* s/FS_FilenameIsExecutable/FS_CheckFilenameIsNotExecutable/g

* Fix potential buffer under run in FS_CheckFilenameIsNotExecutable
This commit is contained in:
Tim Angus 2009-02-26 13:02:59 +00:00
parent db040f856d
commit 48d8c8876b
1 changed files with 14 additions and 13 deletions

View File

@ -501,18 +501,19 @@ static qboolean FS_CreatePath (char *OSPath) {
/*
=================
FS_FilenameIsExecutable
FS_CheckFilenameIsNotExecutable
ERR_FATAL if trying to maniuplate a file with the platform library extension
=================
*/
static void FS_FilenameIsExecutable( const char *filename, const char *function )
static void FS_CheckFilenameIsNotExecutable( const char *filename,
const char *function )
{
// Check if the filename ends with the library extension
if( !Q_stricmp( filename + strlen( filename ) - strlen( DLL_EXT ), DLL_EXT ) )
if( !Q_stricmp( COM_GetExtension( filename ), DLL_EXT ) )
{
Com_Error( ERR_FATAL, "%s: Not allowed to write '%s' due to %s extension\n",
function, filename, DLL_EXT );
Com_Error( ERR_FATAL, "%s: Not allowed to manipulate '%s' due "
"to %s extension\n", function, filename, DLL_EXT );
}
}
@ -531,7 +532,7 @@ static void FS_CopyFile( char *fromOSPath, char *toOSPath ) {
Com_Printf( "copy %s to %s\n", fromOSPath, toOSPath );
FS_FilenameIsExecutable( toOSPath, __func__ );
FS_CheckFilenameIsNotExecutable( toOSPath, __func__ );
if (strstr(fromOSPath, "journal.dat") || strstr(fromOSPath, "journaldata.dat")) {
Com_Printf( "Ignoring journal files\n");
@ -574,7 +575,7 @@ FS_Remove
===========
*/
void FS_Remove( const char *osPath ) {
FS_FilenameIsExecutable( osPath, __func__ );
FS_CheckFilenameIsNotExecutable( osPath, __func__ );
remove( osPath );
}
@ -586,7 +587,7 @@ FS_HomeRemove
===========
*/
void FS_HomeRemove( const char *homePath ) {
FS_FilenameIsExecutable( homePath, __func__ );
FS_CheckFilenameIsNotExecutable( homePath, __func__ );
remove( FS_BuildOSPath( fs_homepath->string,
fs_gamedir, homePath ) );
@ -665,7 +666,7 @@ fileHandle_t FS_SV_FOpenFileWrite( const char *filename ) {
Com_Printf( "FS_SV_FOpenFileWrite: %s\n", ospath );
}
FS_FilenameIsExecutable( ospath, __func__ );
FS_CheckFilenameIsNotExecutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) {
return 0;
@ -776,7 +777,7 @@ void FS_SV_Rename( const char *from, const char *to ) {
Com_Printf( "FS_SV_Rename: %s --> %s\n", from_ospath, to_ospath );
}
FS_FilenameIsExecutable( to_ospath, __func__ );
FS_CheckFilenameIsNotExecutable( to_ospath, __func__ );
if (rename( from_ospath, to_ospath )) {
// Failed, try copying it and deleting the original
@ -810,7 +811,7 @@ void FS_Rename( const char *from, const char *to ) {
Com_Printf( "FS_Rename: %s --> %s\n", from_ospath, to_ospath );
}
FS_FilenameIsExecutable( to_ospath, __func__ );
FS_CheckFilenameIsNotExecutable( to_ospath, __func__ );
if (rename( from_ospath, to_ospath )) {
// Failed, try copying it and deleting the original
@ -873,7 +874,7 @@ fileHandle_t FS_FOpenFileWrite( const char *filename ) {
Com_Printf( "FS_FOpenFileWrite: %s\n", ospath );
}
FS_FilenameIsExecutable( ospath, __func__ );
FS_CheckFilenameIsNotExecutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) {
return 0;
@ -921,7 +922,7 @@ fileHandle_t FS_FOpenFileAppend( const char *filename ) {
Com_Printf( "FS_FOpenFileAppend: %s\n", ospath );
}
FS_FilenameIsExecutable( ospath, __func__ );
FS_CheckFilenameIsNotExecutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) {
return 0;