* Solaris package patch

This commit is contained in:
Tim Angus 2006-03-14 22:26:35 +00:00
parent be6ca402e8
commit 8b41386905
19 changed files with 349 additions and 0 deletions

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#!/bin/bash
# Rev: $Id: ioq3ded.sh,v 1.9 2006/01/18 13:47:42 raistlin Exp raistlin $
# Needed to make symlinks/shortcuts work.
# the binaries must run with correct working directory
#
IOQ3_DIR=/usr/local/share/games/quake3
COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z`
COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
EXEC_REL=release
#EXEC_BIN=ioquake3.${COMPILE_ARCH}
#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
EXEC_BIN=ioq3ded.${COMPILE_ARCH}
EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0"
EXEC_DIR_LIST=${IOQ3_DIR}
for d in ${EXEC_DIR_LIST}
do
if [ -d $d ]; then
EXEC_DIR=${d}
break
fi
done
if [ "X${EXEC_DIR}" != "X" ]; then
if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
fi
cd ${IOQ3_DIR} && \
${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
exit $?
else
echo "No ioq3 binaries found!"
exit 1
fi

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#!/bin/bash
# Rev: $Id: ioquake3.sh,v 1.11 2006/01/18 13:47:42 raistlin Exp raistlin $
# Needed to make symlinks/shortcuts work.
# the binaries must run with correct working directory
IOQ3_DIR=/usr/local/share/games/quake3
COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z`
COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
EXEC_REL=release
EXEC_BIN=ioquake3.${COMPILE_ARCH}
#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
#EXEC_BIN=ioq3ded.${COMPILE_ARCH}
EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0"
EXEC_DIR_LIST=${IOQ3_DIR}
for d in ${EXEC_DIR_LIST}
do
if [ -d $d ]; then
EXEC_DIR=${d}
break
fi
done
if [ "X${EXEC_DIR}" != "X" ]; then
if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
fi
cd ${IOQ3_DIR} && \
${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
exit $?
else
echo "No ioq3 binaries found!"
exit 1
fi

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P SUNWxilrl XIL Runtime Environment
P SFWsdl SDL - Simple DirectMedia Layer library
P ioquake3d Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)

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CLASSES=none
BASEDIR=/usr/local/share/games
TZ=PST
PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
PKG=ioquake3
NAME=Icculus.Org Quake3 1.34 for Solaris 10 (X11,GLX,SDL)
VERSION=
CATEGORY=application,graphics,opengl
DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.icculus.org/quake3)
VENDOR=http://www.icculus.org/quake3
EMAIL=quake@cojot.name
PKGSAV=/var/sadm/pkg/ioquake3/save

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#!/bin/sh
#
# @(#)postinstall $Id: postinstall,v 1.3 2006/01/21 12:54:52 coyote Exp $
#
# postinstall script for quake3
quake3_dir=$BASEDIR/quake3
dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin
if [ -d ${dest_dir} ]; then
for inst_script in ioq3ded.sh ioquake3.sh
do
dest_script=${dest_dir}/${inst_script}
if [ ! -h ${dest_script} ]; then
ln -s ${quake3_dir}/${inst_script} ${dest_script}
fi
done
fi
exit 0

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#!/bin/sh
#
# @(#)postremove $Id: postremove,v 1.3 2006/01/21 12:54:52 coyote Exp $
#
# postremove script for quake3
quake3_dir=$BASEDIR
dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin
if [ -d ${dest_dir} ]; then
for inst_script in ioq3ded.sh ioquake3.sh
do
dest_script=${dest_dir}/${inst_script}
if [ -h ${dest_script} ]; then
rm -f ${dest_script}
fi
done
fi
exit 0

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#!/bin/sh
#
# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
#
# postinstall script for quake3
quake3_dir=$BASEDIR
exit 0

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#!/bin/sh
#
# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
#
# postinstall script for quake3
quake3_dir=$BASEDIR
exit 0

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!default 0755 root bin
i pkginfo
i copyright
i depend
i postinstall
i postremove
i preinstall
i preremove

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/usr/local/share 20000 15

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P SUNWxilrl XIL Runtime Environment
P SFWsdl SDL - Simple DirectMedia Layer library

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CLASSES=none
BASEDIR=/usr/local/share/games
TZ=PST
PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
PKG=ioquake3d
NAME=Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)
VERSION=
CATEGORY=application,graphics,opengl
DESC=Icculus.Org Quake3 game data files for Solaris 10 (http://www.icculus.org/quake3)
VENDOR=http://www.icculus.org/quake3
EMAIL=quake@cojot.name
PKGSAV=/var/sadm/pkg/ioquake3d/save

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#!/bin/sh
#
# @(#)postinstall $Id: postinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
#
# postinstall script for quake3
quake3_dir=$BASEDIR
exit 0

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#!/bin/sh
#
# @(#)postinstall $Id: postremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
#
# postinstall script for quake3
quake3_dir=$BASEDIR
exit 0

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#!/bin/sh
#
# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
#
# postinstall script for quake3
quake3_dir=$BASEDIR
exit 0

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#!/bin/sh
#
# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
#
# postinstall script for quake3
quake3_dir=$BASEDIR
exit 0

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!default 0755 root bin
i pkginfo
i copyright
i depend
i postinstall
i postremove
i preinstall
i preremove

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/usr/local/share 50000 100