diff --git a/code/game/g_main.c b/code/game/g_main.c index 6c0ffad7..a6b2ee5b 100644 --- a/code/game/g_main.c +++ b/code/game/g_main.c @@ -1083,7 +1083,7 @@ void ExitLevel (void) { cl->ps.persistant[PERS_SCORE] = 0; } - // we need to do this here before chaning to CON_CONNECTING + // we need to do this here before changing to CON_CONNECTING G_WriteSessionData(); // change all client states to connecting, so the early players into the diff --git a/code/server/sv_main.c b/code/server/sv_main.c index d7b88ed4..cd0706d0 100644 --- a/code/server/sv_main.c +++ b/code/server/sv_main.c @@ -333,7 +333,7 @@ Informs all masters that this server is going down ================= */ void SV_MasterShutdown( void ) { - // send a hearbeat right now + // send a heartbeat right now svs.nextHeartbeatTime = -9999; SV_MasterHeartbeat(HEARTBEAT_FOR_MASTER);