Fix comment for CG_SetInitialSnapshot

This commit is contained in:
Zack Middleton 2017-06-07 19:41:46 -05:00
parent 1048073e26
commit 1456008d96

View file

@ -76,11 +76,8 @@ static void CG_TransitionEntity( centity_t *cent ) {
==================
CG_SetInitialSnapshot
This will only happen on the very first snapshot, or
on tourney restarts. All other times will use
CG_TransitionSnapshot instead.
FIXME: Also called by map_restart?
This will only happen on the very first snapshot.
All other times will use CG_TransitionSnapshot instead.
==================
*/
void CG_SetInitialSnapshot( snapshot_t *snap ) {