Parse q3map_sunExt in OpenGL1 too

Used for drawing sun, which is supported by both OpenGL1 and OpenGL2.
OpenGL2 already parses it.
This commit is contained in:
Zack Middleton 2014-03-11 12:38:53 -05:00
parent 07290a7d52
commit 63d1911c18
1 changed files with 4 additions and 1 deletions

View File

@ -1476,7 +1476,7 @@ static qboolean ParseShader( char **text )
continue;
}
// sun parms
else if ( !Q_stricmp( token, "q3map_sun" ) ) {
else if ( !Q_stricmp( token, "q3map_sun" ) || !Q_stricmp( token, "q3map_sunExt" ) ) {
float a, b;
token = COM_ParseExt( text, qfalse );
@ -1503,6 +1503,9 @@ static qboolean ParseShader( char **text )
tr.sunDirection[0] = cos( a ) * cos( b );
tr.sunDirection[1] = sin( a ) * cos( b );
tr.sunDirection[2] = sin( b );
SkipRestOfLine( text );
continue;
}
else if ( !Q_stricmp( token, "deformVertexes" ) ) {
ParseDeform( text );