* Fix some grammar in DLL loading

* s/Sys_LoadQVMDll/Sys_LoadGameDll/
This commit is contained in:
Tim Angus 2011-08-03 14:32:49 +00:00
parent 06628af7c5
commit 85ae08e800
3 changed files with 10 additions and 10 deletions

View file

@ -1071,7 +1071,7 @@ typedef enum {
void Sys_Init (void);
// general development dll loading for virtual machine testing
void * QDECL Sys_LoadQVMDll( const char *name, intptr_t (QDECL **entryPoint)(int, ...),
void * QDECL Sys_LoadGameDll( const char *name, intptr_t (QDECL **entryPoint)(int, ...),
intptr_t (QDECL *systemcalls)(intptr_t, ...) );
void Sys_UnloadDll( void *dllHandle );

View file

@ -579,7 +579,7 @@ vm_t *VM_Create( const char *module, intptr_t (*systemCalls)(intptr_t *),
{
Com_Printf("Try loading dll file %s\n", filename);
vm->dllHandle = Sys_LoadQVMDll(filename, &vm->entryPoint, VM_DllSyscall);
vm->dllHandle = Sys_LoadGameDll(filename, &vm->entryPoint, VM_DllSyscall);
if(vm->dllHandle)
{

View file

@ -422,7 +422,7 @@ void *Sys_LoadDll(const char *name, qboolean useSystemLib)
void *dllhandle;
if(useSystemLib)
Com_Printf("Try loading \"%s\"...\n", name);
Com_Printf("Trying to load \"%s\"...\n", name);
if(!useSystemLib || !(dllhandle = Sys_LoadLibrary(name)))
{
@ -434,7 +434,7 @@ void *Sys_LoadDll(const char *name, qboolean useSystemLib)
if(!*topDir)
topDir = ".";
Com_Printf("Try loading \"%s\" from \"%s\"...\n", name, topDir);
Com_Printf("Trying to load \"%s\" from \"%s\"...\n", name, topDir);
Com_sprintf(libPath, sizeof(libPath), "%s%c%s", topDir, PATH_SEP, name);
if(!(dllhandle = Sys_LoadLibrary(libPath)))
@ -446,7 +446,7 @@ void *Sys_LoadDll(const char *name, qboolean useSystemLib)
if(FS_FilenameCompare(topDir, basePath))
{
Com_Printf("Try loading \"%s\" from \"%s\"...\n", name, basePath);
Com_Printf("Trying to load \"%s\" from \"%s\"...\n", name, basePath);
Com_sprintf(libPath, sizeof(libPath), "%s%c%s", basePath, PATH_SEP, name);
dllhandle = Sys_LoadLibrary(libPath);
}
@ -461,12 +461,12 @@ void *Sys_LoadDll(const char *name, qboolean useSystemLib)
/*
=================
Sys_LoadQVMDll
Sys_LoadGameDll
Used to load a development dll instead of a virtual machine
=================
*/
void *Sys_LoadQVMDll(const char *name,
void *Sys_LoadGameDll(const char *name,
intptr_t (QDECL **entryPoint)(int, ...),
intptr_t (*systemcalls)(intptr_t, ...))
{
@ -480,7 +480,7 @@ void *Sys_LoadQVMDll(const char *name,
if(!libHandle)
{
Com_Printf("Sys_LoadQVMDll(%s) failed:\n\"%s\"\n", name, Sys_LibraryError());
Com_Printf("Sys_LoadGameDll(%s) failed:\n\"%s\"\n", name, Sys_LibraryError());
return NULL;
}
@ -489,13 +489,13 @@ void *Sys_LoadQVMDll(const char *name,
if ( !*entryPoint || !dllEntry )
{
Com_Printf ( "Sys_LoadQVMDll(%s) failed to find vmMain function:\n\"%s\" !\n", name, Sys_LibraryError( ) );
Com_Printf ( "Sys_LoadGameDll(%s) failed to find vmMain function:\n\"%s\" !\n", name, Sys_LibraryError( ) );
Sys_UnloadLibrary(libHandle);
return NULL;
}
Com_Printf ( "Sys_LoadQVMDll(%s) found vmMain function at %p\n", name, *entryPoint );
Com_Printf ( "Sys_LoadGameDll(%s) found vmMain function at %p\n", name, *entryPoint );
dllEntry( systemcalls );
return libHandle;