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* Fix to MinGW build following IPv6 changes
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parent
fcbf0bdd84
commit
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2 changed files with 15 additions and 6 deletions
5
Makefile
5
Makefile
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@ -381,6 +381,9 @@ endif
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BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
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-DUSE_ICON
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# Require Windows XP or later
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BASE_CFLAGS += -DWINVER=0x501
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ifeq ($(USE_LOCAL_HEADERS),1)
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BASE_CFLAGS += -I$(SDLHDIR)/include
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endif
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@ -412,7 +415,7 @@ endif
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BINEXT=.exe
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LDFLAGS= -lwsock32 -lwinmm
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LDFLAGS= -lws2_32 -lwinmm
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CLIENT_LDFLAGS = -mwindows -lgdi32 -lole32 -lopengl32
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ifeq ($(USE_CURL),1)
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@ -24,12 +24,16 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "../qcommon/qcommon.h"
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#ifdef _WIN32
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#include <Winsock2.h>
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#include <Ws2tcpip.h>
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#include <Wspiapi.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#if WINVER < 0x501
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#include <wspiapi.h>
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#else
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#include <ws2spi.h>
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#endif
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typedef int socklen_t;
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#define sa_family_t ADDRESS_FAMILY
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typedef unsigned short sa_family_t;
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#define EAGAIN WSAEWOULDBLOCK
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#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
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#define EAFNOSUPPORT WSAEAFNOSUPPORT
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@ -524,7 +528,7 @@ Sys_SendPacket
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==================
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*/
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void Sys_SendPacket( int length, const void *data, netadr_t to ) {
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int ret;
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int ret = SOCKET_ERROR;
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struct sockaddr_storage addr;
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if( to.type != NA_BROADCAST && to.type != NA_IP && to.type != NA_IP6 ) {
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@ -790,12 +794,14 @@ int NET_IP6Socket( char *net_interface, int port, int *err ) {
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return INVALID_SOCKET;
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}
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#ifdef IPV6_V6ONLY
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// ipv4 addresses should not be allowed to connect via this socket.
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if(setsockopt(newsocket, IPPROTO_IPV6, IPV6_V6ONLY, (char *) &i, sizeof(i)) == SOCKET_ERROR)
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{
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// win32 systems don't seem to support this anyways.
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Com_DPrintf("WARNING: NET_IP6Socket: setsockopt IPV6_V6ONLY: %s\n", NET_ErrorString());
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}
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#endif
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// make it broadcast capable
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if( setsockopt( newsocket, SOL_SOCKET, SO_BROADCAST, (char *) &i, sizeof(i) ) == SOCKET_ERROR ) {
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