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https://github.com/ioquake/ioq3.git
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Forbid setting voip cvar if network data rate is too low.
This prevents "Connection Interrupted" packets as VoIP data is incoming.
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1 changed files with 23 additions and 11 deletions
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@ -3007,17 +3007,6 @@ void CL_Init( void ) {
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cl_guidServerUniq = Cvar_Get ("cl_guidServerUniq", "1", CVAR_ARCHIVE);
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#ifdef USE_MUMBLE
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cl_useMumble = Cvar_Get ("cl_useMumble", "0", CVAR_ARCHIVE);
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cl_mumbleScale = Cvar_Get ("cl_mumbleScale", "0.0254", CVAR_ARCHIVE);
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#endif
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#if USE_VOIP
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cl_voipSend = Cvar_Get ("cl_voipSend", "0", 0);
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cl_voipGainDuringCapture = Cvar_Get ("cl_voipGainDuringCapture", "0.2", CVAR_ARCHIVE);
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voip = Cvar_Get ("voip", "0", CVAR_USERINFO | CVAR_ARCHIVE);
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#endif
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// userinfo
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Cvar_Get ("name", "UnnamedPlayer", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("rate", "3000", CVAR_USERINFO | CVAR_ARCHIVE );
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@ -3038,6 +3027,29 @@ void CL_Init( void ) {
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Cvar_Get ("password", "", CVAR_USERINFO);
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Cvar_Get ("cg_predictItems", "1", CVAR_USERINFO | CVAR_ARCHIVE );
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#ifdef USE_MUMBLE
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cl_useMumble = Cvar_Get ("cl_useMumble", "0", CVAR_ARCHIVE);
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cl_mumbleScale = Cvar_Get ("cl_mumbleScale", "0.0254", CVAR_ARCHIVE);
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#endif
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#if USE_VOIP
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cl_voipSend = Cvar_Get ("cl_voipSend", "0", 0);
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cl_voipGainDuringCapture = Cvar_Get ("cl_voipGainDuringCapture", "0.2", CVAR_ARCHIVE);
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voip = Cvar_Get ("voip", "0", CVAR_USERINFO | CVAR_ARCHIVE);
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// If your data rate is too low, you'll get Connection Interrupted warnings
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// when VoIP packets arrive, even if you have a broadband connection.
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// This might work on rates lower than 25000, but for safety's sake, we'll
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// just demand it. Who doesn't have at least a DSL line now, anyhow? If
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// you don't, you don't need VoIP. :)
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if ((voip->integer) && (Cvar_VariableIntegerValue("rate") < 25000)) {
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Com_Printf("Your network rate is too slow for VoIP.\n");
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Com_Printf("Set 'Data Rate' to 'LAN/Cable/xDSL' in 'Setup/System/Network' and restart.\n");
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Com_Printf("Until then, VoIP is disabled.\n");
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Cvar_Set("voip", "0");
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}
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#endif
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// cgame might not be initialized before menu is used
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Cvar_Get ("cg_viewsize", "100", CVAR_ARCHIVE );
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