* Remove r_displayRefresh as it's not connected to anything, now

This commit is contained in:
Tim Angus 2009-12-18 20:02:39 +00:00
parent db1cd85977
commit d33e24b6d8
2 changed files with 0 additions and 5 deletions

View File

@ -45,8 +45,6 @@ cvar_t *r_ignoreFastPath;
cvar_t *r_verbose;
cvar_t *r_ignore;
cvar_t *r_displayRefresh;
cvar_t *r_detailTextures;
cvar_t *r_znear;
@ -926,8 +924,6 @@ void R_Register( void )
//
// temporary latched variables that can only change over a restart
//
r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH );
ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue );
r_fullbright = ri.Cvar_Get ("r_fullbright", "0", CVAR_LATCH|CVAR_CHEAT );
r_mapOverBrightBits = ri.Cvar_Get ("r_mapOverBrightBits", "2", CVAR_LATCH );
r_intensity = ri.Cvar_Get ("r_intensity", "1", CVAR_LATCH );

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@ -1045,7 +1045,6 @@ extern cvar_t *r_mode; // video mode
extern cvar_t *r_fullscreen;
extern cvar_t *r_noborder;
extern cvar_t *r_gamma;
extern cvar_t *r_displayRefresh; // optional display refresh option
extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions