Remove unneeded 'angles' variables/clearing in ai_dmq3.c

This commit is contained in:
Zack Middleton 2017-06-07 20:55:15 -05:00
parent 730b917059
commit 8a6c9d1038
1 changed files with 3 additions and 7 deletions

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@ -3830,7 +3830,6 @@ int BotFuncButtonActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *a
modelindex = atoi(model+1);
if (!modelindex)
return qfalse;
VectorClear(angles);
entitynum = BotModelMinsMaxs(modelindex, ET_MOVER, 0, mins, maxs);
//get the lip of the button
trap_AAS_FloatForBSPEpairKey(bspent, "lip", &lip);
@ -3968,7 +3967,7 @@ BotFuncDoorGoal
int BotFuncDoorActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *activategoal) {
int modelindex, entitynum;
char model[MAX_INFO_STRING];
vec3_t mins, maxs, origin, angles;
vec3_t mins, maxs, origin;
//shoot at the shootable door
trap_AAS_ValueForBSPEpairKey(bspent, "model", model, sizeof(model));
@ -3977,7 +3976,6 @@ int BotFuncDoorActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *act
modelindex = atoi(model+1);
if (!modelindex)
return qfalse;
VectorClear(angles);
entitynum = BotModelMinsMaxs(modelindex, ET_MOVER, 0, mins, maxs);
//door origin
VectorAdd(mins, maxs, origin);
@ -4003,7 +4001,7 @@ BotTriggerMultipleGoal
int BotTriggerMultipleActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *activategoal) {
int i, areas[10], numareas, modelindex, entitynum;
char model[128];
vec3_t start, end, mins, maxs, angles;
vec3_t start, end, mins, maxs;
vec3_t origin, goalorigin;
activategoal->shoot = qfalse;
@ -4015,7 +4013,6 @@ int BotTriggerMultipleActivateGoal(bot_state_t *bs, int bspent, bot_activategoal
modelindex = atoi(model+1);
if (!modelindex)
return qfalse;
VectorClear(angles);
entitynum = BotModelMinsMaxs(modelindex, 0, CONTENTS_TRIGGER, mins, maxs);
//trigger origin
VectorAdd(mins, maxs, origin);
@ -4163,7 +4160,7 @@ int BotGetActivateGoal(bot_state_t *bs, int entitynum, bot_activategoal_t *activ
char targetname[10][128];
aas_entityinfo_t entinfo;
aas_areainfo_t areainfo;
vec3_t origin, angles, absmins, absmaxs;
vec3_t origin, absmins, absmaxs;
memset(activategoal, 0, sizeof(bot_activategoal_t));
BotEntityInfo(entitynum, &entinfo);
@ -4207,7 +4204,6 @@ int BotGetActivateGoal(bot_state_t *bs, int entitynum, bot_activategoal_t *activ
if (*model) {
modelindex = atoi(model+1);
if (modelindex) {
VectorClear(angles);
BotModelMinsMaxs(modelindex, ET_MOVER, 0, absmins, absmaxs);
//
numareas = trap_AAS_BBoxAreas(absmins, absmaxs, areas, MAX_ACTIVATEAREAS*2);