla #4753
Potential buffer overflow in UpdateTournamentInfo()
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2010-10-25 06:39:11 +00:00 |
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Zachary Slater
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956f495726
|
Bugzilla #4749
TAHUD: Fix hud fallback
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2010-10-25 06:34:33 +00:00 |
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Zachary Slater
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9d53ced8c9
|
the dishes, and Bugzilla bug 4780 are DONE.
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2010-10-19 06:48:02 +00:00 |
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Zachary Slater
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19320515c9
|
Bug 4566: Slackbuild update for 64bit.
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2010-10-19 06:40:49 +00:00 |
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Ludwig Nussel
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edb7cd9840
|
uninstall zlib1.dll, disable description panel (bug 4779)
|
2010-10-12 06:27:27 +00:00 |
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Thilo Schulz
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cd8a5aaec8
|
Followup to #4733
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2010-09-01 11:50:09 +00:00 |
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Thilo Schulz
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b1a86fb3d9
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Fix flaw in my fix to #4737, thanks Zakk Middleton
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2010-09-01 11:43:19 +00:00 |
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Thilo Schulz
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fa34239f58
|
another fix. Thanks Zakk Middleton
|
2010-08-30 23:25:44 +00:00 |
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Thilo Schulz
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a13aaa8b0b
|
fix typo
|
2010-08-30 23:21:34 +00:00 |
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Thilo Schulz
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eb2860f756
|
Fix "unhandles OpenAL error", and sound fallback behaviour for model files. Thanks Ansa89 for reporting, and Zack Middleton for the patch.
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2010-08-29 18:11:15 +00:00 |
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Thilo Schulz
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5fe2a61910
|
Second batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
#4740
#4741
#4742
#4743
#4744
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2010-08-29 18:08:29 +00:00 |
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Thilo Schulz
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83a3e2ae1b
|
First batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
#4736
#4730
#4731
#4732
#4733
#4735
#4736
#4737
#4738
#4739
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2010-08-29 17:32:54 +00:00 |
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