diff --git a/code/renderergl2/tr_extensions.c b/code/renderergl2/tr_extensions.c index 3f8460ff..609303fa 100644 --- a/code/renderergl2/tr_extensions.c +++ b/code/renderergl2/tr_extensions.c @@ -138,20 +138,6 @@ void GLimp_InitExtraExtensions() ri.Printf(PRINT_ALL, result[2], extension); } - // GL_ARB_texture_non_power_of_two - extension = "GL_ARB_texture_non_power_of_two"; - glRefConfig.textureNonPowerOfTwo = qfalse; - if( GLimp_HaveExtension( extension ) ) - { - glRefConfig.textureNonPowerOfTwo = qtrue; // !!r_ext_texture_non_power_of_two->integer - - ri.Printf(PRINT_ALL, result[glRefConfig.textureNonPowerOfTwo], extension); - } - else - { - ri.Printf(PRINT_ALL, result[2], extension); - } - // GL_ARB_texture_float extension = "GL_ARB_texture_float"; glRefConfig.textureFloat = qfalse; diff --git a/code/renderergl2/tr_image.c b/code/renderergl2/tr_image.c index 02e1354e..aecafc72 100644 --- a/code/renderergl2/tr_image.c +++ b/code/renderergl2/tr_image.c @@ -1492,7 +1492,7 @@ static qboolean RawImage_ScaleToPower2( byte **data, int *inout_width, int *inou // // convert to exact power of 2 sizes // - if (glRefConfig.textureNonPowerOfTwo && !mipmap) + if (!mipmap) { scaled_width = width; scaled_height = height; @@ -2749,16 +2749,8 @@ void R_CreateBuiltinImages( void ) { { int width, height, hdrFormat, rgbFormat; - if(glRefConfig.textureNonPowerOfTwo) - { - width = glConfig.vidWidth; - height = glConfig.vidHeight; - } - else - { - width = NextPowerOfTwo(glConfig.vidWidth); - height = NextPowerOfTwo(glConfig.vidHeight); - } + width = glConfig.vidWidth; + height = glConfig.vidHeight; hdrFormat = GL_RGBA8; if (r_hdr->integer && glRefConfig.framebufferObject && glRefConfig.textureFloat) diff --git a/code/renderergl2/tr_local.h b/code/renderergl2/tr_local.h index c24f0569..696081c7 100644 --- a/code/renderergl2/tr_local.h +++ b/code/renderergl2/tr_local.h @@ -1386,7 +1386,6 @@ typedef struct { int maxRenderbufferSize; int maxColorAttachments; - qboolean textureNonPowerOfTwo; qboolean textureFloat; textureCompressionRef_t textureCompression; qboolean swizzleNormalmap;