From c2a0a7d98678d07c01dd1f547153a4bb48e8c3a4 Mon Sep 17 00:00:00 2001 From: Johan Mattsson <39247600+mjunix@users.noreply.github.com> Date: Sat, 5 Feb 2022 13:43:34 +0100 Subject: [PATCH] Fix memset --- code/game/g_utils.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/g_utils.c b/code/game/g_utils.c index d0e407ff..61a2f9a7 100644 --- a/code/game/g_utils.c +++ b/code/game/g_utils.c @@ -59,7 +59,7 @@ const char *BuildShaderStateConfig(void) { char out[(MAX_QPATH * 2) + 5]; int i; - memset(buff, 0, MAX_STRING_CHARS); + memset(buff, 0, sizeof(buff)); for (i = 0; i < remapCount; i++) { Com_sprintf(out, (MAX_QPATH * 2) + 5, "%s=%s:%5.2f@", remappedShaders[i].oldShader, remappedShaders[i].newShader, remappedShaders[i].timeOffset); Q_strcat( buff, sizeof( buff ), out);