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Added syncing bot skill in server options menu with g_spSkill
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47c9641939
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1 changed files with 28 additions and 1 deletions
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@ -618,6 +618,7 @@ SERVER OPTIONS MENU *****
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#define ID_DEDICATED 22
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#define ID_GO 23
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#define ID_BACK 24
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#define ID_SKILL 25
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#define PLAYER_SLOTS 12
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@ -931,6 +932,19 @@ static void ServerOptions_SetPlayerItems( void ) {
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}
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/*
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=================
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ServerOptions_SaveSkill
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=================
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*/
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static void ServerOptions_SaveSkill() {
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int skill;
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skill = s_serveroptions.botSkill.curvalue + 1;
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trap_Cvar_SetValue("g_spSkill", skill);
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}
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/*
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=================
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ServerOptions_Event
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@ -971,6 +985,12 @@ static void ServerOptions_Event( void* ptr, int event ) {
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}
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UI_PopMenu();
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break;
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case ID_SKILL:
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if( event != QM_ACTIVATED ) {
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break;
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}
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ServerOptions_SaveSkill();
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break;
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}
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}
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@ -1243,12 +1263,17 @@ ServerOptions_MenuInit
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static void ServerOptions_MenuInit( qboolean multiplayer ) {
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int y;
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int n;
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int skill;
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memset( &s_serveroptions, 0 ,sizeof(serveroptions_t) );
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s_serveroptions.multiplayer = multiplayer;
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s_serveroptions.gametype = (int) Com_Clamp(0, ARRAY_LEN(gametype_remap2) - 1,
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trap_Cvar_VariableValue("g_gametype"));
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s_serveroptions.punkbuster.curvalue = Com_Clamp( 0, 1, trap_Cvar_VariableValue( "sv_punkbuster" ) );
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skill = (int)trap_Cvar_VariableValue("g_spSkill");
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if (skill < 1 || skill > 5) {
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skill = 2;
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}
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ServerOptions_Cache();
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@ -1363,10 +1388,12 @@ static void ServerOptions_MenuInit( qboolean multiplayer ) {
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s_serveroptions.botSkill.generic.type = MTYPE_SPINCONTROL;
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s_serveroptions.botSkill.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_serveroptions.botSkill.generic.name = "Bot Skill:";
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s_serveroptions.botSkill.generic.id = ID_SKILL;
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s_serveroptions.botSkill.generic.callback = ServerOptions_Event;
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s_serveroptions.botSkill.generic.x = 32 + (strlen(s_serveroptions.botSkill.generic.name) + 2 ) * SMALLCHAR_WIDTH;
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s_serveroptions.botSkill.generic.y = y;
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s_serveroptions.botSkill.itemnames = botSkill_list;
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s_serveroptions.botSkill.curvalue = 1;
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s_serveroptions.botSkill.curvalue = skill-1;
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y += ( 2 * SMALLCHAR_HEIGHT );
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s_serveroptions.player0.generic.type = MTYPE_TEXT;
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