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synced 2024-11-10 07:11:46 +00:00
Added rudimentary support for automatically finding Microsoft Store version of Quake 3
Unlike the Steam and GOG support I'm not doing a registry search as I don't see anything in the registry that would show us the path. If we find more official ways to search for it later we can address that, in the meantime the path is just hardcoded to where it's installed by default.
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3 changed files with 20 additions and 0 deletions
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@ -254,6 +254,7 @@ static cvar_t *fs_apppath;
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#endif
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#endif
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static cvar_t *fs_steampath;
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static cvar_t *fs_steampath;
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static cvar_t *fs_gogpath;
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static cvar_t *fs_gogpath;
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static cvar_t *fs_microsoftstorepath;
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static cvar_t *fs_basepath;
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static cvar_t *fs_basepath;
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static cvar_t *fs_basegame;
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static cvar_t *fs_basegame;
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@ -3351,6 +3352,10 @@ static void FS_Startup( const char *gameName )
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}
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}
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// add search path elements in reverse priority order
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// add search path elements in reverse priority order
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fs_microsoftstorepath = Cvar_Get("fs_microsoftstorepath", Sys_MicrosoftStorePath(), CVAR_INIT | CVAR_PROTECTED);
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if (fs_microsoftstorepath->string[0]) {
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FS_AddGameDirectory(fs_microsoftstorepath->string, gameName);
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}
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fs_gogpath = Cvar_Get ("fs_gogpath", Sys_GogPath(), CVAR_INIT|CVAR_PROTECTED );
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fs_gogpath = Cvar_Get ("fs_gogpath", Sys_GogPath(), CVAR_INIT|CVAR_PROTECTED );
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if (fs_gogpath->string[0]) {
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if (fs_gogpath->string[0]) {
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FS_AddGameDirectory( fs_gogpath->string, gameName );
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FS_AddGameDirectory( fs_gogpath->string, gameName );
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@ -1123,6 +1123,7 @@ void Sys_SetDefaultInstallPath(const char *path);
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char *Sys_DefaultInstallPath(void);
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char *Sys_DefaultInstallPath(void);
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char *Sys_SteamPath(void);
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char *Sys_SteamPath(void);
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char *Sys_GogPath(void);
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char *Sys_GogPath(void);
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char *Sys_MicrosoftStorePath(void);
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#ifdef __APPLE__
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#ifdef __APPLE__
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char *Sys_DefaultAppPath(void);
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char *Sys_DefaultAppPath(void);
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@ -52,6 +52,9 @@ static char steamPath[ MAX_OSPATH ] = { 0 };
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// Used to store the GOG Quake 3 installation path
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// Used to store the GOG Quake 3 installation path
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static char gogPath[ MAX_OSPATH ] = { 0 };
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static char gogPath[ MAX_OSPATH ] = { 0 };
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// Used to store the Microsoft Store Quake 3 installation path
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static char microsoftStorePath[MAX_OSPATH] = { 0 };
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#ifndef DEDICATED
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#ifndef DEDICATED
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static UINT timerResolution = 0;
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static UINT timerResolution = 0;
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#endif
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#endif
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@ -222,6 +225,17 @@ char *Sys_GogPath( void )
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return gogPath;
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return gogPath;
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}
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}
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/*
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================
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Sys_MicrosoftStorePath
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================
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*/
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char* Sys_MicrosoftStorePath(void)
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{
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Q_strcat(microsoftStorePath, MAX_OSPATH, "C:\\Program Files\\ModifiableWindowsApps\\Quake 3\\EN");
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return microsoftStorePath;
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}
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/*
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/*
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================
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================
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Sys_Milliseconds
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Sys_Milliseconds
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