* Compile bg_* files separately for each game module, as originally intended

This commit is contained in:
Tim Angus 2008-03-17 16:47:40 +00:00
parent 6a213889dc
commit 6ddf70b0eb

138
Makefile
View file

@ -800,12 +800,48 @@ $(Q)$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_GAME_CC
$(echo_cmd) "GAME_CC $<"
$(Q)$(CC) -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_CGAME_CC
$(echo_cmd) "CGAME_CC $<"
$(Q)$(CC) -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_UI_CC
$(echo_cmd) "UI_CC $<"
$(Q)$(CC) -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_SHLIB_CC_MISSIONPACK
$(echo_cmd) "SHLIB_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_GAME_CC_MISSIONPACK
$(echo_cmd) "GAME_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_CGAME_CC_MISSIONPACK
$(echo_cmd) "CGAME_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_UI_CC_MISSIONPACK
$(echo_cmd) "UI_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_AS
$(echo_cmd) "AS $<"
$(Q)$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
@ -1016,11 +1052,41 @@ $(echo_cmd) "Q3LCC $<"
$(Q)$(Q3LCC) -o $@ $<
endef
define DO_CGAME_Q3LCC
$(echo_cmd) "CGAME_Q3LCC $<"
$(Q)$(Q3LCC) -DCGAME -o $@ $<
endef
define DO_GAME_Q3LCC
$(echo_cmd) "GAME_Q3LCC $<"
$(Q)$(Q3LCC) -DQAGAME -o $@ $<
endef
define DO_UI_Q3LCC
$(echo_cmd) "UI_Q3LCC $<"
$(Q)$(Q3LCC) -DUI -o $@ $<
endef
define DO_Q3LCC_MISSIONPACK
$(echo_cmd) "Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) -DMISSIONPACK -o $@ $<
endef
define DO_CGAME_Q3LCC_MISSIONPACK
$(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) -DMISSIONPACK -DCGAME -o $@ $<
endef
define DO_GAME_Q3LCC_MISSIONPACK
$(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) -DMISSIONPACK -DQAGAME -o $@ $<
endef
define DO_UI_Q3LCC_MISSIONPACK
$(echo_cmd) "UI_Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) -DMISSIONPACK -DUI -o $@ $<
endef
Q3ASMOBJ = \
$(B)/tools/asm/q3asm.o \
@ -1393,10 +1459,10 @@ $(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
Q3CGOBJ_ = \
$(B)/baseq3/cgame/cg_main.o \
$(B)/baseq3/game/bg_misc.o \
$(B)/baseq3/game/bg_pmove.o \
$(B)/baseq3/game/bg_slidemove.o \
$(B)/baseq3/game/bg_lib.o \
$(B)/baseq3/cgame/bg_misc.o \
$(B)/baseq3/cgame/bg_pmove.o \
$(B)/baseq3/cgame/bg_slidemove.o \
$(B)/baseq3/cgame/bg_lib.o \
$(B)/baseq3/cgame/cg_consolecmds.o \
$(B)/baseq3/cgame/cg_draw.o \
$(B)/baseq3/cgame/cg_drawtools.o \
@ -1435,10 +1501,10 @@ $(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
MPCGOBJ_ = \
$(B)/missionpack/cgame/cg_main.o \
$(B)/missionpack/game/bg_misc.o \
$(B)/missionpack/game/bg_pmove.o \
$(B)/missionpack/game/bg_slidemove.o \
$(B)/missionpack/game/bg_lib.o \
$(B)/missionpack/cgame/bg_misc.o \
$(B)/missionpack/cgame/bg_pmove.o \
$(B)/missionpack/cgame/bg_slidemove.o \
$(B)/missionpack/cgame/bg_lib.o \
$(B)/missionpack/cgame/cg_consolecmds.o \
$(B)/missionpack/cgame/cg_newdraw.o \
$(B)/missionpack/cgame/cg_draw.o \
@ -1585,8 +1651,8 @@ $(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
Q3UIOBJ_ = \
$(B)/baseq3/ui/ui_main.o \
$(B)/baseq3/game/bg_misc.o \
$(B)/baseq3/game/bg_lib.o \
$(B)/baseq3/ui/bg_misc.o \
$(B)/baseq3/ui/bg_lib.o \
$(B)/baseq3/ui/ui_addbots.o \
$(B)/baseq3/ui/ui_atoms.o \
$(B)/baseq3/ui/ui_cdkey.o \
@ -1651,8 +1717,8 @@ MPUIOBJ_ = \
$(B)/missionpack/ui/ui_players.o \
$(B)/missionpack/ui/ui_shared.o \
\
$(B)/missionpack/game/bg_misc.o \
$(B)/missionpack/game/bg_lib.o \
$(B)/missionpack/ui/bg_misc.o \
$(B)/missionpack/ui/bg_lib.o \
\
$(B)/missionpack/qcommon/q_math.o \
$(B)/missionpack/qcommon/q_shared.o
@ -1741,43 +1807,67 @@ endif
## GAME MODULE RULES
#############################################################################
$(B)/baseq3/cgame/bg_%.o: $(GDIR)/bg_%.c
$(DO_CGAME_CC)
$(B)/baseq3/cgame/%.o: $(CGDIR)/%.c
$(DO_SHLIB_CC)
$(DO_CGAME_CC)
$(B)/baseq3/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_CGAME_Q3LCC)
$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
$(DO_Q3LCC)
$(DO_CGAME_Q3LCC)
$(B)/missionpack/cgame/bg_%.o: $(GDIR)/bg_%.c
$(DO_CGAME_CC_MISSIONPACK)
$(B)/missionpack/cgame/%.o: $(CGDIR)/%.c
$(DO_SHLIB_CC_MISSIONPACK)
$(DO_CGAME_CC_MISSIONPACK)
$(B)/missionpack/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_CGAME_Q3LCC_MISSIONPACK)
$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
$(DO_Q3LCC_MISSIONPACK)
$(DO_CGAME_Q3LCC_MISSIONPACK)
$(B)/baseq3/game/%.o: $(GDIR)/%.c
$(DO_SHLIB_CC)
$(DO_GAME_CC)
$(B)/baseq3/game/%.asm: $(GDIR)/%.c $(Q3LCC)
$(DO_Q3LCC)
$(DO_GAME_Q3LCC)
$(B)/missionpack/game/%.o: $(GDIR)/%.c
$(DO_SHLIB_CC_MISSIONPACK)
$(DO_GAME_CC_MISSIONPACK)
$(B)/missionpack/game/%.asm: $(GDIR)/%.c $(Q3LCC)
$(DO_Q3LCC_MISSIONPACK)
$(DO_GAME_Q3LCC_MISSIONPACK)
$(B)/baseq3/ui/bg_%.o: $(GDIR)/bg_%.c
$(DO_UI_CC)
$(B)/baseq3/ui/%.o: $(Q3UIDIR)/%.c
$(DO_SHLIB_CC)
$(DO_UI_CC)
$(B)/baseq3/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_UI_Q3LCC)
$(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC)
$(DO_Q3LCC)
$(DO_UI_Q3LCC)
$(B)/missionpack/ui/bg_%.o: $(GDIR)/bg_%.c
$(DO_UI_CC_MISSIONPACK)
$(B)/missionpack/ui/%.o: $(UIDIR)/%.c
$(DO_SHLIB_CC_MISSIONPACK)
$(DO_UI_CC_MISSIONPACK)
$(B)/missionpack/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_UI_Q3LCC_MISSIONPACK)
$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
$(DO_Q3LCC_MISSIONPACK)
$(DO_UI_Q3LCC_MISSIONPACK)
$(B)/baseq3/qcommon/%.o: $(CMDIR)/%.c