Silence g_util.c warning about set but not read variable

Probably caused by my commit on June 2 2017.

  commit 4006358492
  Fix spawn/freed entity logic (specifically harvester skulls)
This commit is contained in:
Zack Middleton 2017-07-28 17:24:34 -05:00
parent 8ebb600f62
commit 39716745f9

View file

@ -391,7 +391,6 @@ gentity_t *G_Spawn( void ) {
gentity_t *e; gentity_t *e;
e = NULL; // shut up warning e = NULL; // shut up warning
i = 0; // shut up warning
for ( force = 0 ; force < 2 ; force++ ) { for ( force = 0 ; force < 2 ; force++ ) {
// if we go through all entities and can't find one to free, // if we go through all entities and can't find one to free,
// override the normal minimum times before use // override the normal minimum times before use