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* Use IPv6 header qcommon/wspiapi.h if it has been added by the end user
* Update README to explain the Windows XP requirement
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3 changed files with 60 additions and 49 deletions
10
Makefile
10
Makefile
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@ -423,14 +423,10 @@ ifeq ($(PLATFORM),mingw32)
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BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
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-DUSE_ICON
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# Require Windows XP or later
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#
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# IPv6 support requires a header wspiapi.h to work on earlier versions of
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# windows. There is no MinGW equivalent of this header so we're forced to
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# require XP. In theory this restriction can be removed if this header is
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# obtained separately from the platform SDK. The MSVC build does not have
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# this limitation.
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# In the absence of wspiapi.h, require Windows XP or later
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ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1)
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BASE_CFLAGS += -DWINVER=0x501
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endif
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ifeq ($(USE_OPENAL),1)
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BASE_CFLAGS += -DUSE_OPENAL
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8
README
8
README
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@ -433,6 +433,14 @@ PNG support
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Restart GtkRadiant and PNG textures are now available.
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Building with MinGW for pre Windows XP
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IPv6 support requires a header named "wspiapi.h" to abstract away from
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differences in earlier versions of Windows' IPv6 stack. There is no MinGW
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equivalent of this header and the Microsoft version is obviously not
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redistributable, so in its absence we're forced to require Windows XP.
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However if this header is acquired separately and placed in the qcommon/
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directory, this restriction is lifted.
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------------------------------------------------------------- Contributing -----
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@ -27,7 +27,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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# include <winsock2.h>
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# include <ws2tcpip.h>
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# if WINVER < 0x501
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# ifdef __MINGW32__
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// wspiapi.h isn't available on MinGW, so if it's
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// present it's because the end user has added it
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// and we should look for it in our tree
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# include "wspiapi.h"
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# else
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# include <wspiapi.h>
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# endif
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# else
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# include <ws2spi.h>
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# endif
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