gtkradiant/tools/quake3/q3map2
Rudolf Polzer b388770c65 netradiant/tools: initial
former commit name: initial
this commit only backports changes from tools/
2018-02-25 23:46:10 +01:00
..
brush.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
brush_primit.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
bsp.c netradiant/tools: initial 2018-02-25 23:46:10 +01:00
bsp_analyze.c split bsp analyze/info/scale stuff from q3map2 2016-02-13 04:54:26 +01:00
bsp_info.c split bsp analyze/info/scale stuff from q3map2 2016-02-13 04:54:26 +01:00
bsp_scale.c split bsp analyze/info/scale stuff from q3map2 2016-02-13 04:54:26 +01:00
bspfile_abstract.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
bspfile_ibsp.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
bspfile_rbsp.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
changelog.q3map1 ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
changelog.q3map2.txt ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
convert_ase.c Using Sys_FPrintf with SYS_WRN and SYS_ERR 2016-05-16 21:20:20 +02:00
convert_bsp.c split bsp analyze/info/scale stuff from q3map2 2016-02-13 04:54:26 +01:00
convert_map.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
decals.c Using Sys_FPrintf with SYS_WRN and SYS_ERR 2016-05-16 21:20:20 +02:00
exportents.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
facebsp.c reduce diff noise 2018-02-06 05:34:43 +01:00
fixaas.c split fixaas stuff from q3map2 2016-02-13 04:54:26 +01:00
fog.c mark two shader checks nullable 2018-02-06 05:34:06 +01:00
game__null.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_ef.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_etut.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_ja.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_jk2.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_nexuiz.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_qfusion.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_quake3.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_quakelive.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_reaction.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_sof2.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_t.h uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
game_tenebrae.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_tremulous.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_unvanquished.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_wolf.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
game_wolfet.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
image.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
leakfile.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
light.c netradiant/tools: initial 2018-02-25 23:46:10 +01:00
light_bounce.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
light_shadows.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
light_trace.c mark two shader checks nullable 2018-02-06 05:34:06 +01:00
light_ydnar.c netradiant/tools: initial 2018-02-25 23:46:10 +01:00
lightmaps.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
lightmaps_ydnar.c netradiant/tools: initial 2018-02-25 23:46:10 +01:00
listen.pl ... 2007-11-04 04:08:17 +00:00
main.c reduce diff noise 2018-02-06 05:34:43 +01:00
map.c netradiant/tools: initial 2018-02-25 23:46:10 +01:00
mesh.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
minimap.c do not delete q3map2_*.shader on minimap generation 2018-02-06 05:34:06 +01:00
model.c netradiant/tools: initial 2018-02-25 23:46:10 +01:00
patch.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
path_init.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
portals.c Using Sys_FPrintf with SYS_WRN and SYS_ERR 2016-05-16 21:20:20 +02:00
prtfile.c reduce diff noise 2018-02-06 05:34:43 +01:00
q3map2.h netradiant/tools: initial 2018-02-25 23:46:10 +01:00
q3map2.ico transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
q3map2.rc transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
q3map2.vcxproj add missing minimap support for games 2018-02-06 05:34:06 +01:00
q3map2.vcxproj.filters split fixaas stuff from q3map2 2016-02-13 04:54:26 +01:00
shaders.c reduce diff noise 2018-02-06 05:34:43 +01:00
surface.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
surface_extra.c q3map2/picomodel: remove some warnings 2018-01-27 22:53:18 +01:00
surface_foliage.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
surface_fur.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
surface_meta.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
tjunction.c tools: reduce diff noise 2018-01-27 22:54:14 +01:00
tree.c uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
vis.c add an option -mergeportals to speed up vis, while not making the vis data MUCH worse 2018-02-06 04:36:43 +01:00
visflow.c [q3map2/{vis,visflow}.c] Reinstate offsetof-based size computation. 2018-01-22 16:03:21 +00:00
writebsp.c Proper working with noradiosity 1 lights 2017-08-06 02:31:22 +02:00