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Update SDL2 to 2.0.14
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parent
d82a1cb7b3
commit
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95 changed files with 3369 additions and 773 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -44,7 +44,7 @@
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
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#define HAVE_STDINT_H 1
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#define HAVE_STDINT_H 1
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#elif defined(_MSC_VER)
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typedef signed __int8 int8_t;
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typedef unsigned __int8 uint8_t;
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@ -98,14 +98,13 @@ typedef unsigned int uintptr_t;
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#define HAVE_XINPUT_H 1
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#endif
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#define HAVE_LIBC 1
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#define STDC_HEADERS 1
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#define HAVE_CTYPE_H 1
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#define HAVE_FLOAT_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STRING_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#define HAVE_FLOAT_H 1
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#define HAVE_SIGNAL_H 1
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/* C library functions */
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#define HAVE_MALLOC 1
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@ -122,13 +121,13 @@ typedef unsigned int uintptr_t;
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#define HAVE_STRLEN 1
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#define HAVE__STRREV 1
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#define HAVE__STRUPR 1
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//#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
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//#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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//#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
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//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
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//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
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//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
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//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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//#define HAVE_STRTOLL 1
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@ -140,58 +139,44 @@ typedef unsigned int uintptr_t;
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#define HAVE__STRICMP 1
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#define HAVE__STRNICMP 1
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#define HAVE_VSNPRINTF 1
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//#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
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//#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
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#define HAVE_M_PI 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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#define HAVE_ATAN 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEIL 1
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#define HAVE_CEILF 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE__COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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#define HAVE_FLOORF 1
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#define HAVE_FMOD 1
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#define HAVE_FMODF 1
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#define HAVE_LOG 1
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#define HAVE_LOGF 1
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#define HAVE_LOG10 1
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#define HAVE_LOG10F 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_POW 1
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//#define HAVE_SCALBN 1
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#define HAVE__SCALB 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#define HAVE__FSEEKI64 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_WASAPI 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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#define SDL_AUDIO_DRIVER_XAUDIO2 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable various input drivers */
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#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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#define SDL_JOYSTICK_DISABLED 1
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#define SDL_HAPTIC_DISABLED 1
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#define SDL_HAPTIC_DISABLED 1
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#else
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#define SDL_JOYSTICK_XINPUT 1
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#define SDL_HAPTIC_XINPUT 1
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#endif
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_WINDOWS 1
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#define SDL_LOADSO_WINDOWS 1
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/* Enable various threading systems */
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#if (NTDDI_VERSION >= NTDDI_WINBLUE)
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@ -202,10 +187,10 @@ typedef unsigned int uintptr_t;
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#endif
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/* Enable various timer systems */
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#define SDL_TIMER_WINDOWS 1
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#define SDL_TIMER_WINDOWS 1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_WINRT 1
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#define SDL_VIDEO_DRIVER_WINRT 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
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/* Enable assembly routines (Win64 doesn't have inline asm) */
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#ifndef _WIN64
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#define SDL_ASSEMBLY_ROUTINES 1
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#define SDL_ASSEMBLY_ROUTINES 1
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#endif
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#endif /* SDL_config_winrt_h_ */
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