mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
Use SDL 2 instead of SDL 1.2
This commit is contained in:
parent
4432a80a3c
commit
f478761e07
13 changed files with 404 additions and 540 deletions
10
Makefile
10
Makefile
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@ -254,15 +254,15 @@ ifneq ($(BUILD_CLIENT),0)
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CURL_LIBS=$(shell pkg-config --silence-errors --libs libcurl)
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OPENAL_CFLAGS=$(shell pkg-config --silence-errors --cflags openal)
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OPENAL_LIBS=$(shell pkg-config --silence-errors --libs openal)
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SDL_CFLAGS=$(shell pkg-config --silence-errors --cflags sdl|sed 's/-Dmain=SDL_main//')
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SDL_LIBS=$(shell pkg-config --silence-errors --libs sdl)
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SDL_CFLAGS=$(shell pkg-config --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//')
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SDL_LIBS=$(shell pkg-config --silence-errors --libs sdl2)
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FREETYPE_CFLAGS=$(shell pkg-config --silence-errors --cflags freetype2)
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endif
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# Use sdl-config if all else fails
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ifeq ($(SDL_CFLAGS),)
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ifneq ($(call bin_path, sdl-config),)
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SDL_CFLAGS=$(shell sdl-config --cflags)
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SDL_LIBS=$(shell sdl-config --libs)
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ifneq ($(call bin_path, sdl2-config),)
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SDL_CFLAGS=$(shell sdl2-config --cflags)
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SDL_LIBS=$(shell sdl2-config --libs)
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endif
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endif
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endif
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@ -441,11 +441,19 @@ void Field_KeyDownEvent( field_t *edit, int key ) {
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switch ( key ) {
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case K_DEL:
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if ( edit->cursor < len ) {
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memmove( edit->buffer + edit->cursor,
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memmove( edit->buffer + edit->cursor,
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edit->buffer + edit->cursor + 1, len - edit->cursor );
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}
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break;
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case K_BACKSPACE:
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if ( edit->cursor > 0 ) {
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memmove( edit->buffer + edit->cursor - 1,
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edit->buffer + edit->cursor, len + 1 - edit->cursor );
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edit->cursor--;
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}
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break;
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case K_RIGHTARROW:
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if ( edit->cursor < len ) {
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edit->cursor++;
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@ -43,7 +43,7 @@ extern void (APIENTRYP qglUnlockArraysEXT) (void);
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extern void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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// GL_EXT_multi_draw_arrays
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extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum, GLint *, GLsizei *, GLsizei);
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extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum, const GLint *, const GLsizei *, GLsizei);
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extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei);
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// GL_ARB_shading_language_100
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@ -33,7 +33,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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// GL_EXT_multi_draw_arrays
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void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
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void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
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void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
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// GL_ARB_vertex_shader
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@ -49,6 +49,8 @@ cvar_t *r_ignoreFastPath;
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cvar_t *r_verbose;
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cvar_t *r_ignore;
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cvar_t *r_displayRefresh;
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cvar_t *r_detailTextures;
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cvar_t *r_znear;
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@ -1054,6 +1056,8 @@ void R_Register( void )
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//
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// temporary latched variables that can only change over a restart
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//
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r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH );
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ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue );
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r_fullbright = ri.Cvar_Get ("r_fullbright", "0", CVAR_LATCH|CVAR_CHEAT );
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r_mapOverBrightBits = ri.Cvar_Get ("r_mapOverBrightBits", "2", CVAR_LATCH );
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r_intensity = ri.Cvar_Get ("r_intensity", "1", CVAR_LATCH );
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@ -1077,6 +1077,7 @@ extern cvar_t *r_mode; // video mode
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extern cvar_t *r_fullscreen;
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extern cvar_t *r_noborder;
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extern cvar_t *r_gamma;
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extern cvar_t *r_displayRefresh; // optional display refresh option
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extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
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extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions
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@ -167,7 +167,7 @@ typedef struct {
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void (*CL_WriteAVIVideoFrame)( const byte *buffer, int size );
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// input event handling
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void (*IN_Init)( void );
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void (*IN_Init)( void *windowData );
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void (*IN_Shutdown)( void );
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void (*IN_Restart)( void );
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@ -29,6 +29,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "../renderer/tr_local.h"
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#include "../qcommon/qcommon.h"
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extern SDL_Window *SDL_window;
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/*
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=================
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GLimp_SetGamma
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@ -86,6 +88,6 @@ void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned
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}
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}
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SDL_SetGammaRamp(table[0], table[1], table[2]);
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SDL_SetWindowGammaRamp(SDL_window, table[0], table[1], table[2]);
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}
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@ -43,20 +43,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "../sys/sys_local.h"
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#include "sdl_icon.h"
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/* Just hack it for now. */
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#ifdef MACOS_X
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#include <OpenGL/OpenGL.h>
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typedef CGLContextObj QGLContext;
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#define GLimp_GetCurrentContext() CGLGetCurrentContext()
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#define GLimp_SetCurrentContext(ctx) CGLSetCurrentContext(ctx)
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#else
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typedef void *QGLContext;
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#define GLimp_GetCurrentContext() (NULL)
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#define GLimp_SetCurrentContext(ctx)
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#endif
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static QGLContext opengl_context;
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typedef enum
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{
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RSERR_OK,
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@ -67,8 +53,8 @@ typedef enum
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RSERR_UNKNOWN
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} rserr_t;
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static SDL_Surface *screen = NULL;
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static const SDL_VideoInfo *videoInfo = NULL;
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SDL_Window *SDL_window = NULL;
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static SDL_GLContext *SDL_glContext = NULL;
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cvar_t *r_allowSoftwareGL; // Don't abort out if a hardware visual can't be obtained
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cvar_t *r_allowResize; // make window resizable
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@ -92,7 +78,6 @@ void GLimp_Shutdown( void )
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ri.IN_Shutdown();
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SDL_QuitSubSystem( SDL_INIT_VIDEO );
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screen = NULL;
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Com_Memset( &glConfig, 0, sizeof( glConfig ) );
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Com_Memset( &glState, 0, sizeof( glState ) );
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@ -105,9 +90,9 @@ GLimp_Minimize
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Minimize the game so that user is back at the desktop
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===============
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*/
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void GLimp_Minimize(void)
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void GLimp_Minimize( void )
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{
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SDL_WM_IconifyWindow();
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SDL_MinimizeWindow( SDL_window );
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}
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@ -128,8 +113,8 @@ GLimp_CompareModes
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static int GLimp_CompareModes( const void *a, const void *b )
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{
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const float ASPECT_EPSILON = 0.001f;
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SDL_Rect *modeA = *(SDL_Rect **)a;
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SDL_Rect *modeB = *(SDL_Rect **)b;
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SDL_Rect *modeA = (SDL_Rect *)&a;
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SDL_Rect *modeB = (SDL_Rect *)&b;
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float aspectA = (float)modeA->w / (float)modeA->h;
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float aspectB = (float)modeB->w / (float)modeB->h;
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int areaA = modeA->w * modeA->h;
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@ -154,38 +139,52 @@ GLimp_DetectAvailableModes
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*/
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static void GLimp_DetectAvailableModes(void)
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{
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char buf[ MAX_STRING_CHARS ] = { 0 };
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SDL_Rect **modes;
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int numModes;
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int i;
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char buf[ MAX_STRING_CHARS ] = { 0 };
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SDL_Rect modes[ 128 ];
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int numModes = 0;
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modes = SDL_ListModes( videoInfo->vfmt, SDL_OPENGL | SDL_FULLSCREEN );
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int display = SDL_GetWindowDisplayIndex( SDL_window );
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SDL_DisplayMode windowMode;
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if( !modes )
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if( SDL_GetWindowDisplayMode( SDL_window, &windowMode ) < 0 )
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{
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ri.Printf( PRINT_WARNING, "Can't get list of available modes\n" );
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ri.Printf( PRINT_WARNING, "Couldn't get window display mode, no resolutions detected\n" );
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return;
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}
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if( modes == (SDL_Rect **)-1 )
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for( i = 0; i < SDL_GetNumDisplayModes( display ); i++ )
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{
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ri.Printf( PRINT_ALL, "Display supports any resolution\n" );
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return; // can set any resolution
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SDL_DisplayMode mode;
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if( SDL_GetDisplayMode( display, i, &mode ) < 0 )
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continue;
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if( !mode.w || !mode.h )
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{
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ri.Printf( PRINT_ALL, "Display supports any resolution\n" );
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return;
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}
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if( windowMode.format != mode.format )
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continue;
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modes[ numModes ].w = mode.w;
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modes[ numModes ].h = mode.h;
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numModes++;
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}
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for( numModes = 0; modes[ numModes ]; numModes++ );
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if( numModes > 1 )
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qsort( modes, numModes, sizeof( SDL_Rect* ), GLimp_CompareModes );
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qsort( modes, numModes, sizeof( SDL_Rect ), GLimp_CompareModes );
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for( i = 0; i < numModes; i++ )
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{
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const char *newModeString = va( "%ux%u ", modes[ i ]->w, modes[ i ]->h );
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const char *newModeString = va( "%ux%u ", modes[ i ].w, modes[ i ].h );
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if( strlen( newModeString ) < (int)sizeof( buf ) - strlen( buf ) )
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Q_strcat( buf, sizeof( buf ), newModeString );
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else
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ri.Printf( PRINT_WARNING, "Skipping mode %ux%x, buffer too small\n", modes[i]->w, modes[i]->h );
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ri.Printf( PRINT_WARNING, "Skipping mode %ux%x, buffer too small\n", modes[ i ].w, modes[ i ].h );
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}
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if( *buf )
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@ -203,48 +202,51 @@ GLimp_SetMode
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*/
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static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder)
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{
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const char* glstring;
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int sdlcolorbits;
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int colorbits, depthbits, stencilbits;
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int tcolorbits, tdepthbits, tstencilbits;
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const char *glstring;
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int perChannelColorBits;
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int colorBits, depthBits, stencilBits;
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int samples;
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int i = 0;
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SDL_Surface *vidscreen = NULL;
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Uint32 flags = SDL_OPENGL;
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SDL_Surface *icon = NULL;
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Uint32 flags = SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL;
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SDL_DisplayMode desktopMode;
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int display = 0;
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int x = 0, y = 0;
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ri.Printf( PRINT_ALL, "Initializing OpenGL display\n");
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if ( r_allowResize->integer )
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flags |= SDL_RESIZABLE;
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flags |= SDL_WINDOW_RESIZABLE;
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if( videoInfo == NULL )
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icon = SDL_CreateRGBSurfaceFrom(
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(void *)CLIENT_WINDOW_ICON.pixel_data,
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CLIENT_WINDOW_ICON.width,
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CLIENT_WINDOW_ICON.height,
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CLIENT_WINDOW_ICON.bytes_per_pixel * 8,
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CLIENT_WINDOW_ICON.bytes_per_pixel * CLIENT_WINDOW_ICON.width,
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#ifdef Q3_LITTLE_ENDIAN
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0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000
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#else
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0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF
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#endif
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);
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// If a window exists, note its display index
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if( SDL_window != NULL )
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display = SDL_GetWindowDisplayIndex( SDL_window );
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if( SDL_GetDesktopDisplayMode( display, &desktopMode ) == 0 )
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{
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static SDL_VideoInfo sVideoInfo;
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static SDL_PixelFormat sPixelFormat;
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displayAspect = (float)desktopMode.w / (float)desktopMode.h;
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videoInfo = SDL_GetVideoInfo( );
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ri.Printf( PRINT_ALL, "Display aspect: %.3f\n", displayAspect );
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}
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else
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{
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Com_Memset( &desktopMode, 0, sizeof( SDL_DisplayMode ) );
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// Take a copy of the videoInfo
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Com_Memcpy( &sPixelFormat, videoInfo->vfmt, sizeof( SDL_PixelFormat ) );
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sPixelFormat.palette = NULL; // Should already be the case
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Com_Memcpy( &sVideoInfo, videoInfo, sizeof( SDL_VideoInfo ) );
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sVideoInfo.vfmt = &sPixelFormat;
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videoInfo = &sVideoInfo;
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if( videoInfo->current_h > 0 )
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{
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// Guess the display aspect ratio through the desktop resolution
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// by assuming (relatively safely) that it is set at or close to
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// the display's native aspect ratio
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displayAspect = (float)videoInfo->current_w / (float)videoInfo->current_h;
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ri.Printf( PRINT_ALL, "Estimated display aspect: %.3f\n", displayAspect );
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}
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else
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{
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ri.Printf( PRINT_ALL,
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"Cannot estimate display aspect, assuming 1.333\n" );
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}
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ri.Printf( PRINT_ALL,
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"Cannot determine display aspect, assuming 1.333\n" );
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}
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ri.Printf (PRINT_ALL, "...setting mode %d:", mode );
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@ -252,10 +254,10 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder)
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if (mode == -2)
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{
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// use desktop video resolution
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if( videoInfo->current_h > 0 )
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if( desktopMode.h > 0 )
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{
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glConfig.vidWidth = videoInfo->current_w;
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glConfig.vidHeight = videoInfo->current_h;
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glConfig.vidWidth = desktopMode.w;
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glConfig.vidHeight = desktopMode.h;
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}
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else
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{
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@ -274,35 +276,60 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder)
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}
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ri.Printf( PRINT_ALL, " %d %d\n", glConfig.vidWidth, glConfig.vidHeight);
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if (fullscreen)
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// Center window
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if( r_centerWindow->integer && !fullscreen )
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{
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flags |= SDL_FULLSCREEN;
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x = ( desktopMode.w / 2 ) - ( glConfig.vidWidth / 2 );
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y = ( desktopMode.h / 2 ) - ( glConfig.vidHeight / 2 );
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}
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// Destroy existing state if it exists
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if( SDL_glContext != NULL )
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{
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SDL_GL_DeleteContext( SDL_glContext );
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SDL_glContext = NULL;
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}
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if( SDL_window != NULL )
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{
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SDL_GetWindowPosition( SDL_window, &x, &y );
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ri.Printf( PRINT_DEVELOPER, "Existing window at %dx%d before being destroyed\n", x, y );
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SDL_DestroyWindow( SDL_window );
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SDL_window = NULL;
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}
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if( fullscreen )
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{
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flags |= SDL_WINDOW_FULLSCREEN;
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glConfig.isFullscreen = qtrue;
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}
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else
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{
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if (noborder)
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flags |= SDL_NOFRAME;
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if( noborder )
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flags |= SDL_WINDOW_BORDERLESS;
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glConfig.isFullscreen = qfalse;
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}
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colorbits = r_colorbits->value;
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if ((!colorbits) || (colorbits >= 32))
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colorbits = 24;
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colorBits = r_colorbits->value;
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if ((!colorBits) || (colorBits >= 32))
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colorBits = 24;
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if (!r_depthbits->value)
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depthbits = 24;
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depthBits = 24;
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else
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depthbits = r_depthbits->value;
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stencilbits = r_stencilbits->value;
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depthBits = r_depthbits->value;
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stencilBits = r_stencilbits->value;
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samples = r_ext_multisample->value;
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for (i = 0; i < 16; i++)
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{
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int testColorBits, testDepthBits, testStencilBits;
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// 0 - default
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// 1 - minus colorbits
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// 2 - minus depthbits
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// 1 - minus colorBits
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// 2 - minus depthBits
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// 3 - minus stencil
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if ((i % 4) == 0 && i)
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{
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@ -310,67 +337,68 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder)
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switch (i / 4)
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{
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case 2 :
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if (colorbits == 24)
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colorbits = 16;
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if (colorBits == 24)
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colorBits = 16;
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break;
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case 1 :
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if (depthbits == 24)
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depthbits = 16;
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else if (depthbits == 16)
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depthbits = 8;
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if (depthBits == 24)
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depthBits = 16;
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else if (depthBits == 16)
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depthBits = 8;
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case 3 :
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||||
if (stencilbits == 24)
|
||||
stencilbits = 16;
|
||||
else if (stencilbits == 16)
|
||||
stencilbits = 8;
|
||||
if (stencilBits == 24)
|
||||
stencilBits = 16;
|
||||
else if (stencilBits == 16)
|
||||
stencilBits = 8;
|
||||
}
|
||||
}
|
||||
|
||||
tcolorbits = colorbits;
|
||||
tdepthbits = depthbits;
|
||||
tstencilbits = stencilbits;
|
||||
testColorBits = colorBits;
|
||||
testDepthBits = depthBits;
|
||||
testStencilBits = stencilBits;
|
||||
|
||||
if ((i % 4) == 3)
|
||||
{ // reduce colorbits
|
||||
if (tcolorbits == 24)
|
||||
tcolorbits = 16;
|
||||
{ // reduce colorBits
|
||||
if (testColorBits == 24)
|
||||
testColorBits = 16;
|
||||
}
|
||||
|
||||
if ((i % 4) == 2)
|
||||
{ // reduce depthbits
|
||||
if (tdepthbits == 24)
|
||||
tdepthbits = 16;
|
||||
else if (tdepthbits == 16)
|
||||
tdepthbits = 8;
|
||||
{ // reduce depthBits
|
||||
if (testDepthBits == 24)
|
||||
testDepthBits = 16;
|
||||
else if (testDepthBits == 16)
|
||||
testDepthBits = 8;
|
||||
}
|
||||
|
||||
if ((i % 4) == 1)
|
||||
{ // reduce stencilbits
|
||||
if (tstencilbits == 24)
|
||||
tstencilbits = 16;
|
||||
else if (tstencilbits == 16)
|
||||
tstencilbits = 8;
|
||||
{ // reduce stencilBits
|
||||
if (testStencilBits == 24)
|
||||
testStencilBits = 16;
|
||||
else if (testStencilBits == 16)
|
||||
testStencilBits = 8;
|
||||
else
|
||||
tstencilbits = 0;
|
||||
testStencilBits = 0;
|
||||
}
|
||||
|
||||
sdlcolorbits = 4;
|
||||
if (tcolorbits == 24)
|
||||
sdlcolorbits = 8;
|
||||
if (testColorBits == 24)
|
||||
perChannelColorBits = 8;
|
||||
else
|
||||
perChannelColorBits = 4;
|
||||
|
||||
#ifdef __sgi /* Fix for SGIs grabbing too many bits of color */
|
||||
if (sdlcolorbits == 4)
|
||||
sdlcolorbits = 0; /* Use minimum size for 16-bit color */
|
||||
if (perChannelColorBits == 4)
|
||||
perChannelColorBits = 0; /* Use minimum size for 16-bit color */
|
||||
|
||||
/* Need alpha or else SGIs choose 36+ bit RGB mode */
|
||||
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 1);
|
||||
#endif
|
||||
|
||||
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits );
|
||||
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits );
|
||||
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits );
|
||||
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits );
|
||||
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits );
|
||||
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, perChannelColorBits );
|
||||
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, perChannelColorBits );
|
||||
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, perChannelColorBits );
|
||||
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, testDepthBits );
|
||||
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, testStencilBits );
|
||||
|
||||
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, samples ? 1 : 0 );
|
||||
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, samples );
|
||||
|
@ -388,71 +416,70 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder)
|
|||
|
||||
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
|
||||
|
||||
#if 0 // See http://bugzilla.icculus.org/show_bug.cgi?id=3526
|
||||
// If not allowing software GL, demand accelerated
|
||||
if( !r_allowSoftwareGL->integer )
|
||||
SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 );
|
||||
|
||||
if( ( SDL_window = SDL_CreateWindow( CLIENT_WINDOW_TITLE, x, y,
|
||||
glConfig.vidWidth, glConfig.vidHeight, flags ) ) == 0 )
|
||||
{
|
||||
if( SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ) < 0 )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "Unable to guarantee accelerated "
|
||||
"visual with libSDL < 1.2.10\n" );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if( SDL_GL_SetAttribute( SDL_GL_SWAP_CONTROL, r_swapInterval->integer ) < 0 )
|
||||
ri.Printf( PRINT_ALL, "r_swapInterval requires libSDL >= 1.2.10\n" );
|
||||
|
||||
#ifdef USE_ICON
|
||||
{
|
||||
SDL_Surface *icon = SDL_CreateRGBSurfaceFrom(
|
||||
(void *)CLIENT_WINDOW_ICON.pixel_data,
|
||||
CLIENT_WINDOW_ICON.width,
|
||||
CLIENT_WINDOW_ICON.height,
|
||||
CLIENT_WINDOW_ICON.bytes_per_pixel * 8,
|
||||
CLIENT_WINDOW_ICON.bytes_per_pixel * CLIENT_WINDOW_ICON.width,
|
||||
#ifdef Q3_LITTLE_ENDIAN
|
||||
0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000
|
||||
#else
|
||||
0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF
|
||||
#endif
|
||||
);
|
||||
|
||||
SDL_WM_SetIcon( icon, NULL );
|
||||
SDL_FreeSurface( icon );
|
||||
}
|
||||
#endif
|
||||
|
||||
SDL_WM_SetCaption(CLIENT_WINDOW_TITLE, CLIENT_WINDOW_MIN_TITLE);
|
||||
SDL_ShowCursor(0);
|
||||
|
||||
if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags)))
|
||||
{
|
||||
ri.Printf( PRINT_DEVELOPER, "SDL_SetVideoMode failed: %s\n", SDL_GetError( ) );
|
||||
ri.Printf( PRINT_DEVELOPER, "SDL_CreateWindow failed: %s\n", SDL_GetError( ) );
|
||||
continue;
|
||||
}
|
||||
|
||||
opengl_context = GLimp_GetCurrentContext();
|
||||
if( fullscreen )
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
ri.Printf( PRINT_ALL, "Using %d/%d/%d Color bits, %d depth, %d stencil display.\n",
|
||||
sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits);
|
||||
switch( testColorBits )
|
||||
{
|
||||
case 16: mode.format = SDL_PIXELFORMAT_RGB565; break;
|
||||
case 24: mode.format = SDL_PIXELFORMAT_RGB24; break;
|
||||
default: ri.Printf( PRINT_DEVELOPER, "testColorBits is %d, can't fullscreen\n", testColorBits ); continue;
|
||||
}
|
||||
|
||||
glConfig.colorBits = tcolorbits;
|
||||
glConfig.depthBits = tdepthbits;
|
||||
glConfig.stencilBits = tstencilbits;
|
||||
mode.w = glConfig.vidWidth;
|
||||
mode.h = glConfig.vidHeight;
|
||||
mode.refresh_rate = glConfig.displayFrequency = ri.Cvar_VariableIntegerValue( "r_displayRefresh" );
|
||||
mode.driverdata = NULL;
|
||||
|
||||
if( SDL_SetWindowDisplayMode( SDL_window, &mode ) < 0 )
|
||||
{
|
||||
ri.Printf( PRINT_DEVELOPER, "SDL_SetWindowDisplayMode failed: %s\n", SDL_GetError( ) );
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_SetWindowTitle( SDL_window, CLIENT_WINDOW_TITLE );
|
||||
SDL_SetWindowIcon( SDL_window, icon );
|
||||
|
||||
if( ( SDL_glContext = SDL_GL_CreateContext( SDL_window ) ) == NULL )
|
||||
{
|
||||
ri.Printf( PRINT_DEVELOPER, "SDL_GL_CreateContext failed: %s\n", SDL_GetError( ) );
|
||||
continue;
|
||||
}
|
||||
|
||||
if( SDL_GL_MakeCurrent( SDL_window, SDL_glContext ) < 0 )
|
||||
{
|
||||
ri.Printf( PRINT_DEVELOPER, "SDL_GL_MakeCurrent failed: %s\n", SDL_GetError( ) );
|
||||
continue;
|
||||
}
|
||||
|
||||
SDL_GL_SetSwapInterval( r_swapInterval->integer );
|
||||
|
||||
glConfig.colorBits = testColorBits;
|
||||
glConfig.depthBits = testDepthBits;
|
||||
glConfig.stencilBits = testStencilBits;
|
||||
|
||||
ri.Printf( PRINT_ALL, "Using %d color bits, %d depth, %d stencil display.\n",
|
||||
glConfig.colorBits, glConfig.depthBits, glConfig.stencilBits );
|
||||
break;
|
||||
}
|
||||
|
||||
SDL_FreeSurface( icon );
|
||||
|
||||
GLimp_DetectAvailableModes();
|
||||
|
||||
if (!vidscreen)
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "Couldn't get a visual\n" );
|
||||
return RSERR_INVALID_MODE;
|
||||
}
|
||||
|
||||
screen = vidscreen;
|
||||
|
||||
glstring = (char *) qglGetString (GL_RENDERER);
|
||||
ri.Printf( PRINT_ALL, "GL_RENDERER: %s\n", glstring );
|
||||
|
||||
|
@ -470,16 +497,15 @@ static qboolean GLimp_StartDriverAndSetMode(int mode, qboolean fullscreen, qbool
|
|||
|
||||
if (!SDL_WasInit(SDL_INIT_VIDEO))
|
||||
{
|
||||
char driverName[ 64 ];
|
||||
const char *driverName;
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) == -1)
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "SDL_Init( SDL_INIT_VIDEO ) FAILED (%s)\n",
|
||||
SDL_GetError());
|
||||
ri.Printf( PRINT_ALL, "SDL_Init( SDL_INIT_VIDEO ) FAILED (%s)\n", SDL_GetError());
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
SDL_VideoDriverName( driverName, sizeof( driverName ) - 1 );
|
||||
driverName = SDL_GetCurrentVideoDriver( );
|
||||
ri.Printf( PRINT_ALL, "SDL using driver \"%s\"\n", driverName );
|
||||
ri.Cvar_Set( "r_sdlDriver", driverName );
|
||||
}
|
||||
|
@ -698,6 +724,8 @@ of OpenGL
|
|||
*/
|
||||
void GLimp_Init( void )
|
||||
{
|
||||
ri.Printf( PRINT_DEVELOPER, "Glimp_Init( )\n" );
|
||||
|
||||
r_allowSoftwareGL = ri.Cvar_Get( "r_allowSoftwareGL", "0", CVAR_LATCH );
|
||||
r_sdlDriver = ri.Cvar_Get( "r_sdlDriver", "", CVAR_ROM );
|
||||
r_allowResize = ri.Cvar_Get( "r_allowResize", "0", CVAR_ARCHIVE );
|
||||
|
@ -711,8 +739,6 @@ void GLimp_Init( void )
|
|||
ri.Cvar_Set( "com_abnormalExit", "0" );
|
||||
}
|
||||
|
||||
ri.Sys_SetEnv( "SDL_VIDEO_CENTERED", r_centerWindow->integer ? "1" : "" );
|
||||
|
||||
ri.Sys_GLimpInit( );
|
||||
|
||||
// Create the window and set up the context
|
||||
|
@ -742,13 +768,15 @@ success:
|
|||
// This values force the UI to disable driver selection
|
||||
glConfig.driverType = GLDRV_ICD;
|
||||
glConfig.hardwareType = GLHW_GENERIC;
|
||||
glConfig.deviceSupportsGamma = SDL_SetGamma( 1.0f, 1.0f, 1.0f ) >= 0;
|
||||
|
||||
// FIXME No SDL_SetGamma in SDL2?
|
||||
/*glConfig.deviceSupportsGamma = SDL_SetGamma( 1.0f, 1.0f, 1.0f ) >= 0;*/
|
||||
|
||||
// Mysteriously, if you use an NVidia graphics card and multiple monitors,
|
||||
// SDL_SetGamma will incorrectly return false... the first time; ask
|
||||
// again and you get the correct answer. This is a suspected driver bug, see
|
||||
// http://bugzilla.icculus.org/show_bug.cgi?id=4316
|
||||
glConfig.deviceSupportsGamma = SDL_SetGamma( 1.0f, 1.0f, 1.0f ) >= 0;
|
||||
/*glConfig.deviceSupportsGamma = SDL_SetGamma( 1.0f, 1.0f, 1.0f ) >= 0;*/
|
||||
|
||||
if ( -1 == r_ignorehwgamma->integer)
|
||||
glConfig.deviceSupportsGamma = 1;
|
||||
|
@ -770,7 +798,7 @@ success:
|
|||
ri.Cvar_Get( "r_availableModes", "", CVAR_ROM );
|
||||
|
||||
// This depends on SDL_INIT_VIDEO, hence having it here
|
||||
ri.IN_Init( );
|
||||
ri.IN_Init( SDL_window );
|
||||
}
|
||||
|
||||
|
||||
|
@ -786,37 +814,32 @@ void GLimp_EndFrame( void )
|
|||
// don't flip if drawing to front buffer
|
||||
if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
{
|
||||
SDL_GL_SwapBuffers();
|
||||
SDL_GL_SwapWindow( SDL_window );
|
||||
}
|
||||
|
||||
if( r_fullscreen->modified )
|
||||
{
|
||||
qboolean fullscreen;
|
||||
qboolean needToToggle = qtrue;
|
||||
int fullscreen;
|
||||
qboolean needToToggle;
|
||||
qboolean sdlToggled = qfalse;
|
||||
SDL_Surface *s = SDL_GetVideoSurface( );
|
||||
|
||||
if( s )
|
||||
// Find out the current state
|
||||
fullscreen = !!( SDL_GetWindowFlags( SDL_window ) & SDL_WINDOW_FULLSCREEN );
|
||||
|
||||
if( r_fullscreen->integer && ri.Cvar_VariableIntegerValue( "in_nograb" ) )
|
||||
{
|
||||
// Find out the current state
|
||||
fullscreen = !!( s->flags & SDL_FULLSCREEN );
|
||||
|
||||
if( r_fullscreen->integer && ri.Cvar_VariableIntegerValue( "in_nograb" ) )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "Fullscreen not allowed with in_nograb 1\n");
|
||||
ri.Cvar_Set( "r_fullscreen", "0" );
|
||||
r_fullscreen->modified = qfalse;
|
||||
}
|
||||
|
||||
// Is the state we want different from the current state?
|
||||
needToToggle = !!r_fullscreen->integer != fullscreen;
|
||||
|
||||
if( needToToggle )
|
||||
sdlToggled = SDL_WM_ToggleFullScreen( s );
|
||||
ri.Printf( PRINT_ALL, "Fullscreen not allowed with in_nograb 1\n");
|
||||
ri.Cvar_Set( "r_fullscreen", "0" );
|
||||
r_fullscreen->modified = qfalse;
|
||||
}
|
||||
|
||||
// Is the state we want different from the current state?
|
||||
needToToggle = !!r_fullscreen->integer != fullscreen;
|
||||
|
||||
if( needToToggle )
|
||||
{
|
||||
sdlToggled = SDL_SetWindowFullscreen( SDL_window, r_fullscreen->integer ) >= 0;
|
||||
|
||||
// SDL_WM_ToggleFullScreen didn't work, so do it the slow way
|
||||
if( !sdlToggled )
|
||||
ri.Cmd_ExecuteText(EXEC_APPEND, "vid_restart");
|
||||
|
@ -831,6 +854,7 @@ void GLimp_EndFrame( void )
|
|||
|
||||
|
||||
#ifdef SMP
|
||||
//FIXME: update for SDL2
|
||||
/*
|
||||
===========================================================
|
||||
|
||||
|
@ -956,16 +980,6 @@ qboolean GLimp_SpawnRenderThread( void (*function)( void ) )
|
|||
GLimp_ShutdownRenderThread();
|
||||
return qfalse;
|
||||
}
|
||||
else
|
||||
{
|
||||
// tma 01/09/07: don't think this is necessary anyway?
|
||||
//
|
||||
// !!! FIXME: No detach API available in SDL!
|
||||
//ret = pthread_detach( renderThread );
|
||||
//if ( ret ) {
|
||||
//ri.Printf( PRINT_ALL, "pthread_detach returned %d: %s", ret, strerror( ret ) );
|
||||
//}
|
||||
}
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
|
|
@ -33,33 +33,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../client/client.h"
|
||||
#include "../sys/sys_local.h"
|
||||
|
||||
#ifdef MACOS_X
|
||||
// Mouse acceleration needs to be disabled
|
||||
#define MACOS_X_ACCELERATION_HACK
|
||||
// Cursor needs hack to hide
|
||||
#define MACOS_X_CURSOR_HACK
|
||||
#endif
|
||||
|
||||
#ifdef MACOS_X_ACCELERATION_HACK
|
||||
#include <IOKit/IOTypes.h>
|
||||
#include <IOKit/hidsystem/IOHIDLib.h>
|
||||
#include <IOKit/hidsystem/IOHIDParameter.h>
|
||||
#include <IOKit/hidsystem/event_status_driver.h>
|
||||
#endif
|
||||
|
||||
static cvar_t *in_keyboardDebug = NULL;
|
||||
|
||||
static SDL_Joystick *stick = NULL;
|
||||
|
||||
static qboolean mouseAvailable = qfalse;
|
||||
static qboolean mouseActive = qfalse;
|
||||
static qboolean keyRepeatEnabled = qfalse;
|
||||
|
||||
static cvar_t *in_mouse = NULL;
|
||||
#ifdef MACOS_X_ACCELERATION_HACK
|
||||
static cvar_t *in_disablemacosxmouseaccel = NULL;
|
||||
static double originalMouseSpeed = -1.0;
|
||||
#endif
|
||||
static cvar_t *in_nograb;
|
||||
|
||||
static cvar_t *in_joystick = NULL;
|
||||
|
@ -70,6 +51,8 @@ static cvar_t *in_joystickUseAnalog = NULL;
|
|||
|
||||
static int vidRestartTime = 0;
|
||||
|
||||
static SDL_Window *SDL_window = NULL;
|
||||
|
||||
#define CTRL(a) ((a)-'a'+1)
|
||||
|
||||
/*
|
||||
|
@ -77,7 +60,7 @@ static int vidRestartTime = 0;
|
|||
IN_PrintKey
|
||||
===============
|
||||
*/
|
||||
static void IN_PrintKey( const SDL_keysym *keysym, keyNum_t key, qboolean down )
|
||||
static void IN_PrintKey( const SDL_Keysym *keysym, keyNum_t key, qboolean down )
|
||||
{
|
||||
if( down )
|
||||
Com_Printf( "+ " );
|
||||
|
@ -93,24 +76,14 @@ static void IN_PrintKey( const SDL_keysym *keysym, keyNum_t key, qboolean down )
|
|||
if( keysym->mod & KMOD_RCTRL ) Com_Printf( " KMOD_RCTRL" );
|
||||
if( keysym->mod & KMOD_LALT ) Com_Printf( " KMOD_LALT" );
|
||||
if( keysym->mod & KMOD_RALT ) Com_Printf( " KMOD_RALT" );
|
||||
if( keysym->mod & KMOD_LMETA ) Com_Printf( " KMOD_LMETA" );
|
||||
if( keysym->mod & KMOD_RMETA ) Com_Printf( " KMOD_RMETA" );
|
||||
if( keysym->mod & KMOD_LGUI ) Com_Printf( " KMOD_LGUI" );
|
||||
if( keysym->mod & KMOD_RGUI ) Com_Printf( " KMOD_RGUI" );
|
||||
if( keysym->mod & KMOD_NUM ) Com_Printf( " KMOD_NUM" );
|
||||
if( keysym->mod & KMOD_CAPS ) Com_Printf( " KMOD_CAPS" );
|
||||
if( keysym->mod & KMOD_MODE ) Com_Printf( " KMOD_MODE" );
|
||||
if( keysym->mod & KMOD_RESERVED ) Com_Printf( " KMOD_RESERVED" );
|
||||
|
||||
Com_Printf( " Q:0x%02x(%s)", key, Key_KeynumToString( key ) );
|
||||
|
||||
if( keysym->unicode )
|
||||
{
|
||||
Com_Printf( " U:0x%02x", keysym->unicode );
|
||||
|
||||
if( keysym->unicode > ' ' && keysym->unicode < '~' )
|
||||
Com_Printf( "(%c)", (char)keysym->unicode );
|
||||
}
|
||||
|
||||
Com_Printf( "\n" );
|
||||
Com_Printf( " Q:0x%02x(%s)\n", key, Key_KeynumToString( key ) );
|
||||
}
|
||||
|
||||
#define MAX_CONSOLE_KEYS 16
|
||||
|
@ -118,6 +91,7 @@ static void IN_PrintKey( const SDL_keysym *keysym, keyNum_t key, qboolean down )
|
|||
/*
|
||||
===============
|
||||
IN_IsConsoleKey
|
||||
//FIXME: SDL 1.3 allow scancode based console key selection
|
||||
===============
|
||||
*/
|
||||
static qboolean IN_IsConsoleKey( keyNum_t key, const unsigned char character )
|
||||
|
@ -211,183 +185,107 @@ static qboolean IN_IsConsoleKey( keyNum_t key, const unsigned char character )
|
|||
IN_TranslateSDLToQ3Key
|
||||
===============
|
||||
*/
|
||||
static const char *IN_TranslateSDLToQ3Key( SDL_keysym *keysym,
|
||||
keyNum_t *key, qboolean down )
|
||||
static keyNum_t IN_TranslateSDLToQ3Key( SDL_Keysym *keysym, qboolean down )
|
||||
{
|
||||
static unsigned char buf[ 2 ] = { '\0', '\0' };
|
||||
|
||||
*buf = '\0';
|
||||
*key = 0;
|
||||
keyNum_t key = 0;
|
||||
|
||||
if( keysym->sym >= SDLK_SPACE && keysym->sym < SDLK_DELETE )
|
||||
{
|
||||
// These happen to match the ASCII chars
|
||||
*key = (int)keysym->sym;
|
||||
key = (int)keysym->sym;
|
||||
}
|
||||
else
|
||||
{
|
||||
switch( keysym->sym )
|
||||
{
|
||||
case SDLK_PAGEUP: *key = K_PGUP; break;
|
||||
case SDLK_KP9: *key = K_KP_PGUP; break;
|
||||
case SDLK_PAGEDOWN: *key = K_PGDN; break;
|
||||
case SDLK_KP3: *key = K_KP_PGDN; break;
|
||||
case SDLK_KP7: *key = K_KP_HOME; break;
|
||||
case SDLK_HOME: *key = K_HOME; break;
|
||||
case SDLK_KP1: *key = K_KP_END; break;
|
||||
case SDLK_END: *key = K_END; break;
|
||||
case SDLK_KP4: *key = K_KP_LEFTARROW; break;
|
||||
case SDLK_LEFT: *key = K_LEFTARROW; break;
|
||||
case SDLK_KP6: *key = K_KP_RIGHTARROW; break;
|
||||
case SDLK_RIGHT: *key = K_RIGHTARROW; break;
|
||||
case SDLK_KP2: *key = K_KP_DOWNARROW; break;
|
||||
case SDLK_DOWN: *key = K_DOWNARROW; break;
|
||||
case SDLK_KP8: *key = K_KP_UPARROW; break;
|
||||
case SDLK_UP: *key = K_UPARROW; break;
|
||||
case SDLK_ESCAPE: *key = K_ESCAPE; break;
|
||||
case SDLK_KP_ENTER: *key = K_KP_ENTER; break;
|
||||
case SDLK_RETURN: *key = K_ENTER; break;
|
||||
case SDLK_TAB: *key = K_TAB; break;
|
||||
case SDLK_F1: *key = K_F1; break;
|
||||
case SDLK_F2: *key = K_F2; break;
|
||||
case SDLK_F3: *key = K_F3; break;
|
||||
case SDLK_F4: *key = K_F4; break;
|
||||
case SDLK_F5: *key = K_F5; break;
|
||||
case SDLK_F6: *key = K_F6; break;
|
||||
case SDLK_F7: *key = K_F7; break;
|
||||
case SDLK_F8: *key = K_F8; break;
|
||||
case SDLK_F9: *key = K_F9; break;
|
||||
case SDLK_F10: *key = K_F10; break;
|
||||
case SDLK_F11: *key = K_F11; break;
|
||||
case SDLK_F12: *key = K_F12; break;
|
||||
case SDLK_F13: *key = K_F13; break;
|
||||
case SDLK_F14: *key = K_F14; break;
|
||||
case SDLK_F15: *key = K_F15; break;
|
||||
case SDLK_PAGEUP: key = K_PGUP; break;
|
||||
case SDLK_KP_9: key = K_KP_PGUP; break;
|
||||
case SDLK_PAGEDOWN: key = K_PGDN; break;
|
||||
case SDLK_KP_3: key = K_KP_PGDN; break;
|
||||
case SDLK_KP_7: key = K_KP_HOME; break;
|
||||
case SDLK_HOME: key = K_HOME; break;
|
||||
case SDLK_KP_1: key = K_KP_END; break;
|
||||
case SDLK_END: key = K_END; break;
|
||||
case SDLK_KP_4: key = K_KP_LEFTARROW; break;
|
||||
case SDLK_LEFT: key = K_LEFTARROW; break;
|
||||
case SDLK_KP_6: key = K_KP_RIGHTARROW; break;
|
||||
case SDLK_RIGHT: key = K_RIGHTARROW; break;
|
||||
case SDLK_KP_2: key = K_KP_DOWNARROW; break;
|
||||
case SDLK_DOWN: key = K_DOWNARROW; break;
|
||||
case SDLK_KP_8: key = K_KP_UPARROW; break;
|
||||
case SDLK_UP: key = K_UPARROW; break;
|
||||
case SDLK_ESCAPE: key = K_ESCAPE; break;
|
||||
case SDLK_KP_ENTER: key = K_KP_ENTER; break;
|
||||
case SDLK_RETURN: key = K_ENTER; break;
|
||||
case SDLK_TAB: key = K_TAB; break;
|
||||
case SDLK_F1: key = K_F1; break;
|
||||
case SDLK_F2: key = K_F2; break;
|
||||
case SDLK_F3: key = K_F3; break;
|
||||
case SDLK_F4: key = K_F4; break;
|
||||
case SDLK_F5: key = K_F5; break;
|
||||
case SDLK_F6: key = K_F6; break;
|
||||
case SDLK_F7: key = K_F7; break;
|
||||
case SDLK_F8: key = K_F8; break;
|
||||
case SDLK_F9: key = K_F9; break;
|
||||
case SDLK_F10: key = K_F10; break;
|
||||
case SDLK_F11: key = K_F11; break;
|
||||
case SDLK_F12: key = K_F12; break;
|
||||
case SDLK_F13: key = K_F13; break;
|
||||
case SDLK_F14: key = K_F14; break;
|
||||
case SDLK_F15: key = K_F15; break;
|
||||
|
||||
case SDLK_BACKSPACE: *key = K_BACKSPACE; break;
|
||||
case SDLK_KP_PERIOD: *key = K_KP_DEL; break;
|
||||
case SDLK_DELETE: *key = K_DEL; break;
|
||||
case SDLK_PAUSE: *key = K_PAUSE; break;
|
||||
case SDLK_BACKSPACE: key = K_BACKSPACE; break;
|
||||
case SDLK_KP_PERIOD: key = K_KP_DEL; break;
|
||||
case SDLK_DELETE: key = K_DEL; break;
|
||||
case SDLK_PAUSE: key = K_PAUSE; break;
|
||||
|
||||
case SDLK_LSHIFT:
|
||||
case SDLK_RSHIFT: *key = K_SHIFT; break;
|
||||
case SDLK_RSHIFT: key = K_SHIFT; break;
|
||||
|
||||
case SDLK_LCTRL:
|
||||
case SDLK_RCTRL: *key = K_CTRL; break;
|
||||
case SDLK_RCTRL: key = K_CTRL; break;
|
||||
|
||||
case SDLK_RMETA:
|
||||
case SDLK_LMETA: *key = K_COMMAND; break;
|
||||
case SDLK_RGUI:
|
||||
case SDLK_LGUI: key = K_COMMAND; break;
|
||||
|
||||
case SDLK_RALT:
|
||||
case SDLK_LALT: *key = K_ALT; break;
|
||||
case SDLK_LALT: key = K_ALT; break;
|
||||
|
||||
case SDLK_LSUPER:
|
||||
case SDLK_RSUPER: *key = K_SUPER; break;
|
||||
case SDLK_KP_5: key = K_KP_5; break;
|
||||
case SDLK_INSERT: key = K_INS; break;
|
||||
case SDLK_KP_0: key = K_KP_INS; break;
|
||||
case SDLK_KP_MULTIPLY: key = K_KP_STAR; break;
|
||||
case SDLK_KP_PLUS: key = K_KP_PLUS; break;
|
||||
case SDLK_KP_MINUS: key = K_KP_MINUS; break;
|
||||
case SDLK_KP_DIVIDE: key = K_KP_SLASH; break;
|
||||
|
||||
case SDLK_KP5: *key = K_KP_5; break;
|
||||
case SDLK_INSERT: *key = K_INS; break;
|
||||
case SDLK_KP0: *key = K_KP_INS; break;
|
||||
case SDLK_KP_MULTIPLY: *key = K_KP_STAR; break;
|
||||
case SDLK_KP_PLUS: *key = K_KP_PLUS; break;
|
||||
case SDLK_KP_MINUS: *key = K_KP_MINUS; break;
|
||||
case SDLK_KP_DIVIDE: *key = K_KP_SLASH; break;
|
||||
|
||||
case SDLK_MODE: *key = K_MODE; break;
|
||||
case SDLK_COMPOSE: *key = K_COMPOSE; break;
|
||||
case SDLK_HELP: *key = K_HELP; break;
|
||||
case SDLK_PRINT: *key = K_PRINT; break;
|
||||
case SDLK_SYSREQ: *key = K_SYSREQ; break;
|
||||
case SDLK_BREAK: *key = K_BREAK; break;
|
||||
case SDLK_MENU: *key = K_MENU; break;
|
||||
case SDLK_POWER: *key = K_POWER; break;
|
||||
case SDLK_EURO: *key = K_EURO; break;
|
||||
case SDLK_UNDO: *key = K_UNDO; break;
|
||||
case SDLK_SCROLLOCK: *key = K_SCROLLOCK; break;
|
||||
case SDLK_NUMLOCK: *key = K_KP_NUMLOCK; break;
|
||||
case SDLK_CAPSLOCK: *key = K_CAPSLOCK; break;
|
||||
case SDLK_MODE: key = K_MODE; break;
|
||||
case SDLK_HELP: key = K_HELP; break;
|
||||
case SDLK_PRINTSCREEN: key = K_PRINT; break;
|
||||
case SDLK_SYSREQ: key = K_SYSREQ; break;
|
||||
case SDLK_MENU: key = K_MENU; break;
|
||||
case SDLK_POWER: key = K_POWER; break;
|
||||
case SDLK_UNDO: key = K_UNDO; break;
|
||||
case SDLK_SCROLLLOCK: key = K_SCROLLOCK; break;
|
||||
case SDLK_CAPSLOCK: key = K_CAPSLOCK; break;
|
||||
|
||||
default:
|
||||
if( keysym->sym >= SDLK_WORLD_0 && keysym->sym <= SDLK_WORLD_95 )
|
||||
*key = ( keysym->sym - SDLK_WORLD_0 ) + K_WORLD_0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( down && keysym->unicode && !( keysym->unicode & 0xFF00 ) )
|
||||
{
|
||||
unsigned char ch = (unsigned char)keysym->unicode & 0xFF;
|
||||
|
||||
switch( ch )
|
||||
{
|
||||
case 127: // ASCII delete
|
||||
if( *key != K_DEL )
|
||||
{
|
||||
// ctrl-h
|
||||
*buf = CTRL('h');
|
||||
break;
|
||||
}
|
||||
// fallthrough
|
||||
|
||||
default: *buf = ch; break;
|
||||
}
|
||||
}
|
||||
|
||||
if( in_keyboardDebug->integer )
|
||||
IN_PrintKey( keysym, *key, down );
|
||||
IN_PrintKey( keysym, key, down );
|
||||
|
||||
// Keys that have ASCII names but produce no character are probably
|
||||
// dead keys -- ignore them
|
||||
if( down && strlen( Key_KeynumToString( *key ) ) == 1 &&
|
||||
keysym->unicode == 0 )
|
||||
{
|
||||
if( in_keyboardDebug->integer )
|
||||
Com_Printf( " Ignored dead key '%c'\n", *key );
|
||||
|
||||
*key = 0;
|
||||
}
|
||||
|
||||
if( IN_IsConsoleKey( *key, *buf ) )
|
||||
if( IN_IsConsoleKey( key, '\0' ) )
|
||||
{
|
||||
// Console keys can't be bound or generate characters
|
||||
*key = K_CONSOLE;
|
||||
*buf = '\0';
|
||||
key = K_CONSOLE;
|
||||
}
|
||||
|
||||
// Don't allow extended ASCII to generate characters
|
||||
if( *buf & 0x80 )
|
||||
*buf = '\0';
|
||||
|
||||
return (char *)buf;
|
||||
return key;
|
||||
}
|
||||
|
||||
#ifdef MACOS_X_ACCELERATION_HACK
|
||||
/*
|
||||
===============
|
||||
IN_GetIOHandle
|
||||
===============
|
||||
*/
|
||||
static io_connect_t IN_GetIOHandle(void) // mac os x mouse accel hack
|
||||
{
|
||||
io_connect_t iohandle = MACH_PORT_NULL;
|
||||
kern_return_t status;
|
||||
io_service_t iohidsystem = MACH_PORT_NULL;
|
||||
mach_port_t masterport;
|
||||
|
||||
status = IOMasterPort(MACH_PORT_NULL, &masterport);
|
||||
if(status != KERN_SUCCESS)
|
||||
return 0;
|
||||
|
||||
iohidsystem = IORegistryEntryFromPath(masterport, kIOServicePlane ":/IOResources/IOHIDSystem");
|
||||
if(!iohidsystem)
|
||||
return 0;
|
||||
|
||||
status = IOServiceOpen(iohidsystem, mach_task_self(), kIOHIDParamConnectType, &iohandle);
|
||||
IOObjectRelease(iohidsystem);
|
||||
|
||||
return iohandle;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
===============
|
||||
IN_GobbleMotionEvents
|
||||
|
@ -400,7 +298,7 @@ static void IN_GobbleMotionEvents( void )
|
|||
// Gobble any mouse motion events
|
||||
SDL_PumpEvents( );
|
||||
while( SDL_PeepEvents( dummy, 1, SDL_GETEVENT,
|
||||
SDL_EVENTMASK( SDL_MOUSEMOTION ) ) ) { }
|
||||
SDL_MOUSEMOTION, SDL_MOUSEMOTION ) ) { }
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -413,51 +311,10 @@ static void IN_ActivateMouse( void )
|
|||
if (!mouseAvailable || !SDL_WasInit( SDL_INIT_VIDEO ) )
|
||||
return;
|
||||
|
||||
#ifdef MACOS_X_ACCELERATION_HACK
|
||||
if (!mouseActive) // mac os x mouse accel hack
|
||||
{
|
||||
// Save the status of mouse acceleration
|
||||
originalMouseSpeed = -1.0; // in case of error
|
||||
if(in_disablemacosxmouseaccel->integer)
|
||||
{
|
||||
io_connect_t mouseDev = IN_GetIOHandle();
|
||||
if(mouseDev != 0)
|
||||
{
|
||||
if(IOHIDGetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), &originalMouseSpeed) == kIOReturnSuccess)
|
||||
{
|
||||
Com_Printf("previous mouse acceleration: %f\n", originalMouseSpeed);
|
||||
if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), -1.0) != kIOReturnSuccess)
|
||||
{
|
||||
Com_Printf("Could not disable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n");
|
||||
Cvar_Set ("in_disablemacosxmouseaccel", 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Com_Printf("Could not disable mouse acceleration (failed at IOHIDGetAccelerationWithKey).\n");
|
||||
Cvar_Set ("in_disablemacosxmouseaccel", 0);
|
||||
}
|
||||
IOServiceClose(mouseDev);
|
||||
}
|
||||
else
|
||||
{
|
||||
Com_Printf("Could not disable mouse acceleration (failed at IO_GetIOHandle).\n");
|
||||
Cvar_Set ("in_disablemacosxmouseaccel", 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if( !mouseActive )
|
||||
{
|
||||
SDL_ShowCursor( 0 );
|
||||
#ifdef MACOS_X_CURSOR_HACK
|
||||
// This is a bug in the current SDL/macosx...have to toggle it a few
|
||||
// times to get the cursor to hide.
|
||||
SDL_ShowCursor( 1 );
|
||||
SDL_ShowCursor( 0 );
|
||||
#endif
|
||||
SDL_WM_GrabInput( SDL_GRAB_ON );
|
||||
SDL_SetRelativeMouseMode( SDL_TRUE );
|
||||
SDL_SetWindowGrab( SDL_window, 1 );
|
||||
|
||||
IN_GobbleMotionEvents( );
|
||||
}
|
||||
|
@ -468,9 +325,9 @@ static void IN_ActivateMouse( void )
|
|||
if( in_nograb->modified || !mouseActive )
|
||||
{
|
||||
if( in_nograb->integer )
|
||||
SDL_WM_GrabInput( SDL_GRAB_OFF );
|
||||
SDL_SetWindowGrab( SDL_window, 0 );
|
||||
else
|
||||
SDL_WM_GrabInput( SDL_GRAB_ON );
|
||||
SDL_SetWindowGrab( SDL_window, 1 );
|
||||
|
||||
in_nograb->modified = qfalse;
|
||||
}
|
||||
|
@ -497,34 +354,16 @@ static void IN_DeactivateMouse( void )
|
|||
if( !mouseAvailable )
|
||||
return;
|
||||
|
||||
#ifdef MACOS_X_ACCELERATION_HACK
|
||||
if (mouseActive) // mac os x mouse accel hack
|
||||
{
|
||||
if(originalMouseSpeed != -1.0)
|
||||
{
|
||||
io_connect_t mouseDev = IN_GetIOHandle();
|
||||
if(mouseDev != 0)
|
||||
{
|
||||
Com_Printf("restoring mouse acceleration to: %f\n", originalMouseSpeed);
|
||||
if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), originalMouseSpeed) != kIOReturnSuccess)
|
||||
Com_Printf("Could not re-enable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n");
|
||||
IOServiceClose(mouseDev);
|
||||
}
|
||||
else
|
||||
Com_Printf("Could not re-enable mouse acceleration (failed at IO_GetIOHandle).\n");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if( mouseActive )
|
||||
{
|
||||
IN_GobbleMotionEvents( );
|
||||
|
||||
SDL_WM_GrabInput( SDL_GRAB_OFF );
|
||||
SDL_SetWindowGrab( SDL_window, 0 );
|
||||
SDL_SetRelativeMouseMode( SDL_FALSE );
|
||||
|
||||
// Don't warp the mouse unless the cursor is within the window
|
||||
if( SDL_GetAppState( ) & SDL_APPMOUSEFOCUS )
|
||||
SDL_WarpMouse( cls.glconfig.vidWidth / 2, cls.glconfig.vidHeight / 2 );
|
||||
if( SDL_GetWindowFlags( SDL_window ) & SDL_WINDOW_MOUSE_FOCUS )
|
||||
SDL_WarpMouseInWindow( SDL_window, cls.glconfig.vidWidth / 2, cls.glconfig.vidHeight / 2 );
|
||||
|
||||
mouseActive = qfalse;
|
||||
}
|
||||
|
@ -599,7 +438,7 @@ static void IN_InitJoystick( void )
|
|||
// Print list and build cvar to allow ui to select joystick.
|
||||
for (i = 0; i < total; i++)
|
||||
{
|
||||
Q_strcat(buf, sizeof(buf), SDL_JoystickName(i));
|
||||
Q_strcat(buf, sizeof(buf), SDL_JoystickNameForIndex(i));
|
||||
Q_strcat(buf, sizeof(buf), "\n");
|
||||
}
|
||||
|
||||
|
@ -625,7 +464,7 @@ static void IN_InitJoystick( void )
|
|||
}
|
||||
|
||||
Com_DPrintf( "Joystick %d opened\n", in_joystickNo->integer );
|
||||
Com_DPrintf( "Name: %s\n", SDL_JoystickName(in_joystickNo->integer) );
|
||||
Com_DPrintf( "Name: %s\n", SDL_JoystickNameForIndex(in_joystickNo->integer) );
|
||||
Com_DPrintf( "Axes: %d\n", SDL_JoystickNumAxes(stick) );
|
||||
Com_DPrintf( "Hats: %d\n", SDL_JoystickNumHats(stick) );
|
||||
Com_DPrintf( "Buttons: %d\n", SDL_JoystickNumButtons(stick) );
|
||||
|
@ -866,44 +705,43 @@ IN_ProcessEvents
|
|||
static void IN_ProcessEvents( void )
|
||||
{
|
||||
SDL_Event e;
|
||||
const char *character = NULL;
|
||||
keyNum_t key = 0;
|
||||
|
||||
if( !SDL_WasInit( SDL_INIT_VIDEO ) )
|
||||
return;
|
||||
|
||||
if( Key_GetCatcher( ) == 0 && keyRepeatEnabled )
|
||||
{
|
||||
SDL_EnableKeyRepeat( 0, 0 );
|
||||
keyRepeatEnabled = qfalse;
|
||||
}
|
||||
else if( !keyRepeatEnabled )
|
||||
{
|
||||
SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY,
|
||||
SDL_DEFAULT_REPEAT_INTERVAL );
|
||||
keyRepeatEnabled = qtrue;
|
||||
}
|
||||
|
||||
while( SDL_PollEvent( &e ) )
|
||||
{
|
||||
switch( e.type )
|
||||
{
|
||||
case SDL_KEYDOWN:
|
||||
character = IN_TranslateSDLToQ3Key( &e.key.keysym, &key, qtrue );
|
||||
key = IN_TranslateSDLToQ3Key( &e.key.keysym, qtrue );
|
||||
if( key )
|
||||
Com_QueueEvent( 0, SE_KEY, key, qtrue, 0, NULL );
|
||||
|
||||
if( character )
|
||||
Com_QueueEvent( 0, SE_CHAR, *character, 0, 0, NULL );
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
IN_TranslateSDLToQ3Key( &e.key.keysym, &key, qfalse );
|
||||
key = IN_TranslateSDLToQ3Key( &e.key.keysym, qfalse );
|
||||
|
||||
if( key )
|
||||
Com_QueueEvent( 0, SE_KEY, key, qfalse, 0, NULL );
|
||||
break;
|
||||
|
||||
case SDL_TEXTINPUT:
|
||||
{
|
||||
int i;
|
||||
int numChars = strlen( e.text.text );
|
||||
|
||||
for( i = 0; i < numChars; i++ )
|
||||
{
|
||||
char c = e.text.text[ i ];
|
||||
|
||||
if( !IN_IsConsoleKey( 0, c ) )
|
||||
Com_QueueEvent( 0, SE_CHAR, c, 0, 0, NULL );
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
if( mouseActive )
|
||||
Com_QueueEvent( 0, SE_MOUSE, e.motion.xrel, e.motion.yrel, 0, NULL );
|
||||
|
@ -933,26 +771,29 @@ static void IN_ProcessEvents( void )
|
|||
Cbuf_ExecuteText(EXEC_NOW, "quit Closed window\n");
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
{
|
||||
char width[32], height[32];
|
||||
Com_sprintf( width, sizeof(width), "%d", e.resize.w );
|
||||
Com_sprintf( height, sizeof(height), "%d", e.resize.h );
|
||||
Cvar_Set( "r_customwidth", width );
|
||||
Cvar_Set( "r_customheight", height );
|
||||
Cvar_Set( "r_mode", "-1" );
|
||||
/* wait until user stops dragging for 1 second, so
|
||||
we aren't constantly recreating the GL context while
|
||||
he tries to drag...*/
|
||||
vidRestartTime = Sys_Milliseconds() + 1000;
|
||||
}
|
||||
break;
|
||||
case SDL_ACTIVEEVENT:
|
||||
if (e.active.state & SDL_APPINPUTFOCUS) {
|
||||
Cvar_SetValue( "com_unfocused", !e.active.gain);
|
||||
}
|
||||
if (e.active.state & SDL_APPACTIVE) {
|
||||
Cvar_SetValue( "com_minimized", !e.active.gain);
|
||||
case SDL_WINDOWEVENT:
|
||||
switch( e.window.event )
|
||||
{
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
{
|
||||
char width[32], height[32];
|
||||
Com_sprintf( width, sizeof( width ), "%d", e.window.data1 );
|
||||
Com_sprintf( height, sizeof( height ), "%d", e.window.data2 );
|
||||
Cvar_Set( "r_customwidth", width );
|
||||
Cvar_Set( "r_customheight", height );
|
||||
Cvar_Set( "r_mode", "-1" );
|
||||
|
||||
// Wait until user stops dragging for 1 second, so
|
||||
// we aren't constantly recreating the GL context while
|
||||
// he tries to drag...
|
||||
vidRestartTime = Sys_Milliseconds( ) + 1000;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT_MINIMIZED: Cvar_SetValue( "com_minimized", 1 ); break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED: Cvar_SetValue( "com_minimized", 0 ); break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST: Cvar_SetValue( "com_unfocused", 1 ); break;
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED: Cvar_SetValue( "com_unfocused", 0 ); break;
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -977,17 +818,17 @@ void IN_Frame( void )
|
|||
// If not DISCONNECTED (main menu) or ACTIVE (in game), we're loading
|
||||
loading = ( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE );
|
||||
|
||||
if( !Cvar_VariableIntegerValue("r_fullscreen") && ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) )
|
||||
if( !cls.glconfig.isFullscreen && ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) )
|
||||
{
|
||||
// Console is down in windowed mode
|
||||
IN_DeactivateMouse( );
|
||||
}
|
||||
else if( !Cvar_VariableIntegerValue("r_fullscreen") && loading )
|
||||
else if( !cls.glconfig.isFullscreen && loading )
|
||||
{
|
||||
// Loading in windowed mode
|
||||
IN_DeactivateMouse( );
|
||||
}
|
||||
else if( !( SDL_GetAppState() & SDL_APPINPUTFOCUS ) )
|
||||
else if( !( SDL_GetWindowFlags( SDL_window ) & SDL_WINDOW_INPUT_FOCUS ) )
|
||||
{
|
||||
// Window not got focus
|
||||
IN_DeactivateMouse( );
|
||||
|
@ -995,8 +836,8 @@ void IN_Frame( void )
|
|||
else
|
||||
IN_ActivateMouse( );
|
||||
|
||||
/* in case we had to delay actual restart of video system... */
|
||||
if ( (vidRestartTime != 0) && (vidRestartTime < Sys_Milliseconds()) )
|
||||
// In case we had to delay actual restart of video system
|
||||
if( ( vidRestartTime != 0 ) && ( vidRestartTime < Sys_Milliseconds( ) ) )
|
||||
{
|
||||
vidRestartTime = 0;
|
||||
Cbuf_AddText( "vid_restart" );
|
||||
|
@ -1010,11 +851,11 @@ IN_InitKeyLockStates
|
|||
*/
|
||||
void IN_InitKeyLockStates( void )
|
||||
{
|
||||
unsigned char *keystate = SDL_GetKeyState(NULL);
|
||||
unsigned char *keystate = SDL_GetKeyboardState(NULL);
|
||||
|
||||
keys[K_SCROLLOCK].down = keystate[SDLK_SCROLLOCK];
|
||||
keys[K_KP_NUMLOCK].down = keystate[SDLK_NUMLOCK];
|
||||
keys[K_CAPSLOCK].down = keystate[SDLK_CAPSLOCK];
|
||||
keys[K_SCROLLOCK].down = keystate[SDL_SCANCODE_SCROLLLOCK];
|
||||
keys[K_KP_NUMLOCK].down = keystate[SDL_SCANCODE_NUMLOCKCLEAR];
|
||||
keys[K_CAPSLOCK].down = keystate[SDL_SCANCODE_CAPSLOCK];
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1022,7 +863,7 @@ void IN_InitKeyLockStates( void )
|
|||
IN_Init
|
||||
===============
|
||||
*/
|
||||
void IN_Init( void )
|
||||
void IN_Init( void *windowData )
|
||||
{
|
||||
int appState;
|
||||
|
||||
|
@ -1032,6 +873,8 @@ void IN_Init( void )
|
|||
return;
|
||||
}
|
||||
|
||||
SDL_window = (SDL_Window *)windowData;
|
||||
|
||||
Com_DPrintf( "\n------- Input Initialization -------\n" );
|
||||
|
||||
in_keyboardDebug = Cvar_Get( "in_keyboardDebug", "0", CVAR_ARCHIVE );
|
||||
|
@ -1044,20 +887,14 @@ void IN_Init( void )
|
|||
in_joystickDebug = Cvar_Get( "in_joystickDebug", "0", CVAR_TEMP );
|
||||
in_joystickThreshold = Cvar_Get( "joy_threshold", "0.15", CVAR_ARCHIVE );
|
||||
|
||||
#ifdef MACOS_X_ACCELERATION_HACK
|
||||
in_disablemacosxmouseaccel = Cvar_Get( "in_disablemacosxmouseaccel", "1", CVAR_ARCHIVE );
|
||||
#endif
|
||||
|
||||
SDL_EnableUNICODE( 1 );
|
||||
SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
|
||||
keyRepeatEnabled = qtrue;
|
||||
SDL_StartTextInput( );
|
||||
|
||||
mouseAvailable = ( in_mouse->value != 0 );
|
||||
IN_DeactivateMouse( );
|
||||
|
||||
appState = SDL_GetAppState( );
|
||||
Cvar_SetValue( "com_unfocused", !( appState & SDL_APPINPUTFOCUS ) );
|
||||
Cvar_SetValue( "com_minimized", !( appState & SDL_APPACTIVE ) );
|
||||
appState = SDL_GetWindowFlags( SDL_window );
|
||||
Cvar_SetValue( "com_unfocused", !( appState & SDL_WINDOW_INPUT_FOCUS ) );
|
||||
Cvar_SetValue( "com_minimized", appState & SDL_WINDOW_MINIMIZED );
|
||||
|
||||
IN_InitKeyLockStates( );
|
||||
|
||||
|
@ -1072,10 +909,14 @@ IN_Shutdown
|
|||
*/
|
||||
void IN_Shutdown( void )
|
||||
{
|
||||
SDL_StopTextInput( );
|
||||
|
||||
IN_DeactivateMouse( );
|
||||
mouseAvailable = qfalse;
|
||||
|
||||
IN_ShutdownJoystick( );
|
||||
|
||||
SDL_window = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1086,5 +927,5 @@ IN_Restart
|
|||
void IN_Restart( void )
|
||||
{
|
||||
IN_ShutdownJoystick( );
|
||||
IN_Init( );
|
||||
IN_Init( SDL_window );
|
||||
}
|
||||
|
|
|
@ -137,7 +137,6 @@ SNDDMA_Init
|
|||
*/
|
||||
qboolean SNDDMA_Init(void)
|
||||
{
|
||||
char drivername[128];
|
||||
SDL_AudioSpec desired;
|
||||
SDL_AudioSpec obtained;
|
||||
int tmp;
|
||||
|
@ -166,9 +165,7 @@ qboolean SNDDMA_Init(void)
|
|||
|
||||
Com_Printf( "OK\n" );
|
||||
|
||||
if (SDL_AudioDriverName(drivername, sizeof (drivername)) == NULL)
|
||||
strcpy(drivername, "(UNKNOWN)");
|
||||
Com_Printf("SDL audio driver is \"%s\".\n", drivername);
|
||||
Com_Printf( "SDL audio driver is \"%s\".\n", SDL_GetCurrentAudioDriver( ) );
|
||||
|
||||
memset(&desired, '\0', sizeof (desired));
|
||||
memset(&obtained, '\0', sizeof (obtained));
|
||||
|
|
|
@ -24,12 +24,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../qcommon/qcommon.h"
|
||||
|
||||
// Require a minimum version of SDL
|
||||
#define MINSDL_MAJOR 1
|
||||
#define MINSDL_MINOR 2
|
||||
#define MINSDL_PATCH 10
|
||||
#define MINSDL_MAJOR 2
|
||||
#define MINSDL_MINOR 0
|
||||
#define MINSDL_PATCH 0
|
||||
|
||||
// Input subsystem
|
||||
void IN_Init( void );
|
||||
void IN_Init( void *windowData );
|
||||
void IN_Frame( void );
|
||||
void IN_Shutdown( void );
|
||||
void IN_Restart( void );
|
||||
|
|
|
@ -245,12 +245,8 @@ cpuFeatures_t Sys_GetProcessorFeatures( void )
|
|||
#ifndef DEDICATED
|
||||
if( SDL_HasRDTSC( ) ) features |= CF_RDTSC;
|
||||
if( SDL_HasMMX( ) ) features |= CF_MMX;
|
||||
if( SDL_HasMMXExt( ) ) features |= CF_MMX_EXT;
|
||||
if( SDL_Has3DNow( ) ) features |= CF_3DNOW;
|
||||
if( SDL_Has3DNowExt( ) ) features |= CF_3DNOW_EXT;
|
||||
if( SDL_HasSSE( ) ) features |= CF_SSE;
|
||||
if( SDL_HasSSE2( ) ) features |= CF_SSE2;
|
||||
if( SDL_HasAltiVec( ) ) features |= CF_ALTIVEC;
|
||||
#endif
|
||||
|
||||
return features;
|
||||
|
@ -593,19 +589,20 @@ int main( int argc, char **argv )
|
|||
# endif
|
||||
|
||||
// Run time
|
||||
const SDL_version *ver = SDL_Linked_Version( );
|
||||
SDL_version ver;
|
||||
SDL_VERSION( &ver );
|
||||
|
||||
#define MINSDL_VERSION \
|
||||
XSTRING(MINSDL_MAJOR) "." \
|
||||
XSTRING(MINSDL_MINOR) "." \
|
||||
XSTRING(MINSDL_PATCH)
|
||||
|
||||
if( SDL_VERSIONNUM( ver->major, ver->minor, ver->patch ) <
|
||||
if( SDL_VERSIONNUM( ver.major, ver.minor, ver.patch ) <
|
||||
SDL_VERSIONNUM( MINSDL_MAJOR, MINSDL_MINOR, MINSDL_PATCH ) )
|
||||
{
|
||||
Sys_Dialog( DT_ERROR, va( "SDL version " MINSDL_VERSION " or greater is required, "
|
||||
"but only version %d.%d.%d was found. You may be able to obtain a more recent copy "
|
||||
"from http://www.libsdl.org/.", ver->major, ver->minor, ver->patch ), "SDL Library Too Old" );
|
||||
"from http://www.libsdl.org/.", ver.major, ver.minor, ver.patch ), "SDL Library Too Old" );
|
||||
|
||||
Sys_Exit( 1 );
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue