Don't allow qagame module to create "botlib.log" at ANY filesystem location

This commit is contained in:
Eugene C 2017-12-24 00:41:13 +02:00 committed by Zack Middleton
parent 7166a3cd39
commit f3bdd6f022
2 changed files with 5 additions and 21 deletions

View file

@ -144,26 +144,7 @@ int Export_BotLibSetup(void)
if(botDeveloper)
{
char *homedir, *gamedir, *basegame;
char logfilename[MAX_OSPATH];
homedir = LibVarGetString("homedir");
gamedir = LibVarGetString("gamedir");
basegame = LibVarGetString("basegame");
if (*homedir)
{
if(*gamedir)
Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
else if(*basegame)
Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, basegame, PATH_SEP);
else
Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
}
else
Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");
Log_Open(logfilename);
Log_Open("botlib.log");
}
botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");

View file

@ -34,6 +34,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <string.h>
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "botlib.h"
#include "be_interface.h" //for botimport.Print
#include "l_libvar.h"
@ -58,6 +59,7 @@ static logfile_t logfile;
//===========================================================================
void Log_Open(char *filename)
{
char *ospath;
if (!LibVarValue("log", "0")) return;
if (!filename || !strlen(filename))
{
@ -69,7 +71,8 @@ void Log_Open(char *filename)
botimport.Print(PRT_ERROR, "log file %s is already opened\n", logfile.filename);
return;
} //end if
logfile.fp = fopen(filename, "wb");
ospath = FS_BuildOSPath(Cvar_VariableString("fs_homepath"), "", filename);
logfile.fp = fopen(ospath, "wb");
if (!logfile.fp)
{
botimport.Print(PRT_ERROR, "can't open the log file %s\n", filename);