From 57cb0b2d8956ae50deace19346f3f6de796bff2d Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Wed, 27 Feb 2013 15:39:28 -0600 Subject: [PATCH] be_ai_weap.c: s/move state/weapon state/g --- code/botlib/be_ai_weap.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/botlib/be_ai_weap.c b/code/botlib/be_ai_weap.c index 492f943a..39b249c0 100644 --- a/code/botlib/be_ai_weap.c +++ b/code/botlib/be_ai_weap.c @@ -153,12 +153,12 @@ bot_weaponstate_t *BotWeaponStateFromHandle(int handle) { if (handle <= 0 || handle > MAX_CLIENTS) { - botimport.Print(PRT_FATAL, "move state handle %d out of range\n", handle); + botimport.Print(PRT_FATAL, "weapon state handle %d out of range\n", handle); return NULL; } //end if if (!botweaponstates[handle]) { - botimport.Print(PRT_FATAL, "invalid move state %d\n", handle); + botimport.Print(PRT_FATAL, "invalid weapon state %d\n", handle); return NULL; } //end if return botweaponstates[handle]; @@ -483,12 +483,12 @@ void BotFreeWeaponState(int handle) { if (handle <= 0 || handle > MAX_CLIENTS) { - botimport.Print(PRT_FATAL, "move state handle %d out of range\n", handle); + botimport.Print(PRT_FATAL, "weapon state handle %d out of range\n", handle); return; } //end if if (!botweaponstates[handle]) { - botimport.Print(PRT_FATAL, "invalid move state %d\n", handle); + botimport.Print(PRT_FATAL, "invalid weapon state %d\n", handle); return; } //end if BotFreeWeaponWeights(handle);