mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
* Applied ajax's cleanup patch
This commit is contained in:
parent
4c6f59c541
commit
fe14a45ad1
40 changed files with 166 additions and 166 deletions
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@ -305,7 +305,7 @@ char *AAS_LoadAASLump(fileHandle_t fp, int offset, int length, int *lastoffset,
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AAS_Error("can't seek to aas lump\n");
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AAS_Error("can't seek to aas lump\n");
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AAS_DumpAASData();
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AAS_DumpAASData();
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botimport.FS_FCloseFile(fp);
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botimport.FS_FCloseFile(fp);
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return 0;
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return NULL;
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} //end if
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} //end if
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} //end if
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} //end if
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//allocate memory
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//allocate memory
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@ -1388,7 +1388,7 @@ int AAS_AreaInfo( int areanum, aas_areainfo_t *info )
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//===========================================================================
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//===========================================================================
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aas_plane_t *AAS_PlaneFromNum(int planenum)
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aas_plane_t *AAS_PlaneFromNum(int planenum)
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{
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{
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if (!aasworld.loaded) return 0;
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if (!aasworld.loaded) return NULL;
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return &aasworld.planes[planenum];
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return &aasworld.planes[planenum];
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} //end of the function AAS_PlaneFromNum
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} //end of the function AAS_PlaneFromNum
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@ -146,7 +146,7 @@ fielddef_t iteminfo_fields[] =
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{"respawntime", ITEMINFO_OFS(respawntime), FT_FLOAT},
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{"respawntime", ITEMINFO_OFS(respawntime), FT_FLOAT},
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{"mins", ITEMINFO_OFS(mins), FT_FLOAT|FT_ARRAY, 3},
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{"mins", ITEMINFO_OFS(mins), FT_FLOAT|FT_ARRAY, 3},
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{"maxs", ITEMINFO_OFS(maxs), FT_FLOAT|FT_ARRAY, 3},
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{"maxs", ITEMINFO_OFS(maxs), FT_FLOAT|FT_ARRAY, 3},
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{0, 0, 0}
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{NULL, 0, 0}
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};
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};
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structdef_t iteminfo_struct =
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structdef_t iteminfo_struct =
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@ -1114,7 +1114,7 @@ CG_BuildSpectatorString
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=======================
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=======================
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*/
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*/
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void CG_BuildSpectatorString() {
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void CG_BuildSpectatorString(void) {
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int i;
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int i;
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cg.spectatorList[0] = 0;
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cg.spectatorList[0] = 0;
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for (i = 0; i < MAX_CLIENTS; i++) {
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for (i = 0; i < MAX_CLIENTS; i++) {
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@ -40,7 +40,7 @@ int drawTeamOverlayModificationCount = -1;
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//static char teamChat1[256];
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//static char teamChat1[256];
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//static char teamChat2[256];
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//static char teamChat2[256];
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void CG_InitTeamChat() {
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void CG_InitTeamChat(void) {
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memset(teamChat1, 0, sizeof(teamChat1));
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memset(teamChat1, 0, sizeof(teamChat1));
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memset(teamChat2, 0, sizeof(teamChat2));
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memset(teamChat2, 0, sizeof(teamChat2));
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memset(systemChat, 0, sizeof(systemChat));
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memset(systemChat, 0, sizeof(systemChat));
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@ -55,7 +55,7 @@ void CG_SetPrintString(int type, const char *p) {
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}
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}
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}
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}
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void CG_CheckOrderPending() {
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void CG_CheckOrderPending(void) {
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if (cgs.gametype < GT_CTF) {
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if (cgs.gametype < GT_CTF) {
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return;
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return;
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}
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}
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@ -952,7 +952,7 @@ float CG_GetValue(int ownerDraw) {
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return -1;
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return -1;
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}
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}
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qboolean CG_OtherTeamHasFlag() {
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qboolean CG_OtherTeamHasFlag(void) {
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if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
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if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
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int team = cg.snap->ps.persistant[PERS_TEAM];
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int team = cg.snap->ps.persistant[PERS_TEAM];
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if (cgs.gametype == GT_1FCTF) {
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if (cgs.gametype == GT_1FCTF) {
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@ -976,7 +976,7 @@ qboolean CG_OtherTeamHasFlag() {
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return qfalse;
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return qfalse;
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}
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}
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qboolean CG_YourTeamHasFlag() {
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qboolean CG_YourTeamHasFlag(void) {
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if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
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if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
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int team = cg.snap->ps.persistant[PERS_TEAM];
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int team = cg.snap->ps.persistant[PERS_TEAM];
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if (cgs.gametype == GT_1FCTF) {
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if (cgs.gametype == GT_1FCTF) {
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@ -1131,7 +1131,7 @@ static void CG_DrawAreaChat(rectDef_t *rect, float scale, vec4_t color, qhandle_
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CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, teamChat2, 0, 0, 0);
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CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, teamChat2, 0, 0, 0);
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}
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}
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const char *CG_GetKillerText() {
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const char *CG_GetKillerText(void) {
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const char *s = "";
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const char *s = "";
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if ( cg.killerName[0] ) {
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if ( cg.killerName[0] ) {
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s = va("Fragged by %s", cg.killerName );
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s = va("Fragged by %s", cg.killerName );
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@ -1167,7 +1167,7 @@ static void CG_Draw2ndPlace(rectDef_t *rect, float scale, vec4_t color, qhandle_
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}
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}
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}
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}
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const char *CG_GetGameStatusText() {
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const char *CG_GetGameStatusText(void) {
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const char *s = "";
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const char *s = "";
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if ( cgs.gametype < GT_TEAM) {
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if ( cgs.gametype < GT_TEAM) {
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if (cg.snap->ps.persistant[PERS_TEAM] != TEAM_SPECTATOR ) {
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if (cg.snap->ps.persistant[PERS_TEAM] != TEAM_SPECTATOR ) {
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@ -1189,7 +1189,7 @@ static void CG_DrawGameStatus(rectDef_t *rect, float scale, vec4_t color, qhandl
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CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, CG_GetGameStatusText(), 0, 0, textStyle);
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CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, CG_GetGameStatusText(), 0, 0, textStyle);
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}
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}
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const char *CG_GameTypeString() {
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const char *CG_GameTypeString(void) {
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if ( cgs.gametype == GT_FFA ) {
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if ( cgs.gametype == GT_FFA ) {
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return "Free For All";
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return "Free For All";
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} else if ( cgs.gametype == GT_TEAM ) {
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} else if ( cgs.gametype == GT_TEAM ) {
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@ -1824,7 +1824,7 @@ int CG_ClientNumFromName(const char *p) {
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return -1;
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return -1;
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}
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}
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void CG_ShowResponseHead() {
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void CG_ShowResponseHead(void) {
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Menus_OpenByName("voiceMenu");
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Menus_OpenByName("voiceMenu");
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trap_Cvar_Set("cl_conXOffset", "72");
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trap_Cvar_Set("cl_conXOffset", "72");
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cg.voiceTime = cg.time;
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cg.voiceTime = cg.time;
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@ -298,7 +298,7 @@ CG_FileExists
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static qboolean CG_FileExists(const char *filename) {
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static qboolean CG_FileExists(const char *filename) {
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int len;
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int len;
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len = trap_FS_FOpenFile( filename, 0, FS_READ );
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len = trap_FS_FOpenFile( filename, NULL, FS_READ );
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if (len>0) {
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if (len>0) {
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return qtrue;
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return qtrue;
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}
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}
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@ -47,7 +47,7 @@ static void GetClientState( uiClientState_t *state ) {
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LAN_LoadCachedServers
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LAN_LoadCachedServers
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====================
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====================
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*/
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*/
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void LAN_LoadCachedServers( ) {
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void LAN_LoadCachedServers( void ) {
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int size;
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int size;
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fileHandle_t fileIn;
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fileHandle_t fileIn;
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cls.numglobalservers = cls.nummplayerservers = cls.numfavoriteservers = 0;
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cls.numglobalservers = cls.nummplayerservers = cls.numfavoriteservers = 0;
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@ -74,7 +74,7 @@ void LAN_LoadCachedServers( ) {
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LAN_SaveServersToCache
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LAN_SaveServersToCache
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====================
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====================
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*/
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*/
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void LAN_SaveServersToCache( ) {
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void LAN_SaveServersToCache( void ) {
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int size;
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int size;
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fileHandle_t fileOut = FS_SV_FOpenFileWrite("servercache.dat");
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fileHandle_t fileOut = FS_SV_FOpenFileWrite("servercache.dat");
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FS_Write(&cls.numglobalservers, sizeof(int), fileOut);
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FS_Write(&cls.numglobalservers, sizeof(int), fileOut);
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@ -134,7 +134,7 @@ static int LAN_AddServer(int source, const char *name, const char *address) {
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netadr_t adr;
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netadr_t adr;
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serverInfo_t *servers = NULL;
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serverInfo_t *servers = NULL;
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max = MAX_OTHER_SERVERS;
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max = MAX_OTHER_SERVERS;
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count = 0;
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count = NULL;
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switch (source) {
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switch (source) {
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case AS_LOCAL :
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case AS_LOCAL :
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@ -182,7 +182,7 @@ LAN_RemoveServer
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static void LAN_RemoveServer(int source, const char *addr) {
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static void LAN_RemoveServer(int source, const char *addr) {
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int *count, i;
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int *count, i;
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serverInfo_t *servers = NULL;
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serverInfo_t *servers = NULL;
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count = 0;
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count = NULL;
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switch (source) {
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switch (source) {
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case AS_LOCAL :
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case AS_LOCAL :
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count = &cls.numlocalservers;
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count = &cls.numlocalservers;
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@ -1173,7 +1173,7 @@ void CL_InitUI( void ) {
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}
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}
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}
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}
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qboolean UI_usesUniqueCDKey() {
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qboolean UI_usesUniqueCDKey( void ) {
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if (uivm) {
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if (uivm) {
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return (VM_Call( uivm, UI_HASUNIQUECDKEY) == qtrue);
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return (VM_Call( uivm, UI_HASUNIQUECDKEY) == qtrue);
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} else {
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} else {
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@ -938,7 +938,7 @@ void S_ByteSwapRawSamples( int samples, int width, int s_channels, const byte *d
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}
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}
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}
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}
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portable_samplepair_t *S_GetRawSamplePointer() {
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portable_samplepair_t *S_GetRawSamplePointer( void ) {
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return s_rawsamples;
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return s_rawsamples;
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}
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}
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@ -1605,7 +1605,7 @@ S_FreeOldestSound
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======================
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======================
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*/
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*/
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void S_FreeOldestSound() {
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void S_FreeOldestSound( void ) {
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int i, oldest, used;
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int i, oldest, used;
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sfx_t *sfx;
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sfx_t *sfx;
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sndBuffer *buffer, *nbuffer;
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sndBuffer *buffer, *nbuffer;
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@ -56,7 +56,7 @@ void SND_free(sndBuffer *v) {
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inUse += sizeof(sndBuffer);
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inUse += sizeof(sndBuffer);
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}
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}
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sndBuffer* SND_malloc() {
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sndBuffer* SND_malloc(void) {
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sndBuffer *v;
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sndBuffer *v;
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redo:
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redo:
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if (freelist == NULL) {
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if (freelist == NULL) {
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@ -73,7 +73,7 @@ redo:
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return v;
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return v;
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}
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}
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void SND_setup() {
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void SND_setup(void) {
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sndBuffer *p, *q;
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sndBuffer *p, *q;
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cvar_t *cv;
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cvar_t *cv;
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int scs;
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int scs;
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@ -399,6 +399,6 @@ qboolean S_LoadSound( sfx_t *sfx )
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return qtrue;
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return qtrue;
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}
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}
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void S_DisplayFreeMemory() {
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void S_DisplayFreeMemory(void) {
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Com_Printf("%d bytes free sound buffer memory, %d total used\n", inUse, totalInUse);
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Com_Printf("%d bytes free sound buffer memory, %d total used\n", inUse, totalInUse);
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}
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}
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@ -48,7 +48,7 @@ gitem_t bg_itemlist[] =
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NULL,
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NULL,
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{ NULL,
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{ NULL,
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NULL,
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NULL,
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0, 0} ,
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NULL, NULL} ,
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/* icon */ NULL,
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/* icon */ NULL,
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/* pickup */ NULL,
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/* pickup */ NULL,
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0,
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0,
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@ -69,7 +69,7 @@ gitem_t bg_itemlist[] =
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"sound/misc/ar1_pkup.wav",
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"sound/misc/ar1_pkup.wav",
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{ "models/powerups/armor/shard.md3",
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{ "models/powerups/armor/shard.md3",
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"models/powerups/armor/shard_sphere.md3",
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"models/powerups/armor/shard_sphere.md3",
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0, 0} ,
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NULL, NULL} ,
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/* icon */ "icons/iconr_shard",
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/* icon */ "icons/iconr_shard",
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/* pickup */ "Armor Shard",
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/* pickup */ "Armor Shard",
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5,
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5,
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@ -85,7 +85,7 @@ gitem_t bg_itemlist[] =
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"item_armor_combat",
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"item_armor_combat",
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"sound/misc/ar2_pkup.wav",
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"sound/misc/ar2_pkup.wav",
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{ "models/powerups/armor/armor_yel.md3",
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{ "models/powerups/armor/armor_yel.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconr_yellow",
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/* icon */ "icons/iconr_yellow",
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/* pickup */ "Armor",
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/* pickup */ "Armor",
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50,
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50,
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@ -101,7 +101,7 @@ gitem_t bg_itemlist[] =
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"item_armor_body",
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"item_armor_body",
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"sound/misc/ar2_pkup.wav",
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"sound/misc/ar2_pkup.wav",
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{ "models/powerups/armor/armor_red.md3",
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{ "models/powerups/armor/armor_red.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconr_red",
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/* icon */ "icons/iconr_red",
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/* pickup */ "Heavy Armor",
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/* pickup */ "Heavy Armor",
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100,
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100,
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@ -121,7 +121,7 @@ gitem_t bg_itemlist[] =
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"sound/items/s_health.wav",
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"sound/items/s_health.wav",
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{ "models/powerups/health/small_cross.md3",
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{ "models/powerups/health/small_cross.md3",
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"models/powerups/health/small_sphere.md3",
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"models/powerups/health/small_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_green",
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/* icon */ "icons/iconh_green",
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/* pickup */ "5 Health",
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/* pickup */ "5 Health",
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5,
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5,
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@ -138,7 +138,7 @@ gitem_t bg_itemlist[] =
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"sound/items/n_health.wav",
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"sound/items/n_health.wav",
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{ "models/powerups/health/medium_cross.md3",
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{ "models/powerups/health/medium_cross.md3",
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"models/powerups/health/medium_sphere.md3",
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"models/powerups/health/medium_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_yellow",
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/* icon */ "icons/iconh_yellow",
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/* pickup */ "25 Health",
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/* pickup */ "25 Health",
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25,
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25,
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@ -155,7 +155,7 @@ gitem_t bg_itemlist[] =
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"sound/items/l_health.wav",
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"sound/items/l_health.wav",
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{ "models/powerups/health/large_cross.md3",
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{ "models/powerups/health/large_cross.md3",
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"models/powerups/health/large_sphere.md3",
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"models/powerups/health/large_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_red",
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/* icon */ "icons/iconh_red",
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/* pickup */ "50 Health",
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/* pickup */ "50 Health",
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50,
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50,
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@ -172,7 +172,7 @@ gitem_t bg_itemlist[] =
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"sound/items/m_health.wav",
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"sound/items/m_health.wav",
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{ "models/powerups/health/mega_cross.md3",
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{ "models/powerups/health/mega_cross.md3",
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"models/powerups/health/mega_sphere.md3",
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"models/powerups/health/mega_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_mega",
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/* icon */ "icons/iconh_mega",
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/* pickup */ "Mega Health",
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/* pickup */ "Mega Health",
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100,
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100,
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@ -193,7 +193,7 @@ gitem_t bg_itemlist[] =
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"weapon_gauntlet",
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"weapon_gauntlet",
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"sound/misc/w_pkup.wav",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/gauntlet/gauntlet.md3",
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{ "models/weapons2/gauntlet/gauntlet.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_gauntlet",
|
/* icon */ "icons/iconw_gauntlet",
|
||||||
/* pickup */ "Gauntlet",
|
/* pickup */ "Gauntlet",
|
||||||
0,
|
0,
|
||||||
|
@ -209,7 +209,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_shotgun",
|
"weapon_shotgun",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/shotgun/shotgun.md3",
|
{ "models/weapons2/shotgun/shotgun.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_shotgun",
|
/* icon */ "icons/iconw_shotgun",
|
||||||
/* pickup */ "Shotgun",
|
/* pickup */ "Shotgun",
|
||||||
10,
|
10,
|
||||||
|
@ -225,7 +225,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_machinegun",
|
"weapon_machinegun",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/machinegun/machinegun.md3",
|
{ "models/weapons2/machinegun/machinegun.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_machinegun",
|
/* icon */ "icons/iconw_machinegun",
|
||||||
/* pickup */ "Machinegun",
|
/* pickup */ "Machinegun",
|
||||||
40,
|
40,
|
||||||
|
@ -241,7 +241,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_grenadelauncher",
|
"weapon_grenadelauncher",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/grenadel/grenadel.md3",
|
{ "models/weapons2/grenadel/grenadel.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_grenade",
|
/* icon */ "icons/iconw_grenade",
|
||||||
/* pickup */ "Grenade Launcher",
|
/* pickup */ "Grenade Launcher",
|
||||||
10,
|
10,
|
||||||
|
@ -257,7 +257,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_rocketlauncher",
|
"weapon_rocketlauncher",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/rocketl/rocketl.md3",
|
{ "models/weapons2/rocketl/rocketl.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_rocket",
|
/* icon */ "icons/iconw_rocket",
|
||||||
/* pickup */ "Rocket Launcher",
|
/* pickup */ "Rocket Launcher",
|
||||||
10,
|
10,
|
||||||
|
@ -273,7 +273,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_lightning",
|
"weapon_lightning",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/lightning/lightning.md3",
|
{ "models/weapons2/lightning/lightning.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_lightning",
|
/* icon */ "icons/iconw_lightning",
|
||||||
/* pickup */ "Lightning Gun",
|
/* pickup */ "Lightning Gun",
|
||||||
100,
|
100,
|
||||||
|
@ -289,7 +289,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_railgun",
|
"weapon_railgun",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/railgun/railgun.md3",
|
{ "models/weapons2/railgun/railgun.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_railgun",
|
/* icon */ "icons/iconw_railgun",
|
||||||
/* pickup */ "Railgun",
|
/* pickup */ "Railgun",
|
||||||
10,
|
10,
|
||||||
|
@ -305,7 +305,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_plasmagun",
|
"weapon_plasmagun",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/plasma/plasma.md3",
|
{ "models/weapons2/plasma/plasma.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_plasma",
|
/* icon */ "icons/iconw_plasma",
|
||||||
/* pickup */ "Plasma Gun",
|
/* pickup */ "Plasma Gun",
|
||||||
50,
|
50,
|
||||||
|
@ -321,7 +321,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_bfg",
|
"weapon_bfg",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/bfg/bfg.md3",
|
{ "models/weapons2/bfg/bfg.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_bfg",
|
/* icon */ "icons/iconw_bfg",
|
||||||
/* pickup */ "BFG10K",
|
/* pickup */ "BFG10K",
|
||||||
20,
|
20,
|
||||||
|
@ -337,7 +337,7 @@ gitem_t bg_itemlist[] =
|
||||||
"weapon_grapplinghook",
|
"weapon_grapplinghook",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons2/grapple/grapple.md3",
|
{ "models/weapons2/grapple/grapple.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_grapple",
|
/* icon */ "icons/iconw_grapple",
|
||||||
/* pickup */ "Grappling Hook",
|
/* pickup */ "Grappling Hook",
|
||||||
0,
|
0,
|
||||||
|
@ -357,7 +357,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_shells",
|
"ammo_shells",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/shotgunam.md3",
|
{ "models/powerups/ammo/shotgunam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_shotgun",
|
/* icon */ "icons/icona_shotgun",
|
||||||
/* pickup */ "Shells",
|
/* pickup */ "Shells",
|
||||||
10,
|
10,
|
||||||
|
@ -373,7 +373,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_bullets",
|
"ammo_bullets",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/machinegunam.md3",
|
{ "models/powerups/ammo/machinegunam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_machinegun",
|
/* icon */ "icons/icona_machinegun",
|
||||||
/* pickup */ "Bullets",
|
/* pickup */ "Bullets",
|
||||||
50,
|
50,
|
||||||
|
@ -389,7 +389,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_grenades",
|
"ammo_grenades",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/grenadeam.md3",
|
{ "models/powerups/ammo/grenadeam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_grenade",
|
/* icon */ "icons/icona_grenade",
|
||||||
/* pickup */ "Grenades",
|
/* pickup */ "Grenades",
|
||||||
5,
|
5,
|
||||||
|
@ -405,7 +405,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_cells",
|
"ammo_cells",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/plasmaam.md3",
|
{ "models/powerups/ammo/plasmaam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_plasma",
|
/* icon */ "icons/icona_plasma",
|
||||||
/* pickup */ "Cells",
|
/* pickup */ "Cells",
|
||||||
30,
|
30,
|
||||||
|
@ -421,7 +421,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_lightning",
|
"ammo_lightning",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/lightningam.md3",
|
{ "models/powerups/ammo/lightningam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_lightning",
|
/* icon */ "icons/icona_lightning",
|
||||||
/* pickup */ "Lightning",
|
/* pickup */ "Lightning",
|
||||||
60,
|
60,
|
||||||
|
@ -437,7 +437,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_rockets",
|
"ammo_rockets",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/rocketam.md3",
|
{ "models/powerups/ammo/rocketam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_rocket",
|
/* icon */ "icons/icona_rocket",
|
||||||
/* pickup */ "Rockets",
|
/* pickup */ "Rockets",
|
||||||
5,
|
5,
|
||||||
|
@ -453,7 +453,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_slugs",
|
"ammo_slugs",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/railgunam.md3",
|
{ "models/powerups/ammo/railgunam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_railgun",
|
/* icon */ "icons/icona_railgun",
|
||||||
/* pickup */ "Slugs",
|
/* pickup */ "Slugs",
|
||||||
10,
|
10,
|
||||||
|
@ -469,7 +469,7 @@ gitem_t bg_itemlist[] =
|
||||||
"ammo_bfg",
|
"ammo_bfg",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/bfgam.md3",
|
{ "models/powerups/ammo/bfgam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_bfg",
|
/* icon */ "icons/icona_bfg",
|
||||||
/* pickup */ "Bfg Ammo",
|
/* pickup */ "Bfg Ammo",
|
||||||
15,
|
15,
|
||||||
|
@ -488,7 +488,7 @@ gitem_t bg_itemlist[] =
|
||||||
"holdable_teleporter",
|
"holdable_teleporter",
|
||||||
"sound/items/holdable.wav",
|
"sound/items/holdable.wav",
|
||||||
{ "models/powerups/holdable/teleporter.md3",
|
{ "models/powerups/holdable/teleporter.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/teleporter",
|
/* icon */ "icons/teleporter",
|
||||||
/* pickup */ "Personal Teleporter",
|
/* pickup */ "Personal Teleporter",
|
||||||
60,
|
60,
|
||||||
|
@ -505,7 +505,7 @@ gitem_t bg_itemlist[] =
|
||||||
{
|
{
|
||||||
"models/powerups/holdable/medkit.md3",
|
"models/powerups/holdable/medkit.md3",
|
||||||
"models/powerups/holdable/medkit_sphere.md3",
|
"models/powerups/holdable/medkit_sphere.md3",
|
||||||
0, 0},
|
NULL, NULL},
|
||||||
/* icon */ "icons/medkit",
|
/* icon */ "icons/medkit",
|
||||||
/* pickup */ "Medkit",
|
/* pickup */ "Medkit",
|
||||||
60,
|
60,
|
||||||
|
@ -525,7 +525,7 @@ gitem_t bg_itemlist[] =
|
||||||
"sound/items/quaddamage.wav",
|
"sound/items/quaddamage.wav",
|
||||||
{ "models/powerups/instant/quad.md3",
|
{ "models/powerups/instant/quad.md3",
|
||||||
"models/powerups/instant/quad_ring.md3",
|
"models/powerups/instant/quad_ring.md3",
|
||||||
0, 0 },
|
NULL, NULL },
|
||||||
/* icon */ "icons/quad",
|
/* icon */ "icons/quad",
|
||||||
/* pickup */ "Quad Damage",
|
/* pickup */ "Quad Damage",
|
||||||
30,
|
30,
|
||||||
|
@ -542,7 +542,7 @@ gitem_t bg_itemlist[] =
|
||||||
"sound/items/protect.wav",
|
"sound/items/protect.wav",
|
||||||
{ "models/powerups/instant/enviro.md3",
|
{ "models/powerups/instant/enviro.md3",
|
||||||
"models/powerups/instant/enviro_ring.md3",
|
"models/powerups/instant/enviro_ring.md3",
|
||||||
0, 0 },
|
NULL, NULL },
|
||||||
/* icon */ "icons/envirosuit",
|
/* icon */ "icons/envirosuit",
|
||||||
/* pickup */ "Battle Suit",
|
/* pickup */ "Battle Suit",
|
||||||
30,
|
30,
|
||||||
|
@ -559,7 +559,7 @@ gitem_t bg_itemlist[] =
|
||||||
"sound/items/haste.wav",
|
"sound/items/haste.wav",
|
||||||
{ "models/powerups/instant/haste.md3",
|
{ "models/powerups/instant/haste.md3",
|
||||||
"models/powerups/instant/haste_ring.md3",
|
"models/powerups/instant/haste_ring.md3",
|
||||||
0, 0 },
|
NULL, NULL },
|
||||||
/* icon */ "icons/haste",
|
/* icon */ "icons/haste",
|
||||||
/* pickup */ "Speed",
|
/* pickup */ "Speed",
|
||||||
30,
|
30,
|
||||||
|
@ -576,7 +576,7 @@ gitem_t bg_itemlist[] =
|
||||||
"sound/items/invisibility.wav",
|
"sound/items/invisibility.wav",
|
||||||
{ "models/powerups/instant/invis.md3",
|
{ "models/powerups/instant/invis.md3",
|
||||||
"models/powerups/instant/invis_ring.md3",
|
"models/powerups/instant/invis_ring.md3",
|
||||||
0, 0 },
|
NULL, NULL },
|
||||||
/* icon */ "icons/invis",
|
/* icon */ "icons/invis",
|
||||||
/* pickup */ "Invisibility",
|
/* pickup */ "Invisibility",
|
||||||
30,
|
30,
|
||||||
|
@ -593,7 +593,7 @@ gitem_t bg_itemlist[] =
|
||||||
"sound/items/regeneration.wav",
|
"sound/items/regeneration.wav",
|
||||||
{ "models/powerups/instant/regen.md3",
|
{ "models/powerups/instant/regen.md3",
|
||||||
"models/powerups/instant/regen_ring.md3",
|
"models/powerups/instant/regen_ring.md3",
|
||||||
0, 0 },
|
NULL, NULL },
|
||||||
/* icon */ "icons/regen",
|
/* icon */ "icons/regen",
|
||||||
/* pickup */ "Regeneration",
|
/* pickup */ "Regeneration",
|
||||||
30,
|
30,
|
||||||
|
@ -610,7 +610,7 @@ gitem_t bg_itemlist[] =
|
||||||
"sound/items/flight.wav",
|
"sound/items/flight.wav",
|
||||||
{ "models/powerups/instant/flight.md3",
|
{ "models/powerups/instant/flight.md3",
|
||||||
"models/powerups/instant/flight_ring.md3",
|
"models/powerups/instant/flight_ring.md3",
|
||||||
0, 0 },
|
NULL, NULL },
|
||||||
/* icon */ "icons/flight",
|
/* icon */ "icons/flight",
|
||||||
/* pickup */ "Flight",
|
/* pickup */ "Flight",
|
||||||
60,
|
60,
|
||||||
|
@ -627,7 +627,7 @@ Only in CTF games
|
||||||
"team_CTF_redflag",
|
"team_CTF_redflag",
|
||||||
NULL,
|
NULL,
|
||||||
{ "models/flags/r_flag.md3",
|
{ "models/flags/r_flag.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/iconf_red1",
|
/* icon */ "icons/iconf_red1",
|
||||||
/* pickup */ "Red Flag",
|
/* pickup */ "Red Flag",
|
||||||
0,
|
0,
|
||||||
|
@ -644,7 +644,7 @@ Only in CTF games
|
||||||
"team_CTF_blueflag",
|
"team_CTF_blueflag",
|
||||||
NULL,
|
NULL,
|
||||||
{ "models/flags/b_flag.md3",
|
{ "models/flags/b_flag.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/iconf_blu1",
|
/* icon */ "icons/iconf_blu1",
|
||||||
/* pickup */ "Blue Flag",
|
/* pickup */ "Blue Flag",
|
||||||
0,
|
0,
|
||||||
|
@ -661,7 +661,7 @@ Only in CTF games
|
||||||
"holdable_kamikaze",
|
"holdable_kamikaze",
|
||||||
"sound/items/holdable.wav",
|
"sound/items/holdable.wav",
|
||||||
{ "models/powerups/kamikazi.md3",
|
{ "models/powerups/kamikazi.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/kamikaze",
|
/* icon */ "icons/kamikaze",
|
||||||
/* pickup */ "Kamikaze",
|
/* pickup */ "Kamikaze",
|
||||||
60,
|
60,
|
||||||
|
@ -677,7 +677,7 @@ Only in CTF games
|
||||||
"holdable_portal",
|
"holdable_portal",
|
||||||
"sound/items/holdable.wav",
|
"sound/items/holdable.wav",
|
||||||
{ "models/powerups/holdable/porter.md3",
|
{ "models/powerups/holdable/porter.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/portal",
|
/* icon */ "icons/portal",
|
||||||
/* pickup */ "Portal",
|
/* pickup */ "Portal",
|
||||||
60,
|
60,
|
||||||
|
@ -693,7 +693,7 @@ Only in CTF games
|
||||||
"holdable_invulnerability",
|
"holdable_invulnerability",
|
||||||
"sound/items/holdable.wav",
|
"sound/items/holdable.wav",
|
||||||
{ "models/powerups/holdable/invulnerability.md3",
|
{ "models/powerups/holdable/invulnerability.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/invulnerability",
|
/* icon */ "icons/invulnerability",
|
||||||
/* pickup */ "Invulnerability",
|
/* pickup */ "Invulnerability",
|
||||||
60,
|
60,
|
||||||
|
@ -709,7 +709,7 @@ Only in CTF games
|
||||||
"ammo_nails",
|
"ammo_nails",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/nailgunam.md3",
|
{ "models/powerups/ammo/nailgunam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_nailgun",
|
/* icon */ "icons/icona_nailgun",
|
||||||
/* pickup */ "Nails",
|
/* pickup */ "Nails",
|
||||||
20,
|
20,
|
||||||
|
@ -725,7 +725,7 @@ Only in CTF games
|
||||||
"ammo_mines",
|
"ammo_mines",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/proxmineam.md3",
|
{ "models/powerups/ammo/proxmineam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_proxlauncher",
|
/* icon */ "icons/icona_proxlauncher",
|
||||||
/* pickup */ "Proximity Mines",
|
/* pickup */ "Proximity Mines",
|
||||||
10,
|
10,
|
||||||
|
@ -741,7 +741,7 @@ Only in CTF games
|
||||||
"ammo_belt",
|
"ammo_belt",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/ammo/chaingunam.md3",
|
{ "models/powerups/ammo/chaingunam.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/icona_chaingun",
|
/* icon */ "icons/icona_chaingun",
|
||||||
/* pickup */ "Chaingun Belt",
|
/* pickup */ "Chaingun Belt",
|
||||||
100,
|
100,
|
||||||
|
@ -760,7 +760,7 @@ Only in CTF games
|
||||||
"item_scout",
|
"item_scout",
|
||||||
"sound/items/scout.wav",
|
"sound/items/scout.wav",
|
||||||
{ "models/powerups/scout.md3",
|
{ "models/powerups/scout.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/scout",
|
/* icon */ "icons/scout",
|
||||||
/* pickup */ "Scout",
|
/* pickup */ "Scout",
|
||||||
30,
|
30,
|
||||||
|
@ -776,7 +776,7 @@ Only in CTF games
|
||||||
"item_guard",
|
"item_guard",
|
||||||
"sound/items/guard.wav",
|
"sound/items/guard.wav",
|
||||||
{ "models/powerups/guard.md3",
|
{ "models/powerups/guard.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/guard",
|
/* icon */ "icons/guard",
|
||||||
/* pickup */ "Guard",
|
/* pickup */ "Guard",
|
||||||
30,
|
30,
|
||||||
|
@ -792,7 +792,7 @@ Only in CTF games
|
||||||
"item_doubler",
|
"item_doubler",
|
||||||
"sound/items/doubler.wav",
|
"sound/items/doubler.wav",
|
||||||
{ "models/powerups/doubler.md3",
|
{ "models/powerups/doubler.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/doubler",
|
/* icon */ "icons/doubler",
|
||||||
/* pickup */ "Doubler",
|
/* pickup */ "Doubler",
|
||||||
30,
|
30,
|
||||||
|
@ -808,7 +808,7 @@ Only in CTF games
|
||||||
"item_ammoregen",
|
"item_ammoregen",
|
||||||
"sound/items/ammoregen.wav",
|
"sound/items/ammoregen.wav",
|
||||||
{ "models/powerups/ammo.md3",
|
{ "models/powerups/ammo.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/ammo_regen",
|
/* icon */ "icons/ammo_regen",
|
||||||
/* pickup */ "Ammo Regen",
|
/* pickup */ "Ammo Regen",
|
||||||
30,
|
30,
|
||||||
|
@ -825,7 +825,7 @@ Only in One Flag CTF games
|
||||||
"team_CTF_neutralflag",
|
"team_CTF_neutralflag",
|
||||||
NULL,
|
NULL,
|
||||||
{ "models/flags/n_flag.md3",
|
{ "models/flags/n_flag.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/iconf_neutral1",
|
/* icon */ "icons/iconf_neutral1",
|
||||||
/* pickup */ "Neutral Flag",
|
/* pickup */ "Neutral Flag",
|
||||||
0,
|
0,
|
||||||
|
@ -839,7 +839,7 @@ Only in One Flag CTF games
|
||||||
"item_redcube",
|
"item_redcube",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/orb/r_orb.md3",
|
{ "models/powerups/orb/r_orb.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/iconh_rorb",
|
/* icon */ "icons/iconh_rorb",
|
||||||
/* pickup */ "Red Cube",
|
/* pickup */ "Red Cube",
|
||||||
0,
|
0,
|
||||||
|
@ -853,7 +853,7 @@ Only in One Flag CTF games
|
||||||
"item_bluecube",
|
"item_bluecube",
|
||||||
"sound/misc/am_pkup.wav",
|
"sound/misc/am_pkup.wav",
|
||||||
{ "models/powerups/orb/b_orb.md3",
|
{ "models/powerups/orb/b_orb.md3",
|
||||||
0, 0, 0 },
|
NULL, NULL, NULL },
|
||||||
/* icon */ "icons/iconh_borb",
|
/* icon */ "icons/iconh_borb",
|
||||||
/* pickup */ "Blue Cube",
|
/* pickup */ "Blue Cube",
|
||||||
0,
|
0,
|
||||||
|
@ -868,7 +868,7 @@ Only in One Flag CTF games
|
||||||
"weapon_nailgun",
|
"weapon_nailgun",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons/nailgun/nailgun.md3",
|
{ "models/weapons/nailgun/nailgun.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_nailgun",
|
/* icon */ "icons/iconw_nailgun",
|
||||||
/* pickup */ "Nailgun",
|
/* pickup */ "Nailgun",
|
||||||
10,
|
10,
|
||||||
|
@ -884,7 +884,7 @@ Only in One Flag CTF games
|
||||||
"weapon_prox_launcher",
|
"weapon_prox_launcher",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons/proxmine/proxmine.md3",
|
{ "models/weapons/proxmine/proxmine.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_proxlauncher",
|
/* icon */ "icons/iconw_proxlauncher",
|
||||||
/* pickup */ "Prox Launcher",
|
/* pickup */ "Prox Launcher",
|
||||||
5,
|
5,
|
||||||
|
@ -905,7 +905,7 @@ Only in One Flag CTF games
|
||||||
"weapon_chaingun",
|
"weapon_chaingun",
|
||||||
"sound/misc/w_pkup.wav",
|
"sound/misc/w_pkup.wav",
|
||||||
{ "models/weapons/vulcan/vulcan.md3",
|
{ "models/weapons/vulcan/vulcan.md3",
|
||||||
0, 0, 0},
|
NULL, NULL, NULL},
|
||||||
/* icon */ "icons/iconw_chaingun",
|
/* icon */ "icons/iconw_chaingun",
|
||||||
/* pickup */ "Chaingun",
|
/* pickup */ "Chaingun",
|
||||||
80,
|
80,
|
||||||
|
|
|
@ -1004,8 +1004,8 @@ void ClientBegin( int clientNum ) {
|
||||||
trap_UnlinkEntity( ent );
|
trap_UnlinkEntity( ent );
|
||||||
}
|
}
|
||||||
G_InitGentity( ent );
|
G_InitGentity( ent );
|
||||||
ent->touch = 0;
|
ent->touch = NULL;
|
||||||
ent->pain = 0;
|
ent->pain = NULL;
|
||||||
ent->client = client;
|
ent->client = client;
|
||||||
|
|
||||||
client->pers.connected = CON_CONNECTED;
|
client->pers.connected = CON_CONNECTED;
|
||||||
|
|
|
@ -542,7 +542,7 @@ void Touch_Item (gentity_t *ent, gentity_t *other, trace_t *trace) {
|
||||||
// events such as ctf flags
|
// events such as ctf flags
|
||||||
if ( respawn <= 0 ) {
|
if ( respawn <= 0 ) {
|
||||||
ent->nextthink = 0;
|
ent->nextthink = 0;
|
||||||
ent->think = 0;
|
ent->think = NULL;
|
||||||
} else {
|
} else {
|
||||||
ent->nextthink = level.time + respawn * 1000;
|
ent->nextthink = level.time + respawn * 1000;
|
||||||
ent->think = RespawnItem;
|
ent->think = RespawnItem;
|
||||||
|
|
|
@ -288,7 +288,7 @@ void Use_Shooter( gentity_t *ent, gentity_t *other, gentity_t *activator ) {
|
||||||
|
|
||||||
static void InitShooter_Finish( gentity_t *ent ) {
|
static void InitShooter_Finish( gentity_t *ent ) {
|
||||||
ent->enemy = G_PickTarget( ent->target );
|
ent->enemy = G_PickTarget( ent->target );
|
||||||
ent->think = 0;
|
ent->think = NULL;
|
||||||
ent->nextthink = 0;
|
ent->nextthink = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -266,7 +266,7 @@ spawn_t spawns[] = {
|
||||||
#endif
|
#endif
|
||||||
{"item_botroam", SP_item_botroam},
|
{"item_botroam", SP_item_botroam},
|
||||||
|
|
||||||
{0, 0}
|
{NULL, NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -67,7 +67,7 @@ void multi_trigger( gentity_t *ent, gentity_t *activator ) {
|
||||||
} else {
|
} else {
|
||||||
// we can't just remove (self) here, because this is a touch function
|
// we can't just remove (self) here, because this is a touch function
|
||||||
// called while looping through area links...
|
// called while looping through area links...
|
||||||
ent->touch = 0;
|
ent->touch = NULL;
|
||||||
ent->nextthink = level.time + FRAMETIME;
|
ent->nextthink = level.time + FRAMETIME;
|
||||||
ent->think = G_FreeEntity;
|
ent->think = G_FreeEntity;
|
||||||
}
|
}
|
||||||
|
|
|
@ -54,7 +54,7 @@ void AddRemap(const char *oldShader, const char *newShader, float timeOffset) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *BuildShaderStateConfig() {
|
const char *BuildShaderStateConfig(void) {
|
||||||
static char buff[MAX_STRING_CHARS*4];
|
static char buff[MAX_STRING_CHARS*4];
|
||||||
char out[(MAX_QPATH * 2) + 5];
|
char out[(MAX_QPATH * 2) + 5];
|
||||||
int i;
|
int i;
|
||||||
|
|
|
@ -241,18 +241,18 @@ static const char *skillNames[] = {
|
||||||
"Hurt Me Plenty",
|
"Hurt Me Plenty",
|
||||||
"Hardcore",
|
"Hardcore",
|
||||||
"Nightmare!",
|
"Nightmare!",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *teamNames1[] = {
|
static const char *teamNames1[] = {
|
||||||
"Free",
|
"Free",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *teamNames2[] = {
|
static const char *teamNames2[] = {
|
||||||
"Red",
|
"Red",
|
||||||
"Blue",
|
"Blue",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static void UI_AddBotsMenu_Init( void ) {
|
static void UI_AddBotsMenu_Init( void ) {
|
||||||
|
|
|
@ -50,7 +50,7 @@ static const char *rate_items[] = {
|
||||||
"56K",
|
"56K",
|
||||||
"ISDN",
|
"ISDN",
|
||||||
"LAN/Cable/xDSL",
|
"LAN/Cable/xDSL",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
|
|
@ -95,7 +95,7 @@ static const char *handicap_items[] = {
|
||||||
"15",
|
"15",
|
||||||
"10",
|
"10",
|
||||||
"5",
|
"5",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -86,7 +86,7 @@ static const char *teamoverlay_names[] =
|
||||||
"upper right",
|
"upper right",
|
||||||
"lower right",
|
"lower right",
|
||||||
"lower left",
|
"lower left",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static void Preferences_SetMenuItems( void ) {
|
static void Preferences_SetMenuItems( void ) {
|
||||||
|
|
|
@ -1554,7 +1554,7 @@ Menu_ItemAtCursor
|
||||||
void *Menu_ItemAtCursor( menuframework_s *m )
|
void *Menu_ItemAtCursor( menuframework_s *m )
|
||||||
{
|
{
|
||||||
if ( m->cursor < 0 || m->cursor >= m->nitems )
|
if ( m->cursor < 0 || m->cursor >= m->nitems )
|
||||||
return 0;
|
return NULL;
|
||||||
|
|
||||||
return m->items[m->cursor];
|
return m->items[m->cursor];
|
||||||
}
|
}
|
||||||
|
|
|
@ -101,7 +101,7 @@ static const char *master_items[] = {
|
||||||
"Local",
|
"Local",
|
||||||
"Internet",
|
"Internet",
|
||||||
"Favorites",
|
"Favorites",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *servertype_items[] = {
|
static const char *servertype_items[] = {
|
||||||
|
@ -110,7 +110,7 @@ static const char *servertype_items[] = {
|
||||||
"Team Deathmatch",
|
"Team Deathmatch",
|
||||||
"Tournament",
|
"Tournament",
|
||||||
"Capture the Flag",
|
"Capture the Flag",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *sortkey_items[] = {
|
static const char *sortkey_items[] = {
|
||||||
|
@ -119,7 +119,7 @@ static const char *sortkey_items[] = {
|
||||||
"Open Player Spots",
|
"Open Player Spots",
|
||||||
"Game Type",
|
"Game Type",
|
||||||
"Ping Time",
|
"Ping Time",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static char* gamenames[] = {
|
static char* gamenames[] = {
|
||||||
|
@ -136,7 +136,7 @@ static char* gamenames[] = {
|
||||||
"Urban Terror", // Urban Terror
|
"Urban Terror", // Urban Terror
|
||||||
"OSP", // Orange Smoothie Productions
|
"OSP", // Orange Smoothie Productions
|
||||||
"???", // unknown
|
"???", // unknown
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static char* netnames[] = {
|
static char* netnames[] = {
|
||||||
|
|
|
@ -48,7 +48,7 @@ SOUND OPTIONS MENU
|
||||||
|
|
||||||
|
|
||||||
static const char *quality_items[] = {
|
static const char *quality_items[] = {
|
||||||
"Low", "High", 0
|
"Low", "High", NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
|
|
@ -98,7 +98,7 @@ static const char *gametype_items[] = {
|
||||||
"Team Deathmatch",
|
"Team Deathmatch",
|
||||||
"Tournament",
|
"Tournament",
|
||||||
"Capture the Flag",
|
"Capture the Flag",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static int gametype_remap[] = {GT_FFA, GT_TEAM, GT_TOURNAMENT, GT_CTF};
|
static int gametype_remap[] = {GT_FFA, GT_TEAM, GT_TOURNAMENT, GT_CTF};
|
||||||
|
@ -665,20 +665,20 @@ static const char *dedicated_list[] = {
|
||||||
"No",
|
"No",
|
||||||
"LAN",
|
"LAN",
|
||||||
"Internet",
|
"Internet",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *playerType_list[] = {
|
static const char *playerType_list[] = {
|
||||||
"Open",
|
"Open",
|
||||||
"Bot",
|
"Bot",
|
||||||
"----",
|
"----",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *playerTeam_list[] = {
|
static const char *playerTeam_list[] = {
|
||||||
"Blue",
|
"Blue",
|
||||||
"Red",
|
"Red",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *botSkill_list[] = {
|
static const char *botSkill_list[] = {
|
||||||
|
@ -687,7 +687,7 @@ static const char *botSkill_list[] = {
|
||||||
"Hurt Me Plenty",
|
"Hurt Me Plenty",
|
||||||
"Hardcore",
|
"Hardcore",
|
||||||
"Nightmare!",
|
"Nightmare!",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -242,7 +242,7 @@ static const char *s_drivers[] =
|
||||||
{
|
{
|
||||||
OPENGL_DRIVER_NAME,
|
OPENGL_DRIVER_NAME,
|
||||||
_3DFX_DRIVER_NAME,
|
_3DFX_DRIVER_NAME,
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
#define ID_BACK2 101
|
#define ID_BACK2 101
|
||||||
|
@ -723,7 +723,7 @@ void GraphicsOptions_MenuInit( void )
|
||||||
{
|
{
|
||||||
"Default",
|
"Default",
|
||||||
"Voodoo",
|
"Voodoo",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *tq_names[] =
|
static const char *tq_names[] =
|
||||||
|
@ -731,7 +731,7 @@ void GraphicsOptions_MenuInit( void )
|
||||||
"Default",
|
"Default",
|
||||||
"16 bit",
|
"16 bit",
|
||||||
"32 bit",
|
"32 bit",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *s_graphics_options_names[] =
|
static const char *s_graphics_options_names[] =
|
||||||
|
@ -741,14 +741,14 @@ void GraphicsOptions_MenuInit( void )
|
||||||
"Fast",
|
"Fast",
|
||||||
"Fastest",
|
"Fastest",
|
||||||
"Custom",
|
"Custom",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *lighting_names[] =
|
static const char *lighting_names[] =
|
||||||
{
|
{
|
||||||
"Lightmap",
|
"Lightmap",
|
||||||
"Vertex",
|
"Vertex",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *colordepth_names[] =
|
static const char *colordepth_names[] =
|
||||||
|
@ -756,7 +756,7 @@ void GraphicsOptions_MenuInit( void )
|
||||||
"Default",
|
"Default",
|
||||||
"16 bit",
|
"16 bit",
|
||||||
"32 bit",
|
"32 bit",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char *resolutions[] =
|
static const char *resolutions[] =
|
||||||
|
@ -773,26 +773,26 @@ void GraphicsOptions_MenuInit( void )
|
||||||
"1600x1200",
|
"1600x1200",
|
||||||
"2048x1536",
|
"2048x1536",
|
||||||
"856x480 wide screen",
|
"856x480 wide screen",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
static const char *filter_names[] =
|
static const char *filter_names[] =
|
||||||
{
|
{
|
||||||
"Bilinear",
|
"Bilinear",
|
||||||
"Trilinear",
|
"Trilinear",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
static const char *quality_names[] =
|
static const char *quality_names[] =
|
||||||
{
|
{
|
||||||
"Low",
|
"Low",
|
||||||
"Medium",
|
"Medium",
|
||||||
"High",
|
"High",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
static const char *enabled_names[] =
|
static const char *enabled_names[] =
|
||||||
{
|
{
|
||||||
"Off",
|
"Off",
|
||||||
"On",
|
"On",
|
||||||
0
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
int y;
|
int y;
|
||||||
|
|
|
@ -422,7 +422,7 @@ For rcon use when you want to transmit without altering quoting
|
||||||
https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=543
|
https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=543
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
char *Cmd_Cmd()
|
char *Cmd_Cmd(void)
|
||||||
{
|
{
|
||||||
return cmd_cmd;
|
return cmd_cmd;
|
||||||
}
|
}
|
||||||
|
|
|
@ -321,7 +321,7 @@ FS_Initialized
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
|
|
||||||
qboolean FS_Initialized() {
|
qboolean FS_Initialized( void ) {
|
||||||
return (fs_searchpaths != NULL);
|
return (fs_searchpaths != NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -354,7 +354,7 @@ FS_LoadStack
|
||||||
return load stack
|
return load stack
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
int FS_LoadStack()
|
int FS_LoadStack( void )
|
||||||
{
|
{
|
||||||
return fs_loadStack;
|
return fs_loadStack;
|
||||||
}
|
}
|
||||||
|
|
|
@ -235,7 +235,7 @@ typedef Byte *voidp;
|
||||||
#define Z_DEFLATED 8
|
#define Z_DEFLATED 8
|
||||||
/* The deflate compression method (the only one supported in this version) */
|
/* The deflate compression method (the only one supported in this version) */
|
||||||
|
|
||||||
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
|
#define Z_NULL (void *)0 /* for initializing zalloc, zfree, opaque */
|
||||||
|
|
||||||
#define zlib_version zlibVersion()
|
#define zlib_version zlibVersion()
|
||||||
/* for compatibility with versions < 1.0.2 */
|
/* for compatibility with versions < 1.0.2 */
|
||||||
|
|
|
@ -527,7 +527,7 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void R_InitFreeType() {
|
void R_InitFreeType(void) {
|
||||||
#ifdef BUILD_FREETYPE
|
#ifdef BUILD_FREETYPE
|
||||||
if (FT_Init_FreeType( &ftLibrary )) {
|
if (FT_Init_FreeType( &ftLibrary )) {
|
||||||
ri.Printf(PRINT_ALL, "R_InitFreeType: Unable to initialize FreeType.\n");
|
ri.Printf(PRINT_ALL, "R_InitFreeType: Unable to initialize FreeType.\n");
|
||||||
|
@ -537,7 +537,7 @@ void R_InitFreeType() {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void R_DoneFreeType() {
|
void R_DoneFreeType(void) {
|
||||||
#ifdef BUILD_FREETYPE
|
#ifdef BUILD_FREETYPE
|
||||||
if (ftLibrary) {
|
if (ftLibrary) {
|
||||||
FT_Done_FreeType( ftLibrary );
|
FT_Done_FreeType( ftLibrary );
|
||||||
|
|
|
@ -1374,7 +1374,7 @@ static void LoadJPG( const char *filename, unsigned char **pic, int *width, int
|
||||||
/* This struct contains the JPEG decompression parameters and pointers to
|
/* This struct contains the JPEG decompression parameters and pointers to
|
||||||
* working space (which is allocated as needed by the JPEG library).
|
* working space (which is allocated as needed by the JPEG library).
|
||||||
*/
|
*/
|
||||||
struct jpeg_decompress_struct cinfo = {0};
|
struct jpeg_decompress_struct cinfo = {NULL};
|
||||||
/* We use our private extension JPEG error handler.
|
/* We use our private extension JPEG error handler.
|
||||||
* Note that this struct must live as long as the main JPEG parameter
|
* Note that this struct must live as long as the main JPEG parameter
|
||||||
* struct, to avoid dangling-pointer problems.
|
* struct, to avoid dangling-pointer problems.
|
||||||
|
|
|
@ -287,10 +287,10 @@ R_AddMD3Surfaces
|
||||||
*/
|
*/
|
||||||
void R_AddMD3Surfaces( trRefEntity_t *ent ) {
|
void R_AddMD3Surfaces( trRefEntity_t *ent ) {
|
||||||
int i;
|
int i;
|
||||||
md3Header_t *header = 0;
|
md3Header_t *header = NULL;
|
||||||
md3Surface_t *surface = 0;
|
md3Surface_t *surface = NULL;
|
||||||
md3Shader_t *md3Shader = 0;
|
md3Shader_t *md3Shader = NULL;
|
||||||
shader_t *shader = 0;
|
shader_t *shader = NULL;
|
||||||
int cull;
|
int cull;
|
||||||
int lod;
|
int lod;
|
||||||
int fogNum;
|
int fogNum;
|
||||||
|
|
|
@ -180,7 +180,7 @@ void UI_LoadBestScores(const char *map, int game) {
|
||||||
UI_ClearScores
|
UI_ClearScores
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void UI_ClearScores() {
|
void UI_ClearScores(void) {
|
||||||
char gameList[4096];
|
char gameList[4096];
|
||||||
char *gameFile;
|
char *gameFile;
|
||||||
int i, len, count, size;
|
int i, len, count, size;
|
||||||
|
|
|
@ -310,7 +310,7 @@ char *UI_GetBotInfoByName( const char *name ) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
int UI_GetNumBots() {
|
int UI_GetNumBots( void ) {
|
||||||
return ui_numBots;
|
return ui_numBots;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -981,7 +981,7 @@ void UI_LoadMenus(const char *menuFile, qboolean reset) {
|
||||||
trap_PC_FreeSource( handle );
|
trap_PC_FreeSource( handle );
|
||||||
}
|
}
|
||||||
|
|
||||||
void UI_Load() {
|
void UI_Load(void) {
|
||||||
char lastName[1024];
|
char lastName[1024];
|
||||||
menuDef_t *menu = Menu_GetFocused();
|
menuDef_t *menu = Menu_GetFocused();
|
||||||
char *menuSet = UI_Cvar_VariableString("ui_menuFiles");
|
char *menuSet = UI_Cvar_VariableString("ui_menuFiles");
|
||||||
|
@ -1414,7 +1414,7 @@ static void UI_DrawTierGameType(rectDef_t *rect, float scale, vec4_t color, int
|
||||||
|
|
||||||
|
|
||||||
#ifndef MISSIONPACK // bk001206
|
#ifndef MISSIONPACK // bk001206
|
||||||
static const char *UI_OpponentLeaderName() {
|
static const char *UI_OpponentLeaderName(void) {
|
||||||
int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName"));
|
int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName"));
|
||||||
return uiInfo.teamList[i].teamMembers[0];
|
return uiInfo.teamList[i].teamMembers[0];
|
||||||
}
|
}
|
||||||
|
@ -1456,14 +1456,14 @@ static const int UI_AIIndexFromName(const char *name) {
|
||||||
|
|
||||||
|
|
||||||
#ifndef MISSIONPACK // bk001206
|
#ifndef MISSIONPACK // bk001206
|
||||||
static const char *UI_OpponentLeaderHead() {
|
static const char *UI_OpponentLeaderHead(void) {
|
||||||
const char *leader = UI_OpponentLeaderName();
|
const char *leader = UI_OpponentLeaderName();
|
||||||
return UI_AIFromName(leader);
|
return UI_AIFromName(leader);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifndef MISSIONPACK // bk001206
|
#ifndef MISSIONPACK // bk001206
|
||||||
static const char *UI_OpponentLeaderModel() {
|
static const char *UI_OpponentLeaderModel(void) {
|
||||||
int i;
|
int i;
|
||||||
const char *head = UI_OpponentLeaderHead();
|
const char *head = UI_OpponentLeaderHead();
|
||||||
for (i = 0; i < uiInfo.characterCount; i++) {
|
for (i = 0; i < uiInfo.characterCount; i++) {
|
||||||
|
@ -2769,7 +2769,7 @@ void UI_ServersSort(int column, qboolean force) {
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
static void UI_StartSinglePlayer() {
|
static void UI_StartSinglePlayer(void) {
|
||||||
int i,j, k, skill;
|
int i,j, k, skill;
|
||||||
char buff[1024];
|
char buff[1024];
|
||||||
i = trap_Cvar_VariableValue( "ui_currentTier" );
|
i = trap_Cvar_VariableValue( "ui_currentTier" );
|
||||||
|
@ -2955,7 +2955,7 @@ static void UI_StartSkirmish(qboolean next) {
|
||||||
UI_SelectedMap(index, &actual);
|
UI_SelectedMap(index, &actual);
|
||||||
if (UI_SetNextMap(actual, index)) {
|
if (UI_SetNextMap(actual, index)) {
|
||||||
} else {
|
} else {
|
||||||
UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse);
|
UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse);
|
||||||
UI_MapCountByGameType(qtrue);
|
UI_MapCountByGameType(qtrue);
|
||||||
Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "skirmish");
|
Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "skirmish");
|
||||||
}
|
}
|
||||||
|
@ -3220,8 +3220,8 @@ static void UI_RunMenuScript(char **args) {
|
||||||
ui_mapIndex.integer = UI_GetIndexFromSelection(ui_currentMap.integer);
|
ui_mapIndex.integer = UI_GetIndexFromSelection(ui_currentMap.integer);
|
||||||
trap_Cvar_Set("ui_mapIndex", va("%d", ui_mapIndex.integer));
|
trap_Cvar_Set("ui_mapIndex", va("%d", ui_mapIndex.integer));
|
||||||
Menu_SetFeederSelection(NULL, FEEDER_MAPS, ui_mapIndex.integer, "skirmish");
|
Menu_SetFeederSelection(NULL, FEEDER_MAPS, ui_mapIndex.integer, "skirmish");
|
||||||
UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse);
|
UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse);
|
||||||
UI_GameType_HandleKey(0, 0, K_MOUSE2, qfalse);
|
UI_GameType_HandleKey(0, NULL, K_MOUSE2, qfalse);
|
||||||
} else if (Q_stricmp(name, "resetDefaults") == 0) {
|
} else if (Q_stricmp(name, "resetDefaults") == 0) {
|
||||||
trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n");
|
trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n");
|
||||||
trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n");
|
trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n");
|
||||||
|
@ -3576,12 +3576,12 @@ qboolean UI_hasSkinForBase(const char *base, const char *team) {
|
||||||
|
|
||||||
Com_sprintf( test, sizeof( test ), "models/players/%s/%s/lower_default.skin", base, team );
|
Com_sprintf( test, sizeof( test ), "models/players/%s/%s/lower_default.skin", base, team );
|
||||||
|
|
||||||
if (trap_FS_FOpenFile(test, 0, FS_READ)) {
|
if (trap_FS_FOpenFile(test, NULL, FS_READ)) {
|
||||||
return qtrue;
|
return qtrue;
|
||||||
}
|
}
|
||||||
Com_sprintf( test, sizeof( test ), "models/players/characters/%s/%s/lower_default.skin", base, team );
|
Com_sprintf( test, sizeof( test ), "models/players/characters/%s/%s/lower_default.skin", base, team );
|
||||||
|
|
||||||
if (trap_FS_FOpenFile(test, 0, FS_READ)) {
|
if (trap_FS_FOpenFile(test, NULL, FS_READ)) {
|
||||||
return qtrue;
|
return qtrue;
|
||||||
}
|
}
|
||||||
return qfalse;
|
return qfalse;
|
||||||
|
@ -3592,7 +3592,7 @@ qboolean UI_hasSkinForBase(const char *base, const char *team) {
|
||||||
UI_MapCountByTeam
|
UI_MapCountByTeam
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
static int UI_HeadCountByTeam() {
|
static int UI_HeadCountByTeam(void) {
|
||||||
static int init = 0;
|
static int init = 0;
|
||||||
int i, j, k, c, tIndex;
|
int i, j, k, c, tIndex;
|
||||||
|
|
||||||
|
|
|
@ -907,7 +907,7 @@ UI_FileExists
|
||||||
static qboolean UI_FileExists(const char *filename) {
|
static qboolean UI_FileExists(const char *filename) {
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
len = trap_FS_FOpenFile( filename, 0, FS_READ );
|
len = trap_FS_FOpenFile( filename, NULL, FS_READ );
|
||||||
if (len>0) {
|
if (len>0) {
|
||||||
return qtrue;
|
return qtrue;
|
||||||
}
|
}
|
||||||
|
|
|
@ -118,7 +118,7 @@ void UI_InitMemory( void ) {
|
||||||
outOfMemory = qfalse;
|
outOfMemory = qfalse;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean UI_OutOfMemory() {
|
qboolean UI_OutOfMemory( void ) {
|
||||||
return outOfMemory;
|
return outOfMemory;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -210,7 +210,7 @@ const char *String_Alloc(const char *p) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void String_Report() {
|
void String_Report(void) {
|
||||||
float f;
|
float f;
|
||||||
Com_Printf("Memory/String Pool Info\n");
|
Com_Printf("Memory/String Pool Info\n");
|
||||||
Com_Printf("----------------\n");
|
Com_Printf("----------------\n");
|
||||||
|
@ -229,10 +229,10 @@ void String_Report() {
|
||||||
String_Init
|
String_Init
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void String_Init() {
|
void String_Init(void) {
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < HASH_TABLE_SIZE; i++) {
|
for (i = 0; i < HASH_TABLE_SIZE; i++) {
|
||||||
strHandle[i] = 0;
|
strHandle[i] = NULL;
|
||||||
}
|
}
|
||||||
strHandleCount = 0;
|
strHandleCount = 0;
|
||||||
strPoolIndex = 0;
|
strPoolIndex = 0;
|
||||||
|
@ -1032,7 +1032,7 @@ void Menus_CloseByName(const char *p) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Menus_CloseAll() {
|
void Menus_CloseAll(void) {
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < menuCount; i++) {
|
for (i = 0; i < menuCount; i++) {
|
||||||
Menu_RunCloseScript(&Menus[i]);
|
Menu_RunCloseScript(&Menus[i]);
|
||||||
|
@ -3449,7 +3449,7 @@ void Item_Bind_Paint(itemDef_t *item) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Display_KeyBindPending() {
|
qboolean Display_KeyBindPending(void) {
|
||||||
return g_waitingForKey;
|
return g_waitingForKey;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4075,7 +4075,7 @@ itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
menuDef_t *Menu_GetFocused() {
|
menuDef_t *Menu_GetFocused(void) {
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < menuCount; i++) {
|
for (i = 0; i < menuCount; i++) {
|
||||||
if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
|
if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
|
||||||
|
@ -4125,7 +4125,7 @@ void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Menus_AnyFullScreenVisible() {
|
qboolean Menus_AnyFullScreenVisible(void) {
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < menuCount; i++) {
|
for (i = 0; i < menuCount; i++) {
|
||||||
if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
|
if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
|
||||||
|
@ -5611,11 +5611,11 @@ void Menu_New(int handle) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int Menu_Count() {
|
int Menu_Count(void) {
|
||||||
return menuCount;
|
return menuCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Menu_PaintAll() {
|
void Menu_PaintAll(void) {
|
||||||
int i;
|
int i;
|
||||||
if (captureFunc) {
|
if (captureFunc) {
|
||||||
captureFunc(captureData);
|
captureFunc(captureData);
|
||||||
|
@ -5631,11 +5631,11 @@ void Menu_PaintAll() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Menu_Reset() {
|
void Menu_Reset(void) {
|
||||||
menuCount = 0;
|
menuCount = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
displayContextDef_t *Display_GetContext() {
|
displayContextDef_t *Display_GetContext(void) {
|
||||||
return DC;
|
return DC;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5740,7 +5740,7 @@ static void Menu_CacheContents(menuDef_t *menu) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Display_CacheAll() {
|
void Display_CacheAll(void) {
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < menuCount; i++) {
|
for (i = 0; i < menuCount; i++) {
|
||||||
Menu_CacheContents(&Menus[i]);
|
Menu_CacheContents(&Menus[i]);
|
||||||
|
|
|
@ -3407,17 +3407,17 @@ qboolean QGL_Init( const char *dllname )
|
||||||
qglXCopyContext = GPA("glXCopyContext");
|
qglXCopyContext = GPA("glXCopyContext");
|
||||||
qglXSwapBuffers = GPA("glXSwapBuffers");
|
qglXSwapBuffers = GPA("glXSwapBuffers");
|
||||||
|
|
||||||
qglLockArraysEXT = 0;
|
qglLockArraysEXT = NULL;
|
||||||
qglUnlockArraysEXT = 0;
|
qglUnlockArraysEXT = NULL;
|
||||||
qglPointParameterfEXT = 0;
|
qglPointParameterfEXT = NULL;
|
||||||
qglPointParameterfvEXT = 0;
|
qglPointParameterfvEXT = NULL;
|
||||||
qglColorTableEXT = 0;
|
qglColorTableEXT = NULL;
|
||||||
qgl3DfxSetPaletteEXT = 0;
|
qgl3DfxSetPaletteEXT = NULL;
|
||||||
qglSelectTextureSGIS = 0;
|
qglSelectTextureSGIS = NULL;
|
||||||
qglMTexCoord2fSGIS = 0;
|
qglMTexCoord2fSGIS = NULL;
|
||||||
qglActiveTextureARB = 0;
|
qglActiveTextureARB = NULL;
|
||||||
qglClientActiveTextureARB = 0;
|
qglClientActiveTextureARB = NULL;
|
||||||
qglMultiTexCoord2fARB = 0;
|
qglMultiTexCoord2fARB = NULL;
|
||||||
|
|
||||||
return qtrue;
|
return qtrue;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1316,13 +1316,13 @@ void IN_StartupJoystick( void )
|
||||||
|
|
||||||
if (!SDL_WasInit(SDL_INIT_JOYSTICK))
|
if (!SDL_WasInit(SDL_INIT_JOYSTICK))
|
||||||
{
|
{
|
||||||
Com_Printf( PRINT_ALL, "Calling SDL_Init(SDL_INIT_JOYSTICK)...\n");
|
Com_Printf("Calling SDL_Init(SDL_INIT_JOYSTICK)...\n");
|
||||||
if (SDL_Init(SDL_INIT_JOYSTICK) == -1)
|
if (SDL_Init(SDL_INIT_JOYSTICK) == -1)
|
||||||
{
|
{
|
||||||
Com_Printf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError());
|
Com_Printf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Com_Printf( PRINT_ALL, "SDL_Init(SDL_INIT_JOYSTICK) passed.\n");
|
Com_Printf("SDL_Init(SDL_INIT_JOYSTICK) passed.\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
total = SDL_NumJoysticks();
|
total = SDL_NumJoysticks();
|
||||||
|
|
|
@ -169,13 +169,13 @@ qboolean SNDDMA_Init(void)
|
||||||
|
|
||||||
if (!SDL_WasInit(SDL_INIT_AUDIO))
|
if (!SDL_WasInit(SDL_INIT_AUDIO))
|
||||||
{
|
{
|
||||||
Com_Printf( PRINT_ALL, "Calling SDL_Init(SDL_INIT_AUDIO)...\n");
|
Com_Printf("Calling SDL_Init(SDL_INIT_AUDIO)...\n");
|
||||||
if (SDL_Init(SDL_INIT_AUDIO) == -1)
|
if (SDL_Init(SDL_INIT_AUDIO) == -1)
|
||||||
{
|
{
|
||||||
Com_Printf( PRINT_ALL, "SDL_Init(SDL_INIT_AUDIO) failed: %s\n", SDL_GetError());
|
Com_Printf("SDL_Init(SDL_INIT_AUDIO) failed: %s\n", SDL_GetError());
|
||||||
return qfalse;
|
return qfalse;
|
||||||
}
|
}
|
||||||
Com_Printf( PRINT_ALL, "SDL_Init(SDL_INIT_AUDIO) passed.\n");
|
Com_Printf("SDL_Init(SDL_INIT_AUDIO) passed.\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SDL_AudioDriverName(drivername, sizeof (drivername)) == NULL)
|
if (SDL_AudioDriverName(drivername, sizeof (drivername)) == NULL)
|
||||||
|
|
|
@ -253,7 +253,7 @@ char **Sys_ListFiles( const char *directory, const char *extension, char *filter
|
||||||
nfiles = 0;
|
nfiles = 0;
|
||||||
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
|
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
|
||||||
|
|
||||||
list[ nfiles ] = 0;
|
list[ nfiles ] = NULL;
|
||||||
*numfiles = nfiles;
|
*numfiles = nfiles;
|
||||||
|
|
||||||
if (!nfiles)
|
if (!nfiles)
|
||||||
|
@ -309,7 +309,7 @@ char **Sys_ListFiles( const char *directory, const char *extension, char *filter
|
||||||
nfiles++;
|
nfiles++;
|
||||||
}
|
}
|
||||||
|
|
||||||
list[ nfiles ] = 0;
|
list[ nfiles ] = NULL;
|
||||||
|
|
||||||
closedir(fdir);
|
closedir(fdir);
|
||||||
|
|
||||||
|
@ -428,7 +428,7 @@ char *Sys_GetCurrentUser( void )
|
||||||
#if defined(__linux__)
|
#if defined(__linux__)
|
||||||
// TTimo
|
// TTimo
|
||||||
// sysconf() in libc, POSIX.1 compliant
|
// sysconf() in libc, POSIX.1 compliant
|
||||||
unsigned int Sys_ProcessorCount()
|
unsigned int Sys_ProcessorCount(void)
|
||||||
{
|
{
|
||||||
return sysconf(_SC_NPROCESSORS_ONLN);
|
return sysconf(_SC_NPROCESSORS_ONLN);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue