diff --git a/code/game/ai_team.c b/code/game/ai_team.c index 2abcce16..93e7af5d 100644 --- a/code/game/ai_team.c +++ b/code/game/ai_team.c @@ -131,7 +131,12 @@ int BotSortTeamMatesByBaseTravelTime(bot_state_t *bs, int *teammates, int maxtea int traveltimes[MAX_CLIENTS]; bot_goal_t *goal = NULL; - if (gametype == GT_CTF || gametype == GT_1FCTF) { +#ifdef MISSIONPACK + if (gametype == GT_CTF || gametype == GT_1FCTF) +#else + if (gametype == GT_CTF) +#endif + { if (BotTeam(bs) == TEAM_RED) goal = &ctf_redflag; else diff --git a/code/game/g_team.c b/code/game/g_team.c index 31abdf21..679de6d9 100644 --- a/code/game/g_team.c +++ b/code/game/g_team.c @@ -298,9 +298,11 @@ void Team_FragBonuses(gentity_t *targ, gentity_t *inflictor, gentity_t *attacker enemy_flag_pw = PW_REDFLAG; } +#ifdef MISSIONPACK if (g_gametype.integer == GT_1FCTF) { enemy_flag_pw = PW_NEUTRALFLAG; } +#endif // did the attacker frag the flag carrier? tokens = 0;