mirror of
https://github.com/ioquake/ioq3.git
synced 2025-05-29 16:11:31 +00:00
newlines fixed
This commit is contained in:
parent
7830940da6
commit
59cce31e75
1121 changed files with 717537 additions and 717537 deletions
|
@ -1,37 +1,37 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glu.h>
|
||||
#ifndef GL_EXT_abgr
|
||||
#include <OpenGL/glext.h>
|
||||
#endif
|
||||
|
||||
// This can be defined to use the CGLMacro.h support which avoids looking up
|
||||
// the current context.
|
||||
//#define USE_CGLMACROS
|
||||
|
||||
#ifdef USE_CGLMACROS
|
||||
#include "macosx_local.h"
|
||||
#define cgl_ctx glw_state._cgl_ctx
|
||||
#include <OpenGL/CGLMacro.h>
|
||||
#endif
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glu.h>
|
||||
#ifndef GL_EXT_abgr
|
||||
#include <OpenGL/glext.h>
|
||||
#endif
|
||||
|
||||
// This can be defined to use the CGLMacro.h support which avoids looking up
|
||||
// the current context.
|
||||
//#define USE_CGLMACROS
|
||||
|
||||
#ifdef USE_CGLMACROS
|
||||
#include "macosx_local.h"
|
||||
#define cgl_ctx glw_state._cgl_ctx
|
||||
#include <OpenGL/CGLMacro.h>
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue