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bugzilla bug #5273
exploit resolved, we're now disallowing forwardmove of -128 and vice versa Thanks, devhc!
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@ -715,8 +715,14 @@ void MSG_ReadDeltaUsercmd( msg_t *msg, usercmd_t *from, usercmd_t *to ) {
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to->angles[1] = MSG_ReadDelta( msg, from->angles[1], 16);
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to->angles[2] = MSG_ReadDelta( msg, from->angles[2], 16);
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to->forwardmove = MSG_ReadDelta( msg, from->forwardmove, 8);
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if( to->forwardmove == -128 )
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to->forwardmove = -127;
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to->rightmove = MSG_ReadDelta( msg, from->rightmove, 8);
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if( to->rightmove == -128 )
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to->rightmove = -127;
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to->upmove = MSG_ReadDelta( msg, from->upmove, 8);
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if( to->upmove == -128 )
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to->upmove = -127;
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to->buttons = MSG_ReadDelta( msg, from->buttons, 16);
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to->weapon = MSG_ReadDelta( msg, from->weapon, 8);
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}
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@ -776,8 +782,14 @@ void MSG_ReadDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *t
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to->angles[1] = MSG_ReadDeltaKey( msg, key, from->angles[1], 16);
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to->angles[2] = MSG_ReadDeltaKey( msg, key, from->angles[2], 16);
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to->forwardmove = MSG_ReadDeltaKey( msg, key, from->forwardmove, 8);
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if( to->forwardmove == -128 )
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to->forwardmove = -127;
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to->rightmove = MSG_ReadDeltaKey( msg, key, from->rightmove, 8);
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if( to->rightmove == -128 )
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to->rightmove = -127;
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to->upmove = MSG_ReadDeltaKey( msg, key, from->upmove, 8);
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if( to->upmove == -128 )
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to->upmove = -127;
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to->buttons = MSG_ReadDeltaKey( msg, key, from->buttons, 16);
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to->weapon = MSG_ReadDeltaKey( msg, key, from->weapon, 8);
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} else {
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