mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 15:21:35 +00:00
Merge pull request #57 from MAN-AT-ARMS/specularScale
OpenGL2: Set default normal/specular in RE_RegisterShaderFromImage
This commit is contained in:
commit
8caeb62741
1 changed files with 7 additions and 0 deletions
|
@ -3447,6 +3447,13 @@ qhandle_t RE_RegisterShaderFromImage(const char *name, int lightmapIndex, image_
|
|||
shader.lightmapIndex = lightmapIndex;
|
||||
for ( i = 0 ; i < MAX_SHADER_STAGES ; i++ ) {
|
||||
stages[i].bundle[0].texMods = texMods[i];
|
||||
|
||||
// default normal/specular
|
||||
VectorSet4(stages[i].normalScale, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
stages[i].specularScale[0] =
|
||||
stages[i].specularScale[1] =
|
||||
stages[i].specularScale[2] = r_baseSpecular->value;
|
||||
stages[i].specularScale[3] = r_baseGloss->value;
|
||||
}
|
||||
|
||||
//
|
||||
|
|
Loading…
Reference in a new issue