Allow using pulseaudio for SDL audio capture

Pulseaudio audio capture didn't stop when paused on Debian 8 but works
on Debian 9 when using the same manual SDL build. So it seems to have
been an issue in pulseaudio, not SDL.
This commit is contained in:
Zack Middleton 2021-02-26 23:46:30 -05:00
parent 05180e32dc
commit eacb83a244
1 changed files with 1 additions and 6 deletions

View File

@ -281,12 +281,7 @@ qboolean SNDDMA_Init(void)
#ifdef USE_SDL_AUDIO_CAPTURE #ifdef USE_SDL_AUDIO_CAPTURE
// !!! FIXME: some of these SDL_OpenAudioDevice() values should be cvars. // !!! FIXME: some of these SDL_OpenAudioDevice() values should be cvars.
s_sdlCapture = Cvar_Get( "s_sdlCapture", "1", CVAR_ARCHIVE | CVAR_LATCH ); s_sdlCapture = Cvar_Get( "s_sdlCapture", "1", CVAR_ARCHIVE | CVAR_LATCH );
// !!! FIXME: pulseaudio capture records audio the entire time the program is running. https://bugzilla.libsdl.org/show_bug.cgi?id=4087 if (!s_sdlCapture->integer)
if (Q_stricmp(SDL_GetCurrentAudioDriver(), "pulseaudio") == 0)
{
Com_Printf("SDL audio capture support disabled for pulseaudio (https://bugzilla.libsdl.org/show_bug.cgi?id=4087)\n");
}
else if (!s_sdlCapture->integer)
{ {
Com_Printf("SDL audio capture support disabled by user ('+set s_sdlCapture 1' to enable)\n"); Com_Printf("SDL audio capture support disabled by user ('+set s_sdlCapture 1' to enable)\n");
} }