whoops, left a bit of debugging enabled

This commit is contained in:
SmileTheory 2017-07-14 16:26:41 -07:00
parent 6f1712dafe
commit 786f6fc525

View file

@ -1614,7 +1614,7 @@ const void *RB_PostProcess(const void *data)
FBO_BlitFromTexture(tr.sunShadowDepthImage[3], NULL, NULL, NULL, dstBox, NULL, NULL, 0);
}
if (1 && r_shadows->integer == 4)
if (0 && r_shadows->integer == 4)
{
ivec4_t dstBox;
VectorSet4(dstBox, 512 + 0, glConfig.vidHeight - 128, 128, 128);