* Make make make less noise

This commit is contained in:
Tim Angus 2007-07-15 12:08:11 +00:00
parent f988185439
commit 2d5495d34b
2 changed files with 72 additions and 47 deletions

111
Makefile
View File

@ -758,33 +758,40 @@ ifeq ($(USE_SVN),1)
BASE_CFLAGS += -DSVN_VERSION=\\\"$(SVN_VERSION)\\\" BASE_CFLAGS += -DSVN_VERSION=\\\"$(SVN_VERSION)\\\"
endif endif
DO_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $< DO_CC = @echo "CC $<"; \
DO_SMP_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $< $(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $<
DO_BOT_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) -DBOTLIB -o $@ -c $< DO_SMP_CC = @echo "SMP_CC $<"; \
DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< $(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $<
DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< DO_BOT_CC = @echo "BOT_CC $<"; \
DO_DED_CC=$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $< $(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) -DBOTLIB -o $@ -c $<
DO_WINDRES=$(WINDRES) -i $< -o $@ DO_SHLIB_CC = @echo "SHLIB_CC $<"; \
$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
DO_AS = @echo "AS $<"; \
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
DO_DED_CC = @echo "DED_CC $<"; \
$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $<
DO_WINDRES = @echo "WINDRES $<"; \
$(WINDRES) -i $< -o $@
############################################################################# #############################################################################
# MAIN TARGETS # MAIN TARGETS
############################################################################# #############################################################################
default:build_release default: build_release
debug: build_debug debug: build_debug
release: build_release release: build_release
build_debug: B=$(BD) build_debug: tools
build_debug: makedirs tools $(MAKE) makedirs targets B=$(BD) \
$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)" CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
build_release: B=$(BR) build_release: tools
build_release: makedirs tools $(MAKE) makedirs targets B=$(BR) \
$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)" CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)"
# Build both debug and release builds # Build both debug and release builds
all:build_debug build_release all: build_debug build_release
targets: $(TARGETS) targets: $(TARGETS)
@ -823,7 +830,8 @@ tools:
$(MAKE) -C $(TOOLSDIR)/asm install $(MAKE) -C $(TOOLSDIR)/asm install
endif endif
DO_Q3LCC=$(Q3LCC) -o $@ $< DO_Q3LCC = @echo "Q3LCC $<"; \
$(Q3LCC) -o $@ $<
############################################################################# #############################################################################
# CLIENT/SERVER # CLIENT/SERVER
@ -1052,10 +1060,13 @@ else
endif endif
$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN) $(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN) @echo "LD $@"
@$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) \
$(LDFLAGS) $(LIBSDLMAIN)
$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN) $(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \ @echo "LD $@"
@$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN) $(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
ifneq ($(strip $(LIBSDLMAIN)),) ifneq ($(strip $(LIBSDLMAIN)),)
@ -1171,7 +1182,8 @@ ifeq ($(HAVE_VM_COMPILED),true)
endif endif
$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ) $(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS) @echo "LD $@"
@$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
@ -1209,10 +1221,12 @@ Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ) $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) @echo "LD $@"
@$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm @echo "Q3ASM $@"
@$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
############################################################################# #############################################################################
## MISSIONPACK CGAME ## MISSIONPACK CGAME
@ -1250,10 +1264,12 @@ MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ) $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) @echo "LD $@"
@$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm @echo "Q3ASM $@"
@$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
@ -1300,10 +1316,12 @@ Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ) $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) @echo "LD $@"
@$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm @echo "Q3ASM $@"
@$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
############################################################################# #############################################################################
## MISSIONPACK GAME ## MISSIONPACK GAME
@ -1348,10 +1366,12 @@ MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ) $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) @echo "LD $@"
@$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm @echo "Q3ASM $@"
@$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
@ -1408,10 +1428,12 @@ Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ) $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) @echo "LD $@"
@$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm @echo "Q3ASM $@"
@$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
############################################################################# #############################################################################
## MISSIONPACK UI ## MISSIONPACK UI
@ -1433,10 +1455,12 @@ MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ) $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) @echo "LD $@"
@$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm @echo "Q3ASM $@"
@$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
@ -1601,30 +1625,31 @@ ifneq ($(BUILD_GAME_SO),0)
endif endif
clean: clean-debug clean-release clean: clean-debug clean-release
$(MAKE) -C $(LOKISETUPDIR) clean @$(MAKE) -C $(LOKISETUPDIR) clean
clean2: clean2:
if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi @echo "CLEAN $(B)"
rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \ @if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi
@rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \
$(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \ $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \
$(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ) $(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ)
rm -f $(TARGETS) @rm -f $(TARGETS)
clean-debug: clean-debug:
$(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)" @$(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)"
clean-release: clean-release:
$(MAKE) clean2 B=$(BR) CFLAGS="$(RELEASE_CFLAGS)" @$(MAKE) clean2 B=$(BR) CFLAGS="$(RELEASE_CFLAGS)"
toolsclean: toolsclean:
$(MAKE) -C $(TOOLSDIR)/asm clean uninstall @$(MAKE) -C $(TOOLSDIR)/asm clean uninstall
$(MAKE) -C $(TOOLSDIR)/lcc clean uninstall @$(MAKE) -C $(TOOLSDIR)/lcc clean uninstall
distclean: clean toolsclean distclean: clean toolsclean
rm -rf $(BUILD_DIR) @rm -rf $(BUILD_DIR)
installer: build_release installer: build_release
$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) @$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR)
dist: dist:
rm -rf ioquake3-$(SVN_VERSION) rm -rf ioquake3-$(SVN_VERSION)
@ -1639,10 +1664,10 @@ dist:
D_FILES=$(shell find . -name '*.d') D_FILES=$(shell find . -name '*.d')
$(B)/baseq3/vm/vm.d: $(Q3GOBJ) $(Q3CGOBJ) $(Q3UIOBJ) $(B)/baseq3/vm/vm.d: $(Q3GOBJ) $(Q3CGOBJ) $(Q3UIOBJ)
cat $(^:%.o=%.d) | sed -e 's/\.o/\.asm/g' > $@ @cat $(^:%.o=%.d) | sed -e 's/\.o/\.asm/g' > $@
$(B)/missionpack/vm/vm.d: $(MPGOBJ) $(MPCGOBJ) $(MPUIOBJ) $(B)/missionpack/vm/vm.d: $(MPGOBJ) $(MPCGOBJ) $(MPUIOBJ)
cat $(^:%.o=%.d) | sed -e 's/\.o/\.asm/g' > $@ @cat $(^:%.o=%.d) | sed -e 's/\.o/\.asm/g' > $@
qvmdeps: $(B)/baseq3/vm/vm.d $(B)/missionpack/vm/vm.d qvmdeps: $(B)/baseq3/vm/vm.d $(B)/missionpack/vm/vm.d

View File

@ -28,9 +28,9 @@ ifeq ($(USE_CCACHE),1)
CXX := ccache $(CXX) CXX := ccache $(CXX)
endif endif
default: q3asm default: q3asm
q3asm: q3asm.c cmdlib.c q3asm: q3asm.c cmdlib.c
$(CC) $(Q3ASM_CFLAGS) -o $@ $^ $(CC) $(Q3ASM_CFLAGS) -o $@ $^
clean: clean: