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Patch to make Solaris work again by Vincent Cojot.
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3 changed files with 6 additions and 6 deletions
8
Makefile
8
Makefile
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@ -656,10 +656,10 @@ ifeq ($(PLATFORM),sunos)
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OPTIMIZE = -O3 -ffast-math -funroll-loops
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ifeq ($(ARCH),sparc)
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OPTIMIZE = -O3 -ffast-math -falign-loops=2 \
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-falign-jumps=2 -falign-functions=2 -fstrength-reduce \
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-mtune=ultrasparc -mv8plus -mno-faster-structs \
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-funroll-loops
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OPTIMIZE = -O3 -ffast-math \
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-fstrength-reduce -falign-functions=2 \
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-mtune=ultrasparc3 -mv8plus -mno-faster-structs \
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-funroll-loops #-mv8plus
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else
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ifeq ($(ARCH),i386)
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OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \
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@ -14,7 +14,7 @@ EXEC_REL=release
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# EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
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EXEC_BIN=ioq3ded.${COMPILE_ARCH}
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EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set com_ansiColor 0"
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EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0 +set com_ansiColor 0"
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EXEC_DIR_LIST="${IOQ3_DIR}"
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@ -14,7 +14,7 @@ EXEC_BIN=ioquake3.${COMPILE_ARCH}
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# EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
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# EXEC_BIN=ioq3ded.${COMPILE_ARCH}
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EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set com_ansiColor 0"
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EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0 +set com_ansiColor 0"
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EXEC_DIR_LIST="${IOQ3_DIR}"
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