mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
parent
6cea11c665
commit
70dad387da
7 changed files with 28 additions and 16 deletions
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@ -37,10 +37,11 @@ DEMO_PKGFILE="${PKG_DEMO_NAME}-${BUILD_VERSION}-${PKG_VERSION}.pkg"
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BUILD_DIR="${MOUNT_DIR}/build/release-${PLATFORM}-${ARCH}"
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PKG_SRC_DIR="${MOUNT_DIR}/misc/setup/pkg/${PKG_SOLARIS_NAME}"
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PKG_BUILD_DIR="/tmp/ioquake3-build/${PKG_SOLARIS_NAME}-${BUILD_VERSION}"
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PKG_EXTRA_BUILD_DIR="/usr/local/src/quake3-data/ioquake3/quake3"
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PKG_DATA_SRC_DIR="${MOUNT_DIR}/misc/setup/pkg/${PKG_DATA_NAME}"
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PKG_DATA_BUILD_DIR="/usr/local/src/quake3-data/quake3"
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PKG_DATA_BUILD_DIR="/usr/local/src/quake3-data/ioquake3d/quake3"
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PKG_DEMO_SRC_DIR="${MOUNT_DIR}/misc/setup/pkg/${PKG_DEMO_NAME}"
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PKG_DEMO_BUILD_DIR="/usr/local/src/quake3-demo/quake3"
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PKG_DEMO_BUILD_DIR="/usr/local/src/quake3-data/ioquake3m/quake3"
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# Tools
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RM="/usr/bin/rm"
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@ -113,7 +114,7 @@ if [ -d ${BUILD_DIR} ]; then
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fi
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done
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${PKGPROTO} ${PKG_BUILD_DIR}=quake3 | \
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${PKGPROTO} ${PKG_BUILD_DIR}=quake3 ${PKG_EXTRA_BUILD_DIR}=quake3 | \
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${NAWK} '{ print $1,$2,$3,$4 }' >> ${PKG_SRC_DIR}/prototype
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${PKGMK} -o -p "${PKG_MAINT_ID}${BUILD_DATE}" \
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-b ${PKG_SRC_DIR} -f ${PKG_SRC_DIR}/prototype \
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@ -5,8 +5,15 @@
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IOQ3_DIR=/usr/local/share/games/quake3
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COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'`
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COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
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if [ "x${LD_LIBRARY_PATH}" = "x" ]; then
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LD_LIBRARY_PATH="${IOQ3_DIR}/lib"
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else
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LD_LIBRARY_PATH="${IOQ3_DIR}/lib:${LD_LIBRARY_PATH}"
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fi
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export LD_LIBRARY_PATH
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COMPILE_PLATFORM=`uname|sed -e 's/_.*//'|tr '[:upper:]' '[:lower:]'`
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COMPILE_ARCH=`uname -p | sed -e 's/i.86/i386/'`
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EXEC_REL=release
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@ -5,8 +5,15 @@
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IOQ3_DIR=/usr/local/share/games/quake3
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COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'`
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COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
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if [ "x${LD_LIBRARY_PATH}" = "x" ]; then
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LD_LIBRARY_PATH="${IOQ3_DIR}/lib"
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else
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LD_LIBRARY_PATH="${IOQ3_DIR}/lib:${LD_LIBRARY_PATH}"
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fi
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export LD_LIBRARY_PATH
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COMPILE_PLATFORM=`uname|sed -e 's/_.*//'|tr '[:upper:]' '[:lower:]'`
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COMPILE_ARCH=`uname -p | sed -e 's/i.86/i386/'`
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EXEC_REL=release
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@ -1,3 +1,2 @@
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P SUNWxilrl XIL Runtime Environment
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P SFWsdl SDL - Simple DirectMedia Layer library
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P ioquake3d Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)
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P SUNWxwplt X Window System platform software
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P ioquake3d Icculus.Org Quake3 patch data files for Solaris 10 (X11,GLX,SDL)
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@ -3,10 +3,10 @@ BASEDIR=/usr/local/share/games
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TZ=PST
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PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
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PKG=ioquake3
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NAME=ioquake3 1.34 for Solaris 10 (X11,GLX,SDL)
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NAME=ioquake3 for Solaris 10 (X11,GLX,SDL)
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VERSION=
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CATEGORY=application,graphics,opengl
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DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.ioquake3.org/)
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DESC=Icculus.Org Quake3 for Solaris 10 (http://www.ioquake3.org/)
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VENDOR=http://www.ioquake3.org/
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EMAIL=quake@cojot.name
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PKGSAV=/var/sadm/pkg/ioquake3/save
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@ -1,2 +1 @@
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P SUNWxilrl XIL Runtime Environment
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P SFWsdl SDL - Simple DirectMedia Layer library
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P SUNWxwplt X Window System platform software
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@ -1,2 +1 @@
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P SUNWxilrl XIL Runtime Environment
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P SFWsdl SDL - Simple DirectMedia Layer library
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P SUNWxwplt X Window System platform software
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