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Whitespace cleanup.
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@ -364,7 +364,7 @@ void SCR_DrawVoipMeter( void ) {
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else if ( Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER || Cvar_VariableValue("ui_singlePlayerActive"))
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return; // single player game.
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else if (clc.demoplaying)
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return ; // playing back a demo.
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return; // playing back a demo.
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else if (!voip->integer)
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return; // client has VoIP support disabled.
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