From 40985b53d658a506dbccae3b87230b440df1426f Mon Sep 17 00:00:00 2001 From: kungfooman Date: Thu, 13 Mar 2014 04:46:47 +0100 Subject: [PATCH] Add misc/msvc12/ to support Microsoft Visual Studio 2012 Express Edition --- .gitignore | 4 + misc/msvc11/cgame.vcxproj | 1129 ++++++++++++++++ misc/msvc11/cgame.vcxproj.filters | 119 ++ misc/msvc11/game.vcxproj | 1278 ++++++++++++++++++ misc/msvc11/game.vcxproj.filters | 203 +++ misc/msvc11/ioq3.sln | 101 ++ misc/msvc11/ioq3.v11.suo | Bin 0 -> 23040 bytes misc/msvc11/q3_ui.vcxproj | 1835 ++++++++++++++++++++++++++ misc/msvc11/q3_ui.vcxproj.filters | 166 +++ misc/msvc11/quake3.vcxproj | 1956 ++++++++++++++++++++++++++++ misc/msvc11/quake3.vcxproj.filters | 925 +++++++++++++ misc/msvc11/ui.vcxproj | 848 ++++++++++++ misc/msvc11/ui.vcxproj.filters | 77 ++ 13 files changed, 8641 insertions(+) create mode 100644 misc/msvc11/cgame.vcxproj create mode 100644 misc/msvc11/cgame.vcxproj.filters create mode 100644 misc/msvc11/game.vcxproj create mode 100644 misc/msvc11/game.vcxproj.filters create mode 100644 misc/msvc11/ioq3.sln create mode 100644 misc/msvc11/ioq3.v11.suo create mode 100644 misc/msvc11/q3_ui.vcxproj create mode 100644 misc/msvc11/q3_ui.vcxproj.filters create mode 100644 misc/msvc11/quake3.vcxproj create mode 100644 misc/msvc11/quake3.vcxproj.filters create mode 100644 misc/msvc11/ui.vcxproj create mode 100644 misc/msvc11/ui.vcxproj.filters diff --git a/.gitignore b/.gitignore index 55412ca7..fff13734 100644 --- a/.gitignore +++ b/.gitignore @@ -32,3 +32,7 @@ profile !default.mode1v3 !default.mode2v3 !default.perspectivev3 + +# Microsoft Visual Studio +#################### +*.sdf \ No newline at end of file diff --git a/misc/msvc11/cgame.vcxproj b/misc/msvc11/cgame.vcxproj new file mode 100644 index 00000000..1ba9da22 --- /dev/null +++ b/misc/msvc11/cgame.vcxproj @@ -0,0 +1,1129 @@ + + + + + Debug TA + Win32 + + + Debug TA + x64 + + + Debug + Win32 + + + Debug + x64 + + + Release TA + Win32 + + + Release TA + x64 + + + Release + Win32 + + + Release + x64 + + + + {C878E295-CB82-4B40-8ECF-5CE5525466FA} + cgame + + + + DynamicLibrary + false + v110 + + + DynamicLibrary + false + v110 + + + DynamicLibrary + false + v110 + + + DynamicLibrary + false + v110 + + + DynamicLibrary + false + v110 + + + DynamicLibrary + false + v110 + + + DynamicLibrary + false + v110 + + + DynamicLibrary + false + v110 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + ..\..\build\cgame_release_ta\ + ..\..\build\cgame_release_ta\ + ..\..\build\cgame_release_ta\ + ..\..\build\cgame_release_ta\ + false + false + ..\..\build\cgame_debug\ + ..\..\build\cgame_debug\ + ..\..\build\cgame_debug\ + ..\..\build\cgame_debug\ + true + true + ..\..\build\cgame_release\ + ..\..\build\cgame_release\ + ..\..\build\cgame_release\ + ..\..\build\cgame_release\ + false + false + ..\..\build\cgame_debug_ta\ + ..\..\build\cgame_debug_ta\ + ..\..\build\cgame_debug_ta\ + ..\..\build\cgame_debug_ta\ + true + true + cgamex86_64 + cgamex86_64 + cgamex86_64 + cgamex86_64 + cgamex86 + cgamex86 + cgamex86 + cgamex86 + + + + NDEBUG;%(PreprocessorDefinitions) + true + true + Win32 + .\$(IntDir)cgame.tlb + + + + + MaxSpeed + OnlyExplicitInline + WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK;%(PreprocessorDefinitions) + true + MultiThreaded + true + + + $(IntDir)cgame.pch + $(IntDir) + $(IntDir) + $(IntDir) + Level4 + true + CompileAsC + + + NDEBUG;%(PreprocessorDefinitions) + 0x0409 + + + winmm.lib;%(AdditionalDependencies) + $(OutDir)$(TargetName)$(TargetExt) + true + + + $(IntDir)$(TargetName).pdb + true + $(IntDir)$(TargetName).map + Windows + 0x30000000 + false + + + $(IntDir)$(TargetName).lib + MachineX86 + + + + + NDEBUG;%(PreprocessorDefinitions) + true + true + .\$(IntDir)cgame.tlb + + + + + MaxSpeed + OnlyExplicitInline + WIN32;__WIN64__;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK;%(PreprocessorDefinitions) + true + MultiThreaded + true + + + 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