gtkradiant/contrib/brushexport/export.cpp
namespace 995104ef44 - Brushplugin Version 2.0, supports multiple collapse modes and a materialignore list (namespace)
- Camera movement speed changes. Increase speed = SHIFT+KP_PLUS, decrease speed = SHIFT+KP_MINUS.
   New option to link the strafe speed to camera movement speed (default: linked). (Shaderman)
 - Fixed bug in sample plugin (Shaderman)
 - Merry Christmas

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@128 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-12-25 22:22:04 +00:00

274 lines
6.3 KiB
C++

#include "export.h"
#include "debugging/debugging.h"
#include "ibrush.h"
#include "iscenegraph.h"
#include "iselection.h"
#include "stream/stringstream.h"
#include "stream/textfilestream.h"
// this is very evil, but right now there is no better way
#include "../../radiant/brush.h"
/*
Abstract baseclass for modelexporters
the class collects all the data which then gets
exported through the WriteToFile method.
*/
class ExportData
{
public:
ExportData(const std::set<std::string>& ignorelist, collapsemode mode);
virtual ~ExportData(void);
virtual void BeginBrush(Brush& b);
virtual void AddBrushFace(Face& f);
virtual void EndBrush(void);
virtual bool WriteToFile(const std::string& path) const = 0;
protected:
// a group of faces
class group
{
public:
std::string name;
std::list<const Face*> faces;
};
std::list<group> groups;
private:
// "textures/common/caulk" -> "caulk"
void GetShaderNameFromShaderPath(const char* path, std::string& name);
group* current;
collapsemode mode;
const std::set<std::string>& ignorelist;
};
ExportData::ExportData(const std::set<std::string>& _ignorelist, collapsemode _mode)
: mode(_mode),
ignorelist(_ignorelist)
{
current = 0;
// in this mode, we need just one group
if(mode == COLLAPSE_ALL)
{
groups.push_back(group());
current = &groups.back();
current->name = "all";
}
}
ExportData::~ExportData(void)
{
}
void ExportData::BeginBrush(Brush& b)
{
// create a new group for each brush
if(mode == COLLAPSE_NONE)
{
groups.push_back(group());
current = &groups.back();
StringOutputStream str(256);
str << "Brush" << (const unsigned int)groups.size();
current->name = str.c_str();
}
}
void ExportData::EndBrush(void)
{
// all faces of this brush were on the ignorelist, discard the emptygroup
if(mode == COLLAPSE_NONE)
{
ASSERT_NOTNULL(current);
if(current->faces.empty())
{
groups.pop_back();
current = 0;
}
}
}
void ExportData::AddBrushFace(Face& f)
{
std::string shadername;
GetShaderNameFromShaderPath(f.GetShader(), shadername);
// faces mit materials auf der ignoreliste ignorieren
if(ignorelist.find(shadername) != ignorelist.end())
return;
if(mode == COLLAPSE_BY_MATERIAL)
{
// find a group for this material
current = 0;
const std::list<group>::iterator end(groups.end());
for(std::list<group>::iterator it(groups.begin()); it != end; ++it)
{
if(it->name == shadername)
current = &(*it);
}
// no group found, create one
if(!current)
{
groups.push_back(group());
current = &groups.back();
current->name = shadername;
}
}
ASSERT_NOTNULL(current);
// add face to current group
current->faces.push_back(&f);
#ifdef _DEBUG
globalOutputStream() << "Added Face to group " << current->name.c_str() << "\n";
#endif
}
void ExportData::GetShaderNameFromShaderPath(const char* path, std::string& name)
{
std::string tmp(path);
size_t last_slash = tmp.find_last_of("/");
if(last_slash != std::string::npos && last_slash == (tmp.length() - 1))
name = path;
else
name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
globalOutputStream() << "Last: " << last_slash << " " << "lenght: " << (const unsigned int)tmp.length() << "Name: " << name.c_str() << "\n";
}
/*
Exporter writing facedata as wavefront object
*/
class ExportDataAsWavefront : public ExportData
{
public:
ExportDataAsWavefront(const std::set<std::string>& _ignorelist, collapsemode _mode)
: ExportData(_ignorelist, _mode)
{
}
bool WriteToFile(const std::string& path) const;
};
bool ExportDataAsWavefront::WriteToFile(const std::string& path) const
{
TextFileOutputStream out(path.c_str());
if(out.failed())
{
globalErrorStream() << "Unable to open file\n";
return false;
}
out << "# Wavefront Objectfile exported with radiants brushexport plugin 2.0 by Thomas 'namespace' Nitschke, spam@codecreator.net\n\n";
unsigned int vertex_count = 0;
const std::list<ExportData::group>::const_iterator gend(groups.end());
for(std::list<ExportData::group>::const_iterator git(groups.begin()); git != gend; ++git)
{
const std::list<const Face*>::const_iterator end(git->faces.end());
// submesh starts here
out << "\ng " << git->name.c_str() << "\n";
for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
{
const Winding& w((*it)->getWinding());
// vertices
for(size_t i = 0; i < w.numpoints; ++i)
out << "v " << w[i].vertex.x() << " " << w[i].vertex.y() << " " << w[i].vertex.z() << "\n";
}
out << "\n";
for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
{
const Winding& w((*it)->getWinding());
// texcoords
for(size_t i = 0; i < w.numpoints; ++i)
out << "vt " << w[i].texcoord.x() << " " << w[i].texcoord.y() << "\n";
}
for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
{
const Winding& w((*it)->getWinding());
// faces
out << "\nf";
for(size_t i = 0; i < w.numpoints; ++i, ++vertex_count)
{
out << " " << vertex_count+1 << "/" << vertex_count+1;
}
}
out << "\n";
}
return true;
}
class ForEachFace : public BrushVisitor
{
public:
ForEachFace(ExportData& _exporter)
: exporter(_exporter)
{}
void visit(Face& face) const
{
exporter.AddBrushFace(face);
}
private:
ExportData& exporter;
};
class ForEachSelected : public SelectionSystem::Visitor
{
public:
ForEachSelected(ExportData& _exporter)
: exporter(_exporter)
{}
void visit(scene::Instance& instance) const
{
BrushInstance* bptr = InstanceTypeCast<BrushInstance>::cast(instance);
if(bptr)
{
Brush& brush(bptr->getBrush());
exporter.BeginBrush(brush);
ForEachFace face_vis(exporter);
brush.forEachFace(face_vis);
exporter.EndBrush();
}
}
private:
ExportData& exporter;
};
bool ExportSelection(const std::set<std::string>& ignorelist, collapsemode m, const std::string& path)
{
ExportDataAsWavefront exporter(ignorelist, m);
ForEachSelected vis(exporter);
GlobalSelectionSystem().foreachSelected(vis);
return exporter.WriteToFile(path);
}