* Fixed some annoying code duplication

This commit is contained in:
Tim Angus 2005-10-13 23:08:45 +00:00
parent 35cb35ff61
commit f7c82c1adc

View file

@ -351,40 +351,25 @@ long QDECL VM_DllSyscall( long arg, ... ) {
/*
=================
VM_Restart
VM_LoadQVM
Reload the data, but leave everything else in place
This allows a server to do a map_restart without changing memory allocation
Load a .qvm file
=================
*/
vm_t *VM_Restart( vm_t *vm ) {
vmHeader_t *header;
vmHeader_t *VM_LoadQVM( vm_t *vm, vmHeader_t *header, qboolean alloc ) {
int length;
int dataLength;
int i;
char filename[MAX_QPATH];
// DLL's can't be restarted in place
if ( vm->dllHandle ) {
char name[MAX_QPATH];
long (*systemCall)( long *parms );
systemCall = vm->systemCall;
Q_strncpyz( name, vm->name, sizeof( name ) );
VM_Free( vm );
vm = VM_Create( name, systemCall, VMI_NATIVE );
return vm;
}
// load the image
Com_Printf( "VM_Restart()\n", filename );
Com_sprintf( filename, sizeof(filename), "vm/%s.qvm", vm->name );
Com_Printf( "Loading vm file %s...\n", filename );
length = FS_ReadFile( filename, (void **)&header );
if ( !header ) {
Com_Error( ERR_DROP, "VM_Restart failed.\n" );
Com_Printf( "Failed.\n" );
VM_Free( vm );
return NULL;
}
// byte swap the header
@ -423,8 +408,14 @@ vm_t *VM_Restart( vm_t *vm ) {
}
dataLength = 1 << i;
// clear the data
Com_Memset( vm->dataBase, 0, dataLength );
if( alloc ) {
// allocate zero filled space for initialized and uninitialized data
vm->dataBase = Hunk_Alloc( dataLength, h_high );
vm->dataMask = dataLength - 1;
} else {
// clear the data
Com_Memset( vm->dataBase, 0, dataLength );
}
// copy the intialized data
Com_Memcpy( vm->dataBase, (byte *)header + header->dataOffset, header->dataLength + header->litLength );
@ -437,7 +428,13 @@ vm_t *VM_Restart( vm_t *vm ) {
if( header->vmMagic == VM_MAGIC_VER2 ) {
vm->numJumpTableTargets = header->jtrgLength >> 2;
Com_Printf( "Loading %d jump table targets\n", vm->numJumpTableTargets );
Com_Memset( vm->jumpTableTargets, 0, header->jtrgLength );
if( alloc ) {
vm->jumpTableTargets = Hunk_Alloc( header->jtrgLength, h_high );
} else {
Com_Memset( vm->jumpTableTargets, 0, header->jtrgLength );
}
Com_Memcpy( vm->jumpTableTargets, (byte *)header + header->dataOffset +
header->dataLength + header->litLength, header->jtrgLength );
@ -447,6 +444,42 @@ vm_t *VM_Restart( vm_t *vm ) {
}
}
return header;
}
/*
=================
VM_Restart
Reload the data, but leave everything else in place
This allows a server to do a map_restart without changing memory allocation
=================
*/
vm_t *VM_Restart( vm_t *vm ) {
vmHeader_t *header;
// DLL's can't be restarted in place
if ( vm->dllHandle ) {
char name[MAX_QPATH];
long (*systemCall)( long *parms );
systemCall = vm->systemCall;
Q_strncpyz( name, vm->name, sizeof( name ) );
VM_Free( vm );
vm = VM_Create( name, systemCall, VMI_NATIVE );
return vm;
}
// load the image
Com_Printf( "VM_Restart()\n" );
if( !( header = VM_LoadQVM( vm, header, qfalse ) ) ) {
Com_Error( ERR_DROP, "VM_Restart failed.\n" );
return NULL;
}
// free the original file
FS_FreeFile( header );
@ -468,10 +501,7 @@ vm_t *VM_Create( const char *module, long (*systemCalls)(long *),
vmInterpret_t interpret ) {
vm_t *vm;
vmHeader_t *header;
int length;
int dataLength;
int i, remaining;
char filename[MAX_QPATH];
if ( !module || !module[0] || !systemCalls ) {
Com_Error( ERR_FATAL, "VM_Create: bad parms" );
@ -530,76 +560,10 @@ vm_t *VM_Create( const char *module, long (*systemCalls)(long *),
#endif
// load the image
Com_sprintf( filename, sizeof(filename), "vm/%s.qvm", vm->name );
Com_Printf( "Loading vm file %s...\n", filename );
length = FS_ReadFile( filename, (void **)&header );
if ( !header ) {
Com_Printf( "Failed.\n" );
VM_Free( vm );
if( !( header = VM_LoadQVM( vm, header, qtrue ) ) ) {
return NULL;
}
// byte swap the header
for ( i = 0 ; i < sizeof( *header ) / 4 ; i++ ) {
((int *)header)[i] = LittleLong( ((int *)header)[i] );
}
if( header->vmMagic == VM_MAGIC_VER2 ) {
Com_Printf( "...which has vmMagic VM_MAGIC_VER2\n" );
// validate
if ( header->vmMagic != VM_MAGIC_VER2
|| header->jtrgLength < 0
|| header->bssLength < 0
|| header->dataLength < 0
|| header->litLength < 0
|| header->codeLength <= 0 ) {
VM_Free( vm );
Com_Error( ERR_FATAL, "%s has bad header", filename );
}
} else {
// validate
if ( header->vmMagic != VM_MAGIC
|| header->bssLength < 0
|| header->dataLength < 0
|| header->litLength < 0
|| header->codeLength <= 0 ) {
VM_Free( vm );
Com_Error( ERR_FATAL, "%s has bad header", filename );
}
}
// round up to next power of 2 so all data operations can
// be mask protected
dataLength = header->dataLength + header->litLength + header->bssLength;
for ( i = 0 ; dataLength > ( 1 << i ) ; i++ ) {
}
dataLength = 1 << i;
// allocate zero filled space for initialized and uninitialized data
vm->dataBase = Hunk_Alloc( dataLength, h_high );
vm->dataMask = dataLength - 1;
// copy the intialized data
Com_Memcpy( vm->dataBase, (byte *)header + header->dataOffset, header->dataLength + header->litLength );
// byte swap the longs
for ( i = 0 ; i < header->dataLength ; i += 4 ) {
*(int *)(vm->dataBase + i) = LittleLong( *(int *)(vm->dataBase + i ) );
}
if( header->vmMagic == VM_MAGIC_VER2 ) {
vm->numJumpTableTargets = header->jtrgLength >> 2;
Com_Printf( "Loading %d jump table targets\n", vm->numJumpTableTargets );
vm->jumpTableTargets = Hunk_Alloc( header->jtrgLength, h_high );
Com_Memcpy( vm->jumpTableTargets, (byte *)header + header->dataOffset +
header->dataLength + header->litLength, header->jtrgLength );
// byte swap the longs
for ( i = 0 ; i < header->jtrgLength ; i += 4 ) {
*(int *)(vm->jumpTableTargets + i) = LittleLong( *(int *)(vm->jumpTableTargets + i ) );
}
}
// allocate space for the jump targets, which will be filled in by the compile/prep functions
vm->instructionPointersLength = header->instructionCount * 4;
vm->instructionPointers = Hunk_Alloc( vm->instructionPointersLength, h_high );