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* Moved win32 GL extension prototypes from tr_init.c to win_qgl.c
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2 changed files with 6 additions and 10 deletions
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@ -150,16 +150,6 @@ int max_polys;
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cvar_t *r_maxpolyverts;
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int max_polyverts;
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/* !!! FIXME: Why are these here?! */
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#if 0
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void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
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void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
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void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
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void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
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void ( APIENTRY * qglUnlockArraysEXT) ( void );
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#endif
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static void AssertCvarRange( cvar_t *cv, float minVal, float maxVal, qboolean shouldBeIntegral )
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{
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if ( shouldBeIntegral )
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@ -405,6 +405,12 @@ void ( APIENTRY * qglVertex4sv )(const GLshort *v);
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void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
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void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
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void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
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void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
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void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
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void ( APIENTRY * qglUnlockArraysEXT) ( void );
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static void ( APIENTRY * dllAccum )(GLenum op, GLfloat value);
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