mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
More specification on the requirements for binary installers.
This commit is contained in:
parent
39f2e449b6
commit
1a7147ef95
1 changed files with 14 additions and 2 deletions
16
README
16
README
|
@ -203,16 +203,28 @@ identical, but we have some general guidelines:
|
|||
* Please don't require pak0.pk3, since not everyone using the engine
|
||||
plans on playing Quake 3 Arena on it. It's fine to (optionally) assist the
|
||||
user in copying the file or telling them how.
|
||||
|
||||
* It is fine to just install the binaries, but without the pak0.pk3,
|
||||
or patch pk3s, and then not pester the user for the EULA, since it
|
||||
only applies to the patch pk3s.
|
||||
|
||||
* Please include at least an SDL so/dylib on every platform but
|
||||
Windows (which doesn't use it yet).
|
||||
|
||||
* Please include an OpenAL so/dylib/dll, since every platform
|
||||
should be using it by now.
|
||||
|
||||
* We'll bump the version to 1.34 as soon as we get enough people
|
||||
who can demonstrate a competent build for Windows and Mac.
|
||||
|
||||
|
||||
* Please contact the mailing list and/or zakk@timedoctor.org after
|
||||
you've made your installer.
|
||||
|
||||
* Please be prepared to alter your installer on the whim of the
|
||||
maintainers.
|
||||
|
||||
|
||||
* Your installer will be mirrored to an "official" directory, thus
|
||||
making it a done deal.
|
||||
|
||||
------------------------------------------------------------------ Credits -----
|
||||
|
||||
|
|
Loading…
Reference in a new issue