* Update ChangeLog

This commit is contained in:
Tim Angus 2008-04-04 15:34:49 +00:00
parent b2225a823c
commit c5980568e1
2 changed files with 69 additions and 1 deletions

View file

@ -1,3 +1,71 @@
2008-04-04 Various contributors
+ Solaris fixes
+ Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell
+ Compile bg_* files separately for each game module, as originally intended
+ Write q3config_server.cfg for the server, to avoid reseting client variables
after running a dedicated server
+ Split image decoders into their own files
+ OS X build updates for most compatibility
+ Slackbuild
+ Detect available resolutions and offer them in the in game menus
+ A few botlib fixes
+ Fix poppy captured audio when recording videos
+ Extend console logging on crash errors
+ Merge *BSD platform definitions in q_platform.h
+ IRIX support
+ Remove all the old bat/sh QVM building scripts
+ Make master server used client configurable (cl_master)
+ Fix to QVM compilation on big endian architectures
+ OpenBSD support
+ Autocomplete key names
+ Don't build client command completion on the dedicated server
+ Don't apply colour escape chars on input fields
+ Rewrite of the win32 dedicated console
+ Improved Makefile startup time
+ Build dedicated server binary on Windows
+ Bump Q3_VERSION to 1.35
+ Replacement of platform specific backends with a generic SDL one
+ Merge win_net.c and unix_net.c to net_ip.c
+ Demote input related console information to developer only so that it doesn't
spam the console every time input settings are changed
+ PNG texture support
+ Cleanup of tabulation in R_LoadImage
+ Fixes to console scrolling
+ New x86_64 vm that doesn't use gas
+ Early out AABB collision optimisation
+ Generate QVM dependicies in a better way
+ Build process is quieter
+ Replace horrendously long list of Makefile build rules with set of inference rules
+ Allow CC to be overridden externally to the Makefile
+ Move storage of console history from a cvar to a file in order to alleviate
security concerns
+ Fix bug where transparent surfaces wouldn't draw over skyboxes
+ Add input sanitising to various sound playing functions called from mods
+ Explicitly set OpenAL distance attenuation model
+ Increased the number of registers used for the opStack in the PPC vm from
12 to 16
+ Fix endian issue in MDR loading
+ Add cURL support for HTTP/FTP downloading
+ Disable video command when not playing back a demo
+ Print the SVN version string in Com_Init()
+ OpenAL device enumeration support
+ Fix 100% CPU usage on idle dedicated servers
+ Windows home directory support
+ Improve correctness of AVI files created by video command
+ Better SDL joystick support
+ sv_minRate
+ [cl|sv]_packetdelay
+ Various security fixes
+ Fix JIT compiler code execution on NX-protected win32 OS
+ Fix r_overBrightBits variable getting ignored on Linux
+ cl_guid for semi-reliable server authentication
+ Anisotropic texture filtering
+ Video export doesn't crap out with sv_pure 1 anymore
+ Video export doesn't crap out when writing > 2Gb files anymore
+ Fix to a bug where servers with long uptimes (~27 days) would consume 100%
CPU if the running game did not set the nextmap cvar
+ Some OSes no longer requires a vid_restart when changing r_fullscreen
2006-01-24 Various contributors
+ Persistent console history
+ Added code to sleep a bit when q3 has no focus and sleep a lot when it's