mirror of
https://github.com/ioquake/ioq3.git
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* Solaris package patch
This commit is contained in:
parent
be6ca402e8
commit
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19 changed files with 349 additions and 0 deletions
117
code/unix/setup/Solaris_pkg.sh
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117
code/unix/setup/Solaris_pkg.sh
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#!/bin/bash
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# Solaris tuff
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OSTYPE=SunOS
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if [ "X`uname -m`" = "Xi386" ]; then
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ARCH=i386
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else
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ARCH=sparc
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fi
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# Packages
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PKG_SOLARIS_NAME=ioquake3
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PKG_DATA_NAME=ioquake3d
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BUILD_DATE="`/usr/bin/date '+%Y%m%d%H%M%S'`"
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BUILD_VERSION="1.34-rSVN"
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PKG_VERSION="1"
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PKG_MAINT_ID="quake@cojot.name"
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SOLARIS_PKGFILE="${PKG_SOLARIS_NAME}-${BUILD_VERSION}-${PKG_VERSION}-${ARCH}.pkg"
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DATA_PKGFILE="${PKG_DATA_NAME}-${BUILD_VERSION}-${PKG_VERSION}-${ARCH}.pkg"
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# Locations
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MOUNT_DIR="../../.."
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BUILD_DIR="${MOUNT_DIR}/build/release-${OSTYPE}-${ARCH}"
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PKG_SRC_DIR="${MOUNT_DIR}/code/unix/setup/pkg/${PKG_SOLARIS_NAME}"
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PKG_BUILD_DIR="/tmp/ioquake3-build/${PKG_SOLARIS_NAME}-${BUILD_VERSION}"
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PKG_DATA_SRC_DIR="${MOUNT_DIR}/code/unix/setup/pkg/${PKG_DATA_NAME}"
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PKG_DATA_BUILD_DIR="/usr/local/src/quake3-data/quake3"
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# Tools
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RM="/usr/bin/rm"
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TOUCH="/usr/bin/touch"
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SED="/usr/bin/sed"
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CAT="/usr/bin/cat"
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NAWK="/usr/bin/nawk"
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MKDIR="gmkdir -v -p"
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INSTALL_BIN="ginstall -D -m 755"
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INSTALL_DATA="ginstall -D -m 644"
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PKGPROTO="/usr/bin/pkgproto"
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PKGMK="/usr/bin/pkgmk"
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PKGTRANS="/usr/bin/pkgtrans"
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#############################################################################
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# SOLARIS PACKAGE
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#############################################################################
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if [ -d ${BUILD_DIR} ]; then
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if [ ! -d ${BUILD_DIR}/pkg ]; then
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${MKDIR} ${BUILD_DIR}/pkg
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fi
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echo "Building ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE}"
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${RM} -f ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE}
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${TOUCH} ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE}
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${SED} -e "/VERSION=/s/.*/VERSION=${BUILD_VERSION}.${PKG_VERSION}/" \
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< ${PKG_SRC_DIR}/pkginfo.template \
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> ${PKG_SRC_DIR}/pkginfo
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${CAT} ${PKG_SRC_DIR}/prototype.template > ${PKG_SRC_DIR}/prototype
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${INSTALL_DATA} ${MOUNT_DIR}/COPYING.txt ${PKG_SRC_DIR}/copyright
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for EXEC_READ in README id-readme.txt
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do
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if [ -f ${MOUNT_DIR}/${EXEC_READ} ]; then
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${INSTALL_DATA} ${MOUNT_DIR}/${EXEC_READ} ${PKG_BUILD_DIR}/${EXEC_READ}
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fi
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done
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for EXEC_BIN in ioq3ded ioquake3-smp ioquake3
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do
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if [ -f ${BUILD_DIR}/${EXEC_BIN}.${ARCH} ]; then
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${INSTALL_BIN} ${BUILD_DIR}/${EXEC_BIN}.${ARCH} ${PKG_BUILD_DIR}/${EXEC_BIN}.${ARCH}
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fi
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done
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for EXEC_SH in ioq3ded.sh ioquake3.sh
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do
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if [ -f ${MOUNT_DIR}/code/unix/setup/pkg/${EXEC_SH} ]; then
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${INSTALL_BIN} ${MOUNT_DIR}/code/unix/setup/pkg/${EXEC_SH} ${PKG_BUILD_DIR}/${EXEC_SH}
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fi
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done
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for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so
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do
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if [ -f ${BUILD_DIR}/baseq3/${EXEC_SO} ]; then
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${INSTALL_BIN} ${BUILD_DIR}/baseq3/${EXEC_SO} ${PKG_BUILD_DIR}/baseq3/${EXEC_SO}
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fi
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if [ -f ${BUILD_DIR}/missionpack/${EXEC_SO} ]; then
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${INSTALL_BIN} ${BUILD_DIR}/missionpack/${EXEC_SO} ${PKG_BUILD_DIR}/missionpack/${EXEC_SO}
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fi
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done
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${PKGPROTO} ${PKG_BUILD_DIR}=quake3 | \
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${NAWK} '{ print $1,$2,$3,$4 }' >> ${PKG_SRC_DIR}/prototype
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${PKGMK} -o -p "${PKG_MAINT_ID}${BUILD_DATE}" \
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-b ${PKG_SRC_DIR} -f ${PKG_SRC_DIR}/prototype \
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-d /tmp -a ${ARCH} owner=root group=bin mode=0755
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${PKGTRANS} -s /tmp ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE} ${PKG_SOLARIS_NAME}
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echo "Building ${BUILD_DIR}/pkg/${DATA_PKGFILE}"
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${RM} -f ${BUILD_DIR}/pkg/${DATA_PKGFILE}
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${TOUCH} ${BUILD_DIR}/pkg/${DATA_PKGFILE}
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${SED} -e "/VERSION=/s/.*/VERSION=${BUILD_VERSION}.${PKG_VERSION}/" \
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< ${PKG_DATA_SRC_DIR}/pkginfo.template \
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> ${PKG_DATA_SRC_DIR}/pkginfo
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${CAT} ${PKG_DATA_SRC_DIR}/prototype.template > ${PKG_DATA_SRC_DIR}/prototype
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${INSTALL_DATA} ${MOUNT_DIR}/COPYING.txt ${PKG_DATA_SRC_DIR}/install/copyright
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${PKGPROTO} ${PKG_DATA_BUILD_DIR}=quake3 | \
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${NAWK} '{ print $1,$2,$3,$4 }' >> ${PKG_DATA_SRC_DIR}/prototype
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${PKGMK} -o -p "${PKG_MAINT_ID}${BUILD_DATE}" \
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-b ${PKG_DATA_SRC_DIR} -f ${PKG_DATA_SRC_DIR}/prototype \
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-d /tmp -a ${ARCH} owner=root group=bin mode=0755
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${PKGTRANS} -s /tmp ${BUILD_DIR}/pkg/${DATA_PKGFILE} ${PKG_DATA_NAME}
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else
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echo "Directory ${BUILD_DIR} not found!"
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exit 1
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fi
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42
code/unix/setup/pkg/ioq3ded.sh
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42
code/unix/setup/pkg/ioq3ded.sh
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#!/bin/bash
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# Rev: $Id: ioq3ded.sh,v 1.9 2006/01/18 13:47:42 raistlin Exp raistlin $
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# Needed to make symlinks/shortcuts work.
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# the binaries must run with correct working directory
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#
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IOQ3_DIR=/usr/local/share/games/quake3
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COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z`
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COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
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EXEC_REL=release
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#EXEC_BIN=ioquake3.${COMPILE_ARCH}
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#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
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EXEC_BIN=ioq3ded.${COMPILE_ARCH}
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EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0"
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EXEC_DIR_LIST=${IOQ3_DIR}
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for d in ${EXEC_DIR_LIST}
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do
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if [ -d $d ]; then
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EXEC_DIR=${d}
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break
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fi
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done
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if [ "X${EXEC_DIR}" != "X" ]; then
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if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
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echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
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fi
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cd ${IOQ3_DIR} && \
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${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
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exit $?
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else
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echo "No ioq3 binaries found!"
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exit 1
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fi
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41
code/unix/setup/pkg/ioquake3.sh
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41
code/unix/setup/pkg/ioquake3.sh
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#!/bin/bash
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# Rev: $Id: ioquake3.sh,v 1.11 2006/01/18 13:47:42 raistlin Exp raistlin $
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# Needed to make symlinks/shortcuts work.
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# the binaries must run with correct working directory
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IOQ3_DIR=/usr/local/share/games/quake3
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COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z`
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COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
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EXEC_REL=release
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EXEC_BIN=ioquake3.${COMPILE_ARCH}
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#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
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#EXEC_BIN=ioq3ded.${COMPILE_ARCH}
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EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0"
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EXEC_DIR_LIST=${IOQ3_DIR}
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for d in ${EXEC_DIR_LIST}
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do
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if [ -d $d ]; then
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EXEC_DIR=${d}
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break
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fi
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done
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if [ "X${EXEC_DIR}" != "X" ]; then
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if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
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echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
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fi
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cd ${IOQ3_DIR} && \
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${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
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exit $?
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else
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echo "No ioq3 binaries found!"
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exit 1
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fi
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3
code/unix/setup/pkg/ioquake3/depend
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3
code/unix/setup/pkg/ioquake3/depend
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P SUNWxilrl XIL Runtime Environment
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P SFWsdl SDL - Simple DirectMedia Layer library
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P ioquake3d Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)
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12
code/unix/setup/pkg/ioquake3/pkginfo.template
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12
code/unix/setup/pkg/ioquake3/pkginfo.template
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CLASSES=none
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BASEDIR=/usr/local/share/games
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TZ=PST
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PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
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PKG=ioquake3
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NAME=Icculus.Org Quake3 1.34 for Solaris 10 (X11,GLX,SDL)
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VERSION=
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CATEGORY=application,graphics,opengl
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DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.icculus.org/quake3)
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VENDOR=http://www.icculus.org/quake3
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EMAIL=quake@cojot.name
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PKGSAV=/var/sadm/pkg/ioquake3/save
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21
code/unix/setup/pkg/ioquake3/postinstall
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21
code/unix/setup/pkg/ioquake3/postinstall
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#!/bin/sh
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#
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# @(#)postinstall $Id: postinstall,v 1.3 2006/01/21 12:54:52 coyote Exp $
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#
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# postinstall script for quake3
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quake3_dir=$BASEDIR/quake3
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dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin
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if [ -d ${dest_dir} ]; then
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for inst_script in ioq3ded.sh ioquake3.sh
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do
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dest_script=${dest_dir}/${inst_script}
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if [ ! -h ${dest_script} ]; then
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ln -s ${quake3_dir}/${inst_script} ${dest_script}
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fi
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done
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fi
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exit 0
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21
code/unix/setup/pkg/ioquake3/postremove
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21
code/unix/setup/pkg/ioquake3/postremove
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#!/bin/sh
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#
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# @(#)postremove $Id: postremove,v 1.3 2006/01/21 12:54:52 coyote Exp $
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#
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# postremove script for quake3
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quake3_dir=$BASEDIR
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dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin
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if [ -d ${dest_dir} ]; then
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for inst_script in ioq3ded.sh ioquake3.sh
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do
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dest_script=${dest_dir}/${inst_script}
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if [ -h ${dest_script} ]; then
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rm -f ${dest_script}
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fi
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done
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fi
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exit 0
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10
code/unix/setup/pkg/ioquake3/preinstall
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10
code/unix/setup/pkg/ioquake3/preinstall
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#!/bin/sh
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#
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# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
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#
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# postinstall script for quake3
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quake3_dir=$BASEDIR
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exit 0
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10
code/unix/setup/pkg/ioquake3/preremove
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10
code/unix/setup/pkg/ioquake3/preremove
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#!/bin/sh
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#
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# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
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#
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# postinstall script for quake3
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quake3_dir=$BASEDIR
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exit 0
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8
code/unix/setup/pkg/ioquake3/prototype.template
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8
code/unix/setup/pkg/ioquake3/prototype.template
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!default 0755 root bin
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i pkginfo
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i copyright
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i depend
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i postinstall
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i postremove
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i preinstall
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i preremove
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1
code/unix/setup/pkg/ioquake3/space
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1
code/unix/setup/pkg/ioquake3/space
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/usr/local/share 20000 15
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2
code/unix/setup/pkg/ioquake3d/depend
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2
code/unix/setup/pkg/ioquake3d/depend
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P SUNWxilrl XIL Runtime Environment
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P SFWsdl SDL - Simple DirectMedia Layer library
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12
code/unix/setup/pkg/ioquake3d/pkginfo.template
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12
code/unix/setup/pkg/ioquake3d/pkginfo.template
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CLASSES=none
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BASEDIR=/usr/local/share/games
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TZ=PST
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PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
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PKG=ioquake3d
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NAME=Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)
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VERSION=
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CATEGORY=application,graphics,opengl
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DESC=Icculus.Org Quake3 game data files for Solaris 10 (http://www.icculus.org/quake3)
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VENDOR=http://www.icculus.org/quake3
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EMAIL=quake@cojot.name
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PKGSAV=/var/sadm/pkg/ioquake3d/save
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10
code/unix/setup/pkg/ioquake3d/postinstall
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10
code/unix/setup/pkg/ioquake3d/postinstall
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#!/bin/sh
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#
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# @(#)postinstall $Id: postinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
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#
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# postinstall script for quake3
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quake3_dir=$BASEDIR
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exit 0
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10
code/unix/setup/pkg/ioquake3d/postremove
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10
code/unix/setup/pkg/ioquake3d/postremove
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#!/bin/sh
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#
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# @(#)postinstall $Id: postremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
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#
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# postinstall script for quake3
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quake3_dir=$BASEDIR
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exit 0
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10
code/unix/setup/pkg/ioquake3d/preinstall
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10
code/unix/setup/pkg/ioquake3d/preinstall
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#!/bin/sh
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#
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# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
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#
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# postinstall script for quake3
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quake3_dir=$BASEDIR
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exit 0
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10
code/unix/setup/pkg/ioquake3d/preremove
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10
code/unix/setup/pkg/ioquake3d/preremove
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#!/bin/sh
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#
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# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
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#
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# postinstall script for quake3
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quake3_dir=$BASEDIR
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exit 0
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8
code/unix/setup/pkg/ioquake3d/prototype.template
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8
code/unix/setup/pkg/ioquake3d/prototype.template
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!default 0755 root bin
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i pkginfo
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i copyright
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i depend
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i postinstall
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i postremove
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i preinstall
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i preremove
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1
code/unix/setup/pkg/ioquake3d/space
Normal file
1
code/unix/setup/pkg/ioquake3d/space
Normal file
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/usr/local/share 50000 100
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