Added audio capture support to SDL backend.

This lets you speak through VoIP when not using OpenAL. Previously you could
listen but not speak.
This commit is contained in:
Ryan C. Gordon 2018-04-13 22:38:17 -04:00
parent 2f62394174
commit 69f92daf08
4 changed files with 165 additions and 7 deletions

View File

@ -119,32 +119,31 @@ void S_Base_SoundInfo(void) {
static
void S_Base_StartCapture( void )
{
// !!! FIXME: write me.
SNDDMA_StartCapture();
}
static
int S_Base_AvailableCaptureSamples( void )
{
// !!! FIXME: write me.
return 0;
return SNDDMA_AvailableCaptureSamples();
}
static
void S_Base_Capture( int samples, byte *data )
{
// !!! FIXME: write me.
SNDDMA_Capture(samples, data);
}
static
void S_Base_StopCapture( void )
{
// !!! FIXME: write me.
SNDDMA_StopCapture();
}
static
void S_Base_MasterGain( float val )
{
// !!! FIXME: write me.
SNDDMA_MasterGain(val);
}
#endif

View File

@ -176,6 +176,15 @@ void SNDDMA_BeginPainting (void);
void SNDDMA_Submit(void);
#ifdef USE_VOIP
void SNDDMA_StartCapture(void);
int SNDDMA_AvailableCaptureSamples(void);
void SNDDMA_Capture(int samples, byte *data);
void SNDDMA_StopCapture(void);
void SNDDMA_MasterGain(float val);
#endif
//====================================================================
#define MAX_CHANNELS 96

View File

@ -48,6 +48,30 @@ void SNDDMA_Submit(void)
{
}
#ifdef USE_VOIP
void SNDDMA_StartCapture(void)
{
}
int SNDDMA_AvailableCaptureSamples(void)
{
return 0;
}
void SNDDMA_Capture(int samples, byte *data)
{
}
void SNDDMA_StopCapture(void)
{
}
void SNDDMA_MasterGain( float val )
{
}
#endif
sfxHandle_t S_RegisterSound( const char *name, qboolean compressed )
{
return 0;

View File

@ -31,6 +31,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/q_shared.h"
#include "../client/snd_local.h"
#include "../client/client.h"
qboolean snd_inited = qfalse;
@ -44,6 +45,13 @@ cvar_t *s_sdlMixSamps;
static int dmapos = 0;
static int dmasize = 0;
#ifdef USE_VOIP
static SDL_AudioDeviceID sdlCaptureDevice;
static cvar_t *s_sdlCapture;
static float sdlMasterGain = 1.0f;
#endif
/*
===============
SNDDMA_AudioCallback
@ -83,6 +91,40 @@ static void SNDDMA_AudioCallback(void *userdata, Uint8 *stream, int len)
if (dmapos >= dmasize)
dmapos = 0;
#ifdef USE_VOIP
if (sdlMasterGain != 1.0f)
{
int i;
if (dma.isfloat && (dma.samplebits == 32))
{
float *ptr = (float *) stream;
len /= sizeof (*ptr);
for (i = 0; i < len; i++, ptr++)
{
*ptr *= sdlMasterGain;
}
}
else if (dma.samplebits == 16)
{
Sint16 *ptr = (Sint16 *) stream;
len /= sizeof (*ptr);
for (i = 0; i < len; i++, ptr++)
{
*ptr = (Sint16) (((float) *ptr) * sdlMasterGain);
}
}
else if (dma.samplebits == 8)
{
Uint8 *ptr = (Uint8 *) stream;
len /= sizeof (*ptr);
for (i = 0; i < len; i++, ptr++)
{
*ptr = (Uint8) (((float) *ptr) * sdlMasterGain);
}
}
}
#endif
}
static struct
@ -236,8 +278,39 @@ qboolean SNDDMA_Init(void)
dmasize = (dma.samples * (dma.samplebits/8));
dma.buffer = calloc(1, dmasize);
#ifdef USE_VOIP
// !!! FIXME: some of these SDL_OpenAudioDevice() values should be cvars.
s_sdlCapture = Cvar_Get( "s_sdlCapture", "1", CVAR_ARCHIVE | CVAR_LATCH );
if (!s_sdlCapture->integer)
{
Com_Printf("SDL audio capture support disabled by user ('+set s_sdlCapture 1' to enable)\n");
}
#if USE_MUMBLE
else if (cl_useMumble->integer)
{
Com_Printf("SDL audio capture support disabled for Mumble support\n");
}
#endif
else
{
/* !!! FIXME: list available devices and let cvar specify one, like OpenAL does */
SDL_AudioSpec spec;
SDL_zero(spec);
spec.freq = 48000;
spec.format = AUDIO_S16SYS;
spec.channels = 1;
spec.samples = VOIP_MAX_PACKET_SAMPLES * 4;
sdlCaptureDevice = SDL_OpenAudioDevice(NULL, SDL_TRUE, &spec, NULL, 0);
Com_Printf( "SDL capture device %s.\n",
(sdlCaptureDevice == 0) ? "failed to open" : "opened");
}
#endif
sdlMasterGain = 1.0f;
Com_Printf("Starting SDL audio callback...\n");
SDL_PauseAudio(0); // start callback.
// don't unpause the capture device; we'll do that in StartCapture.
Com_Printf("SDL audio initialized.\n");
snd_inited = qtrue;
@ -263,12 +336,20 @@ void SNDDMA_Shutdown(void)
{
Com_Printf("Closing SDL audio device...\n");
SDL_CloseAudio();
if (sdlCaptureDevice)
{
Com_Printf("Closing SDL audio capture device...\n");
SDL_CloseAudioDevice(sdlCaptureDevice);
sdlCaptureDevice = 0;
}
SDL_QuitSubSystem(SDL_INIT_AUDIO);
free(dma.buffer);
dma.buffer = NULL;
dmapos = dmasize = 0;
snd_inited = qfalse;
Com_Printf("SDL audio device shut down.\n");
Com_Printf("SDL audio shut down.\n");
}
/*
@ -292,3 +373,48 @@ void SNDDMA_BeginPainting (void)
{
SDL_LockAudio();
}
#ifdef USE_VOIP
void SNDDMA_StartCapture(void)
{
if (sdlCaptureDevice)
{
SDL_ClearQueuedAudio(sdlCaptureDevice);
SDL_PauseAudioDevice(sdlCaptureDevice, 0);
}
}
int SNDDMA_AvailableCaptureSamples(void)
{
// divided by 2 to convert from bytes to (mono16) samples.
return sdlCaptureDevice ? (SDL_GetQueuedAudioSize(sdlCaptureDevice) / 2) : 0;
}
void SNDDMA_Capture(int samples, byte *data)
{
// multiplied by 2 to convert from (mono16) samples to bytes.
if (sdlCaptureDevice)
{
SDL_DequeueAudio(sdlCaptureDevice, data, samples * 2);
}
else
{
SDL_memset(data, '\0', samples * 2);
}
}
void SNDDMA_StopCapture(void)
{
if (sdlCaptureDevice)
{
SDL_PauseAudioDevice(sdlCaptureDevice, 1);
}
}
void SNDDMA_MasterGain( float val )
{
sdlMasterGain = val;
}
#endif